Player Matchup

Chiron
Chiron
Kli1C0mmander69
Chiron
Level 48
God Stats
48W - 38L
1,452 SR
Queue Stats
144W - 170L
1,338 Elo+
Solo
Artio
Artio
MsHarmless
Artio
Level 38
God Stats
9W - 12L
1,390 SR
Queue Stats
145W - 177L
1,276 Elo+
Party 2
Olorun
Olorun
Shuckle_1028
Olorun
Level 25
God Stats
11W - 7L
1,474 SR
Queue Stats
98W - 139L
1,343 Elo+
Party 2
Ra
Ra
TRex Dynoshere
Ra
Level 150
God Stats
478W - 474L
1,517 SR
Queue Stats
552W - 569L
1,468 Elo+
Solo
Bakasura
Bakasura
papskii69
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 95L
1,250 Elo+
Party 2
Team Averages
Level 58
1,467 SR
1,335 Elo+

VS

Team Averages
Level 102
1,554 SR
1,574 Elo+
Chaac
Chaac
LewdusSenpai
Chaac
Level 108
God Stats
1W - 0L
1,674 SR
Queue Stats
18W - 13L
1,676 Elo+
Party 1
Chiron
Chiron
RelentlessPilot
Chiron
Level 148
God Stats
1W - 1L
1,697 SR
Queue Stats
55W - 34L
1,687 Elo+
Party 1
Fenrir
Fenrir
TemplarOne
Fenrir
Level 45
God Stats
1W - 0L
1,560 SR
Queue Stats
13W - 9L
1,548 Elo+
Party 1
Merlin
Merlin
TheUnseen00
Merlin
Level 61
God Stats
1W - 2L
1,218 SR
Queue Stats
7W - 13L
1,341 Elo+
Solo
Ganesha
Ganesha
dmanlabenz
Ganesha
Level 150
God Stats
3W - 1L
1,619 SR
Queue Stats
25W - 18L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
10,156
1,016
12,280
23,658
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
15
0 / 7 / 0
8,580
858
6,546
22,072
25,237
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
15
1 / 14 / 3
10,243
1,024
16,438
25,957
9,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 10 / 3
9,729
973
9,466
21,452
8,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
papskii69
Bakasura
15
2 / 17 / 1
10,784
1,078
9,051
29,099
17,916
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 27
12,196
1,220
20,379
13,422
10,539
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
30 / 2 / 18
15,259
1,526
48,089
15,875
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TemplarOne
Fenrir
18
9 / 0 / 28
12,103
1,210
11,056
15,410
19,958
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
18
6 / 1 / 34
11,688
1,169
15,700
5,049
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
dmanlabenz
Ganesha
19
1 / 1 / 37
11,245
1,125
18,576
10,917
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
202
5
Kills
58
58
Deaths
5
10
Assists
144
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
12
1
27
25.5
L
Artio
0
7
0
0
W
30
2
18
19.5
L
Olorun
1
14
3
0.18
L
1
10
3
0.25
W
Fenrir
TemplarOne
Fenrir
9
0
28
23
W
Merlin
6
1
34
23
W
Ganesha
dmanlabenz
Ganesha
1
1
37
19.5
L
Bakasura
papskii69
Bakasura
2
17
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
113,800
122,238
Taken
60,673
69,167
Mitigated
49,672
16,086
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,280
4,537
686
2,063
23,658
8,040
0
4,655
18,979
0
34,982
W
20,379
2,900
0
4,804
13,422
10,539
0
8,126
5,024
43
30,526
L
Artio
6,546
600
850
2,622
22,072
25,237
0
6,491
15,279
10,641
0
W
48,089
30,471
1,185
6,835
15,875
9,029
0
6,477
8,854
0
69,456
L
Olorun
16,438
11,865
1,206
3,441
25,957
9,901
0
6,008
19,949
41,403
0
L
9,466
57
1,260
2,320
21,452
8,073
0
7,842
13,610
32,411
0
W
Fenrir
TemplarOne
Fenrir
11,056
2,946
0
2,217
15,410
19,958
0
7,303
6,803
286
17,960
W
Merlin
15,700
2,578
0
500
5,049
3,016
0
2,753
2,264
32,847
0
W
Ganesha
dmanlabenz
Ganesha
18,576
1,102
0
500
10,917
7,130
0
7,404
3,318
35,259
0
L
Bakasura
papskii69
Bakasura
9,051
5,749
0
1,638
29,099
17,916
0
9,256
19,792
0
19,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
62,491
166
Minions Killed
170
5
Camps Cleared
8
824,345
Distance Traveled
926,109
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,156
1,016
46
5
2
160,487
1
W
Chaac
12,196
1,220
25
3
1
187,548
1
L
Artio
8,580
858
3
0
0
165,278
0
W
Chiron
15,259
1,526
58
6
4
178,980
0
L
Olorun
10,243
1,024
50
5
0
140,902
0
L
Ra
9,729
973
38
4
1
201,923
0
W
Fenrir
12,103
1,210
30
3
0
202,573
0
W
Merlin
11,688
1,169
49
5
2
168,039
0
W
Ganesha
11,245
1,125
8
1
1
188,969
0
L
Bakasura
10,784
1,078
29
3
2
155,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role