Player Matchup

Odin
Odin
CosmaVed
Odin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,593 Elo+
Party 1
Artio
Artio
CrazyCat1
Artio
Level 69
God Stats
0W - 2L
1,166 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
MrMotherNature
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 1
Ullr
Ullr
Solemnly
Ullr
Level 82
God Stats
0W - 1L
1,750 SR
Queue Stats
18W - 16L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trangon
Tsukuyomi
Level 48
God Stats
0W - 2L
1,573 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 1
Team Averages
Level 71
1,498 SR
1,494 Elo+

VS

Team Averages
Level 66
1,485 SR
1,501 Elo+
Hachiman
Hachiman
LesterDaMulester
Hachiman
Level 40
God Stats
3W - 1L
1,404 SR
Queue Stats
169W - 190L
1,548 Elo+
Solo
Hera
Hera
LukemiaLarry
Hera
Level 83
God Stats
15W - 17L
1,572 SR
Queue Stats
183W - 176L
1,510 Elo+
Party 2
Geb
Geb
SoSoap
Geb
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 160L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
SonyLikesMen
Ne Zha
Level 101
God Stats
21W - 26L
1,455 SR
Queue Stats
453W - 436L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
klee1124
Baron Samedi
Level 43
God Stats
39W - 42L
1,496 SR
Queue Stats
117W - 137L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 2 / 0
7,920
609
7,651
9,972
6,859
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
CrazyCat1
Artio
8
0 / 4 / 2
5,815
447
2,741
12,889
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 4 / 1
6,402
492
2,267
8,082
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
12
1 / 2 / 1
6,738
518
3,809
8,401
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
Trangon
Tsukuyomi
10
2 / 4 / 0
6,353
489
3,560
10,758
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,996
615
7,161
8,839
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 0 / 4
8,059
620
10,802
3,367
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
SoSoap
Geb
10
1 / 2 / 10
6,894
530
3,041
9,935
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
12
4 / 3 / 5
7,397
569
6,985
12,281
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
klee1124
Baron Samedi
11
0 / 3 / 3
6,484
499
2,141
7,030
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
15
16
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
4
2
0
2
L
Artio
CrazyCat1
Artio
0
4
2
0.25
W
5
0
1
5.5
W
5
0
4
7
L
Kukulkan
0
4
1
0.13
W
Geb
SoSoap
Geb
1
2
10
3
L
Ullr
1
2
1
0.75
W
Ne Zha
4
3
5
2.17
L
Tsukuyomi
Trangon
Tsukuyomi
2
4
0
0.5
W
Baron Samedi
klee1124
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
30,130
50,102
Taken
41,452
23,504
Mitigated
19,796
11,738
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,651
1,888
0
1,511
9,972
6,859
0
4,432
5,226
0
50,756
L
Artio
CrazyCat1
Artio
2,741
286
733
4,015
12,889
6,860
0
5,011
6,754
15,916
0
W
7,161
4,032
0
4,921
8,839
3,192
408
793
8,046
0
66,110
W
10,802
2,089
0
1,238
3,367
1,262
300
796
2,571
56,512
0
L
Kukulkan
2,267
226
0
1,220
8,082
2,839
0
2,930
4,902
45,958
0
W
Geb
SoSoap
Geb
3,041
373
1,487
2,390
9,935
7,082
0
2,670
6,611
11,442
0
L
Ullr
3,809
1,854
0
966
8,401
3,150
60
991
7,396
0
54,737
W
Ne Zha
6,985
2,718
0
5,888
12,281
4,523
0
749
11,532
0
54,116
L
Tsukuyomi
Trangon
Tsukuyomi
3,560
1,114
0
3,293
10,758
3,796
0
3,025
7,637
0
31,365
W
Baron Samedi
klee1124
Baron Samedi
2,141
317
0
608
7,030
3,737
0
0
7,030
31,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
36,830
374
Minions Killed
388
0
Camps Cleared
0
1,216,266
Distance Traveled
1,259,710
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,920
609
107
8
0
255,863
5
L
Artio
5,815
447
22
2
0
263,934
2
W
Hachiman
7,996
615
116
9
0
222,226
4
W
Hera
8,059
620
95
7
0
276,933
5
L
Kukulkan
6,402
492
96
7
0
204,286
2
W
Geb
6,894
530
13
1
0
263,499
5
L
Ullr
6,738
518
85
7
0
231,326
3
W
Ne Zha
7,397
569
85
7
0
272,176
6
L
Tsukuyomi
6,353
489
64
5
0
260,857
0
W
Baron Samedi
6,484
499
79
6
0
224,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role