Player Matchup

Zeus
Zeus
ArgentiumAstrum
Zeus
Level 124
God Stats
4W - 3L
1,467 SR
Queue Stats
463W - 482L
1,418 Elo+
Solo
Ah Puch
Ah Puch
RowanUkid13
Ah Puch
Level 85
God Stats
1W - 1L
1,269 SR
Queue Stats
45W - 44L
1,439 Elo+
Party 3
Bastet
Bastet
Shuga Wooda
Bastet
Level 117
God Stats
6W - 1L
1,775 SR
Queue Stats
120W - 118L
1,422 Elo+
Party 3
Sun Wukong
Sun Wukong
a buncha bums
Sun Wukong
Level 106
God Stats
2W - 1L
1,517 SR
Queue Stats
31W - 27L
1,448 Elo+
Party 3
Zhong Kui
Zhong Kui
zombiux
Zhong Kui
Level 148
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Team Averages
Level 116
1,463 SR
1,483 Elo+

VS

Team Averages
Level 100
1,386 SR
1,415 Elo+
Rama
Rama
 
Rama
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ANGUSMAXIMO
Camazotz
Level 120
God Stats
2W - 7L
1,359 SR
Queue Stats
200W - 201L
1,457 Elo+
Party 1
Osiris
Osiris
OscinoDollaz
Osiris
Level 18
God Stats
0W - 2L
1,218 SR
Queue Stats
15W - 20L
1,325 Elo+
Party 2
Agni
Agni
Tyme2Fart
Agni
Level 126
God Stats
7W - 9L
1,307 SR
Queue Stats
324W - 335L
1,414 Elo+
Party 1
Charybdis
Charybdis
athenafairy
Charybdis
Level 154
God Stats
8W - 10L
1,545 SR
Queue Stats
307W - 322L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 17
11,833
740
23,483
15,145
7,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
RowanUkid13
Ah Puch
20
4 / 2 / 19
11,561
723
18,221
14,061
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
12 / 5 / 18
12,801
800
22,777
20,230
11,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
a buncha bums
Sun Wukong
17
3 / 3 / 20
10,472
655
7,692
21,011
27,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
zombiux
Zhong Kui
20
13 / 4 / 13
13,811
863
24,236
17,996
14,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 9 / 6
10,402
650
11,645
20,428
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ANGUSMAXIMO
Camazotz
18
11 / 12 / 3
12,411
776
20,677
30,728
17,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
18
2 / 5 / 8
11,080
693
5,666
18,689
32,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
18
0 / 7 / 6
10,030
627
13,947
16,122
6,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
athenafairy
Charybdis
17
1 / 7 / 6
9,290
581
8,082
17,750
8,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
40
Kills
18
19
Deaths
40
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
9
6
0.78
L
Camazotz
ANGUSMAXIMO
Camazotz
11
12
3
1.04
W
8
5
17
3.3
L
Osiris
2
5
8
1.2
W
Ah Puch
RowanUkid13
Ah Puch
4
2
19
6.75
W
Bastet
12
5
18
4.2
L
Agni
0
7
6
0.43
W
Sun Wukong
a buncha bums
Sun Wukong
3
3
20
4.33
L
Charybdis
athenafairy
Charybdis
1
7
6
0.57
W
Zhong Kui
zombiux
Zhong Kui
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,409
Damage
60,017
88,443
Taken
103,717
68,630
Mitigated
73,293
42,824
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,645
5,221
1,262
2,934
20,428
8,887
0
13,878
6,550
0
23,799
L
Camazotz
ANGUSMAXIMO
Camazotz
20,677
4,604
1,772
8,640
30,728
17,326
0
17,324
13,404
0
29,356
W
23,483
2,570
1,321
3,356
15,145
7,021
323
1,163
13,982
44,977
0
L
Osiris
5,666
1,324
3,717
3,141
18,689
32,272
0
13,305
5,384
0
14,155
W
Ah Puch
RowanUkid13
Ah Puch
18,221
1,214
849
5,601
14,061
7,820
298
2,091
11,970
33,091
0
W
Bastet
22,777
3,718
3,577
8,519
20,230
11,124
452
2,446
17,784
0
31,113
L
Agni
13,947
1,259
1,137
2,156
16,122
6,580
0
8,642
7,480
36,082
0
W
Sun Wukong
a buncha bums
Sun Wukong
7,692
1,786
3,733
6,120
21,011
27,677
209
5,312
15,699
0
13,953
L
Charybdis
athenafairy
Charybdis
8,082
2,770
2,394
2,597
17,750
8,228
0
12,791
4,959
0
24,863
W
Zhong Kui
zombiux
Zhong Kui
24,236
2,429
2,105
7,643
17,996
14,988
3,006
2,935
15,061
45,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,478
Gold Earned
53,213
165
Minions Killed
211
0
Camps Cleared
0
1,550,447
Distance Traveled
1,227,834
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,402
650
52
3
0
207,783
0
L
Camazotz
12,411
776
18
1
0
253,091
0
W
Zeus
11,833
740
54
3
0
270,723
3
L
Osiris
11,080
693
20
1
0
271,500
0
W
Ah Puch
11,561
723
21
1
0
295,919
0
W
Bastet
12,801
800
15
1
0
347,268
0
L
Agni
10,030
627
60
4
0
257,410
0
W
Sun Wukong
10,472
655
8
1
0
336,376
0
L
Charybdis
9,290
581
61
4
0
238,050
3
W
Zhong Kui
13,811
863
67
4
0
300,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role