Player Matchup

Ares
Ares
Marthusive556
Ares
Level 29
God Stats
8W - 5L
1,820 SR
Queue Stats
53W - 75L
1,456 Elo+
Party 2
Medusa
Medusa
Melegna
Medusa
Level 22
God Stats
0W - 2L
1,348 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 3
Shiva
Shiva
Oekashi
Shiva
Level 106
God Stats
0W - 2L
1,348 SR
Queue Stats
66W - 80L
1,434 Elo+
Party 3
Ra
Ra
anthonyart13
Ra
Level 29
God Stats
3W - 2L
1,681 SR
Queue Stats
45W - 59L
1,453 Elo+
Party 2
Susano
Susano
sandals6
Susano
Level 126
God Stats
0W - 6L
1,289 SR
Queue Stats
70W - 83L
1,430 Elo+
Party 3
Team Averages
Level 62
1,497 SR
1,453 Elo+

VS

Team Averages
Level 32
1,571 SR
1,573 Elo+
Medusa
Medusa
BassAuthor70759
Medusa
Level 16
God Stats
2W - 0L
1,353 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 1
Skadi
Skadi
KnuckleHead032
Skadi
Level 49
God Stats
1W - 0L
1,317 SR
Queue Stats
9W - 3L
1,793 Elo+
Party 1
Sol
Sol
Knucklehead07
Sol
Level 46
God Stats
1W - 0L
1,779 SR
Queue Stats
25W - 10L
1,675 Elo+
Party 1
Set
Set
MistyAcid14
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,287 Elo+
Solo
Ymir
Ymir
Saratora
Ymir
Level 39
God Stats
2W - 0L
1,908 SR
Queue Stats
29W - 17L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,707
642
4,575
17,709
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Melegna
Medusa
16
3 / 5 / 0
8,946
746
5,993
11,193
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Oekashi
Shiva
14
0 / 3 / 3
7,799
650
8,984
15,980
13,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 2
7,538
628
4,031
8,063
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
sandals6
Susano
14
2 / 5 / 2
8,090
674
8,139
12,250
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
9,267
772
5,048
4,414
2,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 0 / 8
9,486
791
8,506
5,418
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 11
10,151
846
23,091
11,629
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 3 / 9
9,350
779
9,813
13,802
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
16
3 / 1 / 16
9,844
820
8,698
14,479
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
22
22
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
4
0
8
8
W
8
1
11
13.5
L
0
3
2
0.33
L
Medusa
Melegna
Medusa
3
5
0
0.6
W
3
3
9
2.5
L
Shiva
Oekashi
Shiva
0
3
3
0.5
W
Ymir
3
1
16
11
L
0
6
2
0.17
L
Susano
sandals6
Susano
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
55,156
65,195
Taken
49,742
46,715
Mitigated
43,289
7,109
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
2,548
0
256
4,414
2,126
1,344
730
3,684
0
26,688
W
8,506
3,891
0
394
5,418
2,779
1,286
1,531
3,887
0
35,535
W
23,091
9,890
0
5,880
11,629
7,011
2,859
1,241
10,388
55,325
5,534
L
4,575
402
0
838
17,709
17,507
0
7,867
9,651
13,597
0
L
Medusa
Melegna
Medusa
5,993
2,625
0
762
11,193
5,926
0
4,832
6,270
0
36,068
W
9,813
4,392
0
1,346
13,802
13,550
592
2,817
10,985
0
36,946
L
Shiva
Oekashi
Shiva
8,984
929
775
2,347
15,980
13,185
0
6,121
9,727
0
23,929
W
Ymir
8,698
1,447
0
2,534
14,479
17,823
420
2,287
12,192
16,500
0
L
4,031
444
616
520
8,063
3,896
0
4,286
3,721
23,974
0
L
Susano
sandals6
Susano
8,139
467
410
841
12,250
6,201
0
6,543
5,640
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
48,098
203
Minions Killed
253
0
Camps Cleared
0
1,106,838
Distance Traveled
1,275,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,267
772
54
5
0
278,690
0
W
Skadi
9,486
791
65
5
0
256,313
0
W
Sol
10,151
846
70
6
0
238,255
0
L
Ares
7,707
642
11
1
0
226,957
0
L
Medusa
8,946
746
71
6
0
228,946
0
W
Set
9,350
779
51
4
0
245,795
2
L
Shiva
7,799
650
34
3
0
211,279
0
W
Ymir
9,844
820
13
1
0
256,429
0
L
Ra
7,538
628
46
4
0
202,979
0
L
Susano
8,090
674
41
3
0
236,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role