Player Matchup

Hades
Hades
LrK_el_nasi_20
Hades
Level 129
God Stats
8W - 8L
1,559 SR
Queue Stats
213W - 139L
1,715 Elo+
Party 1
Sobek
Sobek
Maeve-Remix
Sobek
Level 160
God Stats
0W - 2L
1,476 SR
Queue Stats
848W - 714L
1,684 Elo+
Party 1
Thanatos
Thanatos
UKN-MatimarcusYT
Thanatos
Level 87
God Stats
0W - 1L
1,722 SR
Queue Stats
115W - 71L
1,732 Elo+
Party 1
Team Averages
Level 125
1,585 SR
1,710 Elo+

VS

Team Averages
Level 138
1,506 SR
1,591 Elo+
Cupid
Cupid
SackWithaJ
Cupid
Level 138
God Stats
11W - 4L
1,736 SR
Queue Stats
460W - 345L
1,649 Elo+
Solo
Sol
Sol
TheSUPER Z
Sol
Level 131
God Stats
1W - 1L
1,205 SR
Queue Stats
29W - 33L
1,606 Elo+
Party 2
Ares
Ares
oLotoPot
Ares
Level 146
God Stats
1W - 0L
1,576 SR
Queue Stats
30W - 56L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,233
623
5,236
11,056
9,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 2 / 0
6,654
665
4,469
10,965
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
6,245
625
5,663
8,423
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
7 / 0 / 3
8,521
852
10,973
6,064
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
7,111
711
9,772
6,697
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
12
2 / 0 / 8
7,832
783
3,600
6,981
7,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
W
Cupid
7
0
3
8.5
W
1
0
8
5
L
0
5
0
0
W
Ares
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
24,345
30,444
Taken
19,742
24,791
Mitigated
14,698
12,141
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,236
459
984
3,515
11,056
9,536
0
4,306
6,750
25,869
0
L
4,469
427
0
3,301
10,965
11,170
0
5,310
5,655
12,733
0
W
Cupid
10,973
6,657
238
2,408
6,064
3,170
771
2,556
3,508
0
37,493
W
9,772
3,341
0
3,588
6,697
3,548
642
3,997
2,700
25,695
2,757
L
5,663
1,086
0
4,341
8,423
4,085
0
3,056
5,367
0
17,791
W
Ares
3,600
544
458
940
6,981
7,980
0
3,290
3,691
6,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,132
Gold Earned
23,464
97
Minions Killed
120
4
Camps Cleared
6
580,805
Distance Traveled
596,637
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,233
623
53
5
2
175,355
2
L
Sobek
6,654
665
11
1
0
204,560
2
W
Cupid
8,521
852
80
8
2
205,468
3
W
Sol
7,111
711
36
4
4
188,672
0
L
Thanatos
6,245
625
33
3
2
200,890
1
W
Ares
7,832
783
4
0
0
202,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role