Player Matchup

Tiamat
Tiamat
AisuruR6
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ArticSnowFox93
Kukulkan
Level 135
God Stats
35W - 39L
1,444 SR
Queue Stats
78W - 104L
1,432 Elo+
Solo
Chaac
Chaac
CornbreadThief
Chaac
Level 95
God Stats
3W - 7L
1,216 SR
Queue Stats
18W - 22L
1,439 Elo+
Party 2
Khepri
Khepri
SilentEternal
Khepri
Level 78
God Stats
1W - 2L
1,444 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
iSwingAlways
Hou Yi
Level 21
God Stats
1W - 2L
1,605 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Team Averages
Level 71
1,442 SR
1,449 Elo+

VS

Team Averages
Level 119
1,574 SR
1,513 Elo+
Skadi
Skadi
C3Peezy
Skadi
Level 104
God Stats
1W - 1L
1,949 SR
Queue Stats
43W - 39L
1,510 Elo+
Party 1
Zeus
Zeus
CHExMACK
Zeus
Level 159
God Stats
2W - 3L
1,473 SR
Queue Stats
191W - 194L
1,515 Elo+
Solo
Shiva
Shiva
Chief Maskwa
Shiva
Level 103
God Stats
9W - 6L
1,538 SR
Queue Stats
269W - 299L
1,484 Elo+
Solo
Nemesis
Nemesis
Saint Dirt
Nemesis
Level 109
God Stats
4W - 4L
1,463 SR
Queue Stats
70W - 54L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
redxmiller
Erlang Shen
Level 122
God Stats
11W - 9L
1,450 SR
Queue Stats
140W - 129L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AisuruR6
Tiamat
15
0 / 5 / 5
9,265
579
6,954
21,329
12,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
1 / 3 / 3
11,530
721
13,785
14,739
8,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 1
10,124
633
10,528
19,417
25,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 5
10,616
664
5,240
18,753
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
18
3 / 3 / 2
10,797
675
9,876
15,631
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C3Peezy
Skadi
19
4 / 2 / 2
12,113
757
13,014
9,216
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
2 / 2 / 9
11,614
726
26,973
9,813
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 4
11,706
732
14,387
20,668
14,826
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Saint Dirt
Nemesis
19
5 / 2 / 9
11,942
746
13,794
15,872
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
redxmiller
Erlang Shen
18
2 / 0 / 10
10,832
677
10,748
13,943
14,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
7
Kills
18
18
Deaths
8
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AisuruR6
Tiamat
0
5
5
0.5
L
Kukulkan
1
3
3
0.83
W
Skadi
C3Peezy
Skadi
4
2
2
2.5
W
Zeus
2
2
9
3.25
W
5
2
4
3.5
L
2
3
1
0.83
W
Nemesis
Saint Dirt
Nemesis
5
2
9
4.75
L
1
4
5
0.88
L
Hou Yi
3
3
2
1.33
W
Erlang Shen
redxmiller
Erlang Shen
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
78,916
89,869
Taken
69,512
74,548
Mitigated
47,950
20,946
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AisuruR6
Tiamat
6,954
1,628
62
3,217
21,329
12,467
0
8,108
12,902
19,455
0
L
Kukulkan
13,785
710
300
3,618
14,739
8,109
114
1,822
12,688
74,236
0
W
Skadi
C3Peezy
Skadi
13,014
6,447
0
1,085
9,216
4,703
4,281
3,518
5,698
0
71,213
W
Zeus
26,973
3,490
0
2,439
9,813
4,715
2,836
2,596
7,217
63,550
0
W
14,387
2,192
558
6,267
20,668
14,826
562
9,484
11,184
0
37,902
L
10,528
1,307
115
5,430
19,417
25,204
35
6,680
12,341
0
30,467
W
Nemesis
Saint Dirt
Nemesis
13,794
7,678
0
4,236
15,872
9,155
1,391
3,912
11,960
0
41,501
L
5,240
231
895
2,699
18,753
21,310
210
2,050
16,403
10,684
0
L
Hou Yi
9,876
6,369
0
4,610
15,631
7,458
150
7,779
7,603
0
39,158
W
Erlang Shen
redxmiller
Erlang Shen
10,748
5,807
0
3,307
13,943
14,551
106
6,469
7,474
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
58,207
279
Minions Killed
317
0
Camps Cleared
0
1,491,344
Distance Traveled
1,625,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,265
579
19
1
0
293,294
2
L
Kukulkan
11,530
721
126
8
0
288,885
0
W
Skadi
12,113
757
106
7
0
306,990
0
W
Zeus
11,614
726
80
5
0
273,107
0
W
Shiva
11,706
732
47
3
0
332,949
2
L
Chaac
10,124
633
55
3
0
315,309
0
W
Nemesis
11,942
746
56
4
0
381,419
2
L
Khepri
10,616
664
9
1
0
310,454
2
L
Hou Yi
10,797
675
70
4
0
283,402
0
W
Erlang Shen
10,832
677
28
2
0
331,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role