Player Matchup

Rama
Rama
DylishTV
Rama
Level 15
God Stats
15W - 11L
1,660 SR
Queue Stats
32W - 20L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Mickeboy24
Gilgamesh
Level 118
God Stats
2W - 3L
1,585 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Da Ji
Da Ji
PimpnameCharle
Da Ji
Level 149
God Stats
9W - 3L
1,694 SR
Queue Stats
163W - 148L
1,577 Elo+
Party 2
Team Averages
Level 94
1,646 SR
1,557 Elo+

VS

Team Averages
Level 90
1,601 SR
1,524 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Tsunami_rose_-
Artio
Level 28
God Stats
4W - 0L
1,804 SR
Queue Stats
22W - 8L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 6 / 1
8,548
712
9,320
11,831
4,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mickeboy24
Gilgamesh
9
0 / 6 / 3
6,775
565
7,995
17,870
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 2
7,510
626
5,951
13,654
5,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 2 / 8
9,903
825
16,449
11,996
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
14
7 / 1 / 11
9,845
820
13,271
12,713
10,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 16
9,148
762
5,747
12,909
18,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
20
20
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
W
Sun Wukong
 
Sun Wukong
7
1
11
12.5
L
Rama
3
6
1
0.58
L
Gilgamesh
Mickeboy24
Gilgamesh
0
6
3
0.25
L
1
8
2
0.25
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
35,467
43,355
Taken
37,618
22,482
Mitigated
35,581
2,250
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,449
8,392
0
2,716
11,996
7,378
654
158
11,568
0
39,157
W
Sun Wukong
 
Sun Wukong
13,271
2,528
0
4,076
12,713
10,008
1,783
789
11,279
0
43,452
L
Rama
9,320
7,415
0
86
11,831
4,690
342
871
10,960
0
29,381
L
Gilgamesh
Mickeboy24
Gilgamesh
7,995
2,367
326
1,337
17,870
12,211
0
3,030
14,840
0
11,600
L
5,951
2,181
0
501
13,654
5,581
369
1,963
11,691
0
21,252
W
5,747
656
1,863
3,960
12,909
18,195
273
0
12,125
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
28,896
90
Minions Killed
111
2
Camps Cleared
8
546,297
Distance Traveled
680,835
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,903
825
46
4
5
208,287
3
W
Sun Wukong
9,845
820
52
4
3
233,407
3
L
Rama
8,548
712
45
4
1
179,956
2
L
Gilgamesh
6,775
565
11
1
0
211,495
1
L
Da Ji
7,510
626
34
3
1
154,846
0
W
Artio
9,148
762
13
1
0
239,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role