Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
D7ominator
Cerberus
Level 160
God Stats
3W - 2L
1,603 SR
Queue Stats
98W - 64L
1,638 Elo+
Party 1
Hades
Hades
JonSnowball
Hades
Level 143
God Stats
2W - 2L
1,731 SR
Queue Stats
69W - 34L
1,655 Elo+
Party 1
Odin
Odin
Justin³
Odin
Level 154
God Stats
2W - 2L
1,825 SR
Queue Stats
118W - 77L
1,599 Elo+
Party 1
Da Ji
Da Ji
ML x TOWLEY
Da Ji
Level 90
God Stats
2W - 4L
1,318 SR
Queue Stats
1,076W - 1,109L
1,492 Elo+
Solo
Team Averages
Level 135
1,595 SR
1,577 Elo+

VS

Team Averages
Level 123
1,586 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CALLMESALIM
King Arthur
Level 126
God Stats
3W - 0L
1,710 SR
Queue Stats
249W - 262L
1,512 Elo+
Solo
Sobek
Sobek
Selima
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 2
Hercules
Hercules
italioliok
Hercules
Level 59
God Stats
7W - 6L
1,473 SR
Queue Stats
234W - 185L
1,533 Elo+
Solo
Anubis
Anubis
Мuse
Anubis
Level 160
God Stats
6W - 3L
1,746 SR
Queue Stats
552W - 497L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 4 / 4
10,010
834
11,448
9,221
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
D7ominator
Cerberus
15
1 / 4 / 6
8,682
724
12,668
16,559
16,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 7
8,218
685
10,066
9,633
5,963
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 3 / 9
7,693
641
6,401
12,173
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 7 / 7
8,021
668
7,267
13,388
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 3 / 6
10,278
857
7,940
10,360
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
CALLMESALIM
King Arthur
17
4 / 1 / 16
9,925
827
14,100
13,133
14,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Selima
Sobek
12
0 / 1 / 9
7,817
651
1,241
5,991
4,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
italioliok
Hercules
15
3 / 3 / 8
9,175
765
8,063
23,277
18,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Мuse
Anubis
17
5 / 2 / 12
9,883
824
20,006
8,089
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
9
Kills
20
20
Deaths
10
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
4
1.75
W
Fenrir
 
Fenrir
8
3
6
3.67
W
King Arthur
CALLMESALIM
King Arthur
4
1
16
12
L
Cerberus
D7ominator
Cerberus
1
4
6
1
L
1
2
7
2.25
L
Odin
0
3
9
1.5
L
2
7
7
0.79
W
Sobek
Selima
Sobek
0
1
9
4.5
W
Hercules
italioliok
Hercules
3
3
8
2.33
W
Anubis
Мuse
Anubis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
51,350
60,974
Taken
60,850
45,863
Mitigated
50,078
15,509
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,448
5,917
210
1,302
9,221
4,587
1,257
1,287
7,824
0
25,752
W
Fenrir
 
Fenrir
7,940
1,527
2,592
1,853
10,360
7,067
691
3,852
6,310
0
14,094
W
King Arthur
CALLMESALIM
King Arthur
14,100
1,191
365
2,291
13,133
14,684
190
4,585
8,412
0
39,545
L
Cerberus
D7ominator
Cerberus
12,668
484
0
4,043
16,559
16,943
0
7,168
9,319
24,472
0
L
10,066
2,089
1,550
2,979
9,633
5,963
369
5,384
4,217
20,681
0
L
Odin
6,401
1,615
1,730
2,325
12,173
12,015
0
3,206
8,967
0
10,172
L
7,267
793
300
1,070
13,388
6,355
25
4,202
8,951
0
10,443
W
Sobek
Selima
Sobek
1,241
226
733
719
5,991
4,547
231
1,843
4,148
2,632
0
W
Hercules
italioliok
Hercules
8,063
1,864
705
8,750
23,277
18,735
406
10,066
12,890
0
14,661
W
Anubis
Мuse
Anubis
20,006
1,328
0
2,904
8,089
5,045
2,256
2,388
5,590
36,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
47,078
115
Minions Killed
129
0
Camps Cleared
0
913,334
Distance Traveled
1,035,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,010
834
20
2
0
173,754
1
W
Fenrir
10,278
857
15
1
0
246,438
1
W
King Arthur
9,925
827
48
4
0
211,508
0
L
Cerberus
8,682
724
37
3
0
187,034
0
L
Hades
8,218
685
36
3
0
168,613
1
L
Odin
7,693
641
11
1
0
200,561
0
L
Da Ji
8,021
668
11
1
0
183,372
0
W
Sobek
7,817
651
3
0
0
242,504
0
W
Hercules
9,175
765
16
1
0
172,657
2
W
Anubis
9,883
824
47
4
0
162,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role