Player Matchup

King Arthur
King Arthur
KaisManJr
King Arthur
Level 31
God Stats
10W - 1L
2,094 SR
Queue Stats
152W - 29L
1,938 Elo+
Party 2
Baron Samedi
Baron Samedi
Rogey3
Baron Samedi
Level 73
God Stats
10W - 4L
1,675 SR
Queue Stats
39W - 35L
1,542 Elo+
Party 2
Ullr
Ullr
їEclipse
Ullr
Level 156
God Stats
41W - 19L
1,791 SR
Queue Stats
378W - 193L
1,817 Elo+
Party 2
Team Averages
Level 87
1,853 SR
1,766 Elo+

VS

Team Averages
Level 105
1,513 SR
1,571 Elo+
Ullr
Ullr
CowGoesMo000
Ullr
Level 58
God Stats
4W - 3L
1,226 SR
Queue Stats
47W - 28L
1,614 Elo+
Party 1
Bacchus
Bacchus
Ethanbeckman
Bacchus
Level 98
God Stats
4W - 4L
1,703 SR
Queue Stats
141W - 137L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
Scarrow09
Baron Samedi
Level 160
God Stats
4W - 1L
1,611 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaisManJr
King Arthur
14
4 / 9 / 7
9,931
662
16,513
24,654
27,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Rogey3
Baron Samedi
13
2 / 7 / 9
9,620
641
10,891
17,758
8,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
15
7 / 5 / 6
10,847
723
17,653
17,136
8,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 8
12,595
840
20,509
17,203
8,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ethanbeckman
Bacchus
16
3 / 3 / 15
12,139
809
11,447
23,618
41,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Scarrow09
Baron Samedi
16
6 / 7 / 13
11,539
769
18,997
19,310
17,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
13
Kills
21
21
Deaths
13
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
W
Bacchus
Ethanbeckman
Bacchus
3
3
15
3.5
L
King Arthur
KaisManJr
King Arthur
4
9
7
0.83
L
Baron Samedi
Rogey3
Baron Samedi
2
7
9
0.93
W
Baron Samedi
Scarrow09
Baron Samedi
6
7
13
1.79
L
Ullr
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
50,953
59,548
Taken
60,131
44,391
Mitigated
68,180
11,338
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,509
8,681
0
1,731
17,203
8,687
1,205
2,325
14,878
0
47,971
W
Bacchus
Ethanbeckman
Bacchus
11,447
1,534
0
4,287
23,618
41,975
218
6,415
17,203
40,630
0
L
King Arthur
KaisManJr
King Arthur
16,513
2,584
0
3,937
24,654
27,640
33
11,596
12,556
0
29,624
L
Baron Samedi
Rogey3
Baron Samedi
10,891
486
3,033
3,040
17,758
8,651
0
8,061
9,426
26,753
0
W
Baron Samedi
Scarrow09
Baron Samedi
18,997
1,457
5,639
7,570
19,310
17,518
471
2,580
16,730
41,715
0
L
Ullr
17,653
5,781
0
1,328
17,136
8,100
162
10,255
6,483
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
36,273
121
Minions Killed
157
4
Camps Cleared
8
735,862
Distance Traveled
792,991
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,595
840
49
3
2
272,949
1
W
Bacchus
12,139
809
47
3
3
287,594
2
L
King Arthur
9,931
662
24
2
0
243,824
0
L
Baron Samedi
9,620
641
33
2
2
232,108
0
W
Baron Samedi
11,539
769
61
4
3
232,448
0
L
Ullr
10,847
723
64
4
2
259,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role