Player Matchup

Ganesha
Ganesha
Demise99
Ganesha
Level 59
God Stats
17W - 10L
1,897 SR
Queue Stats
61W - 57L
1,537 Elo+
Party 3
Hades
Hades
LittlChicagoTed
Hades
Level 33
God Stats
4W - 4L
1,636 SR
Queue Stats
8W - 12L
1,532 Elo+
Party 3
King Arthur
King Arthur
XcolmanrickX
King Arthur
Level 103
God Stats
2W - 2L
1,706 SR
Queue Stats
33W - 29L
1,541 Elo+
Party 3
Discordia
Discordia
rainsmother
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
xiaochili
Neith
Level 140
God Stats
3W - 1L
2,001 SR
Queue Stats
12W - 2L
1,949 Elo+
Party 4
Team Averages
Level 68
1,748 SR
1,612 Elo+

VS

Team Averages
Level 60
1,614 SR
1,494 Elo+
Izanami
Izanami
Crossgabriely
Izanami
Level 33
God Stats
87W - 119L
1,418 SR
Queue Stats
92W - 130L
1,307 Elo+
Party 2
Geb
Geb
DaBestNinja5465
Geb
Level 26
God Stats
5W - 5L
1,840 SR
Queue Stats
204W - 159L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
OnePunchManOP
Xbalanque
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 105L
1,316 Elo+
Party 2
Terra
Terra
SirStevik
Terra
Level 45
God Stats
1W - 2L
1,689 SR
Queue Stats
261W - 201L
1,617 Elo+
Party 1
Janus
Janus
dontdelay13
Janus
Level 160
God Stats
8W - 10L
1,622 SR
Queue Stats
338W - 260L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Demise99
Ganesha
18
0 / 1 / 17
12,548
1,141
8,884
16,934
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 2 / 12
11,516
1,047
11,549
13,190
8,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XcolmanrickX
King Arthur
17
1 / 1 / 12
10,823
984
17,537
16,367
15,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
rainsmother
Discordia
17
2 / 2 / 6
10,428
948
4,939
4,926
6,401
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
xiaochili
Neith
18
13 / 0 / 5
14,275
1,298
38,614
10,956
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

246

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
0 / 4 / 4
10,200
927
10,252
15,493
8,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 2
10,861
987
8,128
15,811
21,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
OnePunchManOP
Xbalanque
16
3 / 7 / 1
10,472
952
13,288
17,980
9,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
SirStevik
Terra
16
0 / 1 / 5
10,035
912
5,010
18,304
26,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 4
11,087
1,008
20,019
17,123
8,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
19
Kills
6
6
Deaths
19
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
4
0.5
L
1
2
2
1
W
Ganesha
Demise99
Ganesha
0
1
17
8.5
W
3
2
12
4.5
L
Xbalanque
OnePunchManOP
Xbalanque
3
7
1
0.5
L
Terra
SirStevik
Terra
0
1
5
2.5
W
King Arthur
XcolmanrickX
King Arthur
1
1
12
7
L
2
5
4
0.8
W
Discordia
rainsmother
Discordia
2
2
6
2.5
W
Neith
xiaochili
Neith
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,523
Damage
56,697
62,373
Taken
84,711
60,559
Mitigated
74,115
9,763
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,252
9,747
0
303
15,493
8,055
0
4,096
11,397
0
33,367
L
8,128
458
0
836
15,811
21,030
0
5,594
10,217
15,300
0
W
Ganesha
Demise99
Ganesha
8,884
397
0
2,007
16,934
23,690
0
7,885
9,049
23,676
0
W
11,549
980
246
545
13,190
8,511
0
9,626
3,564
26,696
0
L
Xbalanque
OnePunchManOP
Xbalanque
13,288
7,854
0
580
17,980
9,304
0
4,436
13,544
0
25,041
L
Terra
SirStevik
Terra
5,010
1,538
2,276
1,779
18,304
26,767
0
7,791
10,513
8,891
0
W
King Arthur
XcolmanrickX
King Arthur
17,537
1,607
0
2,831
16,367
15,617
0
8,518
7,849
0
33,512
L
20,019
1,032
285
1,627
17,123
8,959
0
3,455
13,668
61,570
0
W
Discordia
rainsmother
Discordia
4,939
573
0
0
4,926
6,401
0
2,531
2,395
10,985
0
W
Neith
xiaochili
Neith
38,614
22,429
0
4,134
10,956
6,340
0
4,597
6,359
0
76,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
52,655
220
Minions Killed
208
6
Camps Cleared
4
969,982
Distance Traveled
871,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,200
927
56
5
2
177,502
0
L
Geb
10,861
987
6
1
1
204,907
0
W
Ganesha
12,548
1,141
3
0
0
209,306
0
W
Hades
11,516
1,047
59
5
1
187,750
0
L
Xbalanque
10,472
952
27
2
1
120,665
0
L
Terra
10,035
912
3
0
0
171,043
0
W
King Arthur
10,823
984
47
4
2
206,920
0
L
Janus
11,087
1,008
116
11
0
197,477
0
W
Discordia
10,428
948
15
1
0
146,022
0
W
Neith
14,275
1,298
96
9
3
219,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role