Player Matchup

Jormungandr
Jormungandr
Blackheart1912
Jormungandr
Level 141
God Stats
1W - 1L
1,299 SR
Queue Stats
199W - 188L
1,541 Elo+
Solo
Hercules
Hercules
ImThaProd
Hercules
Level 65
God Stats
0W - 2L
1,323 SR
Queue Stats
10W - 16L
1,418 Elo+
Party 1
Scylla
Scylla
Tangedal
Scylla
Level 149
God Stats
10W - 10L
1,593 SR
Queue Stats
214W - 211L
1,585 Elo+
Solo
Loki
Loki
connorholt
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
ellelito_4
Danzaburou
Level 67
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 3L
1,489 Elo+
Solo
Team Averages
Level 92
1,409 SR
1,486 Elo+

VS

Team Averages
Level 99
1,534 SR
1,387 Elo+
Sol
Sol
Branflakes03
Sol
Level 134
God Stats
1W - 1L
1,522 SR
Queue Stats
52W - 69L
1,447 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
G0DofWAR8O8
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,528 SR
Queue Stats
13W - 25L
1,248 Elo+
Party 2
Xing Tian
Xing Tian
TR0N9HI
Xing Tian
Level 64
God Stats
1W - 2L
1,473 SR
Queue Stats
29W - 53L
1,307 Elo+
Party 2
Vulcan
Vulcan
UnTamedAngel208
Vulcan
Level 124
God Stats
7W - 4L
1,608 SR
Queue Stats
64W - 97L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
type1champion
Sun Wukong
Level 125
God Stats
2W - 3L
1,536 SR
Queue Stats
32W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackheart1912
Jormungandr
14
2 / 1 / 1
7,790
708
5,586
12,755
9,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
ImThaProd
Hercules
13
1 / 1 / 2
7,210
655
6,178
14,154
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Tangedal
Scylla
13
0 / 2 / 0
7,261
660
7,055
4,813
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 2
6,980
635
3,584
8,982
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
ellelito_4
Danzaburou
13
0 / 3 / 1
7,312
665
4,246
11,244
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,097
736
9,947
6,905
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
G0DofWAR8O8
Ah Muzen Cab
14
3 / 0 / 5
7,784
708
6,228
5,141
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
TR0N9HI
Xing Tian
14
4 / 0 / 6
8,583
780
4,819
9,934
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
0 / 1 / 4
7,286
662
9,199
3,457
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
type1champion
Sun Wukong
15
3 / 0 / 8
8,331
757
11,492
7,101
5,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
12
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blackheart1912
Jormungandr
2
1
1
2.5
W
2
2
4
2
W
Ah Muzen Cab
G0DofWAR8O8
Ah Muzen Cab
3
0
5
5.5
L
Hercules
ImThaProd
Hercules
1
1
2
2
W
Xing Tian
TR0N9HI
Xing Tian
4
0
6
7
L
Scylla
Tangedal
Scylla
0
2
0
0
W
0
1
4
2
L
0
5
2
0.2
L
Danzaburou
ellelito_4
Danzaburou
0
3
1
0.17
W
Sun Wukong
type1champion
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
41,685
51,948
Taken
32,538
32,342
Mitigated
22,408
12,382
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blackheart1912
Jormungandr
5,586
1,667
0
2,976
12,755
9,903
0
7,688
5,067
28,219
0
W
9,947
3,483
0
2,444
6,905
3,229
1,752
2,162
4,619
31,823
3,446
W
Ah Muzen Cab
G0DofWAR8O8
Ah Muzen Cab
6,228
1,814
0
3,268
5,141
2,086
54
3,008
2,079
0
17,184
L
Hercules
ImThaProd
Hercules
6,178
852
0
5,928
14,154
11,399
0
6,122
8,032
0
11,985
W
Xing Tian
TR0N9HI
Xing Tian
4,819
460
0
2,893
9,934
10,167
231
3,602
6,128
11,480
0
L
Scylla
Tangedal
Scylla
7,055
707
0
1,000
4,813
1,779
0
1,314
3,499
27,689
0
W
9,199
2,482
291
256
3,457
1,549
413
1,880
1,577
23,882
0
L
3,584
753
240
543
8,982
4,004
0
3,166
5,816
0
15,802
L
Danzaburou
ellelito_4
Danzaburou
4,246
677
200
1,495
11,244
5,257
0
4,726
6,518
0
22,598
W
Sun Wukong
type1champion
Sun Wukong
11,492
1,179
0
907
7,101
5,377
107
1,989
5,036
0
25,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
40,081
193
Minions Killed
184
0
Camps Cleared
0
1,035,851
Distance Traveled
1,159,954
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,790
708
54
5
0
219,215
0
W
Sol
8,097
736
60
5
0
214,493
0
W
Ah Muzen Cab
7,784
708
26
2
0
200,883
0
L
Hercules
7,210
655
19
2
0
246,437
1
W
Xing Tian
8,583
780
10
1
0
254,333
2
L
Scylla
7,261
660
64
6
0
157,936
2
W
Vulcan
7,286
662
47
4
0
244,319
1
L
Loki
6,980
635
21
2
0
196,424
0
L
Danzaburou
7,312
665
35
3
0
215,839
0
W
Sun Wukong
8,331
757
41
4
0
245,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role