Player Matchup

Odin
Odin
Apopalopalus
Odin
Level 123
God Stats
3W - 1L
1,816 SR
Queue Stats
122W - 139L
1,479 Elo+
Solo
Discordia
Discordia
The1stGender
Discordia
Level 43
God Stats
0W - 1L
1,263 SR
Queue Stats
13W - 12L
1,632 Elo+
Solo
He Bo
He Bo
U510_Marquez_Bro
He Bo
Level 135
God Stats
6W - 3L
1,892 SR
Queue Stats
350W - 348L
1,611 Elo+
Solo
Terra
Terra
WorldRunnR
Terra
Level 157
God Stats
14W - 12L
1,465 SR
Queue Stats
354W - 307L
1,574 Elo+
Solo
Izanami
Izanami
dark608shadow
Izanami
Level 147
God Stats
1W - 1L
1,778 SR
Queue Stats
60W - 54L
1,543 Elo+
Solo
Team Averages
Level 121
1,643 SR
1,568 Elo+

VS

Team Averages
Level 146
1,536 SR
1,529 Elo+
Sylvanus
Sylvanus
Bickuriboox
Sylvanus
Level 160
God Stats
1W - 1L
1,675 SR
Queue Stats
84W - 81L
1,581 Elo+
Solo
Hercules
Hercules
DankLoudTrees
Hercules
Level 160
God Stats
7W - 11L
1,268 SR
Queue Stats
689W - 698L
1,500 Elo+
Solo
Cerberus
Cerberus
fadedJEARbear
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,543 Elo+
Solo
Vulcan
Vulcan
jiggity090
Vulcan
Level 160
God Stats
8W - 3L
1,545 SR
Queue Stats
637W - 669L
1,579 Elo+
Solo
Khepri
Khepri
rey2345
Khepri
Level 105
God Stats
1W - 0L
1,690 SR
Queue Stats
36W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,248
617
14,694
16,827
22,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
The1stGender
Discordia
18
1 / 1 / 5
9,648
643
14,653
7,098
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 3
10,391
693
12,622
12,830
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
17
2 / 3 / 6
9,738
649
7,467
18,176
24,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
13
1 / 3 / 5
8,474
565
13,705
10,142
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bickuriboox
Sylvanus
18
1 / 2 / 11
10,355
690
8,646
18,794
19,934
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DankLoudTrees
Hercules
17
7 / 4 / 4
10,641
709
16,315
24,038
31,533
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
fadedJEARbear
Cerberus
17
4 / 3 / 10
10,434
696
12,422
19,408
21,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
jiggity090
Vulcan
19
4 / 1 / 7
11,558
771
17,156
6,737
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rey2345
Khepri
17
0 / 2 / 10
10,874
725
4,686
18,715
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
10
Kills
16
16
Deaths
12
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Sylvanus
Bickuriboox
Sylvanus
1
2
11
3.25
W
Hercules
DankLoudTrees
Hercules
7
4
4
2.25
L
Discordia
The1stGender
Discordia
1
1
5
3.5
L
4
5
3
1.1
L
Terra
2
3
6
1.67
L
Izanami
1
3
5
1.17
W
Cerberus
fadedJEARbear
Cerberus
4
3
10
3
W
Vulcan
jiggity090
Vulcan
4
1
7
7.5
W
Khepri
rey2345
Khepri
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,141
Damage
59,225
65,073
Taken
87,692
60,920
Mitigated
103,781
24,218
Healing
44,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,694
3,341
539
3,339
16,827
22,783
0
10,579
5,738
0
23,244
W
Sylvanus
Bickuriboox
Sylvanus
8,646
985
13,499
8,517
18,794
19,934
1,170
8,393
10,401
14,212
0
W
Hercules
DankLoudTrees
Hercules
16,315
3,233
2,269
7,280
24,038
31,533
734
8,666
13,661
199
22,178
L
Discordia
The1stGender
Discordia
14,653
435
261
2,194
7,098
3,379
0
4,969
2,043
40,500
0
L
12,622
264
611
916
12,830
5,918
0
8,874
3,674
26,723
0
L
Terra
7,467
536
7,889
6,336
18,176
24,145
0
13,700
4,028
16,837
0
L
Izanami
13,705
6,098
540
1,593
10,142
4,695
0
3,353
6,565
0
27,261
W
Cerberus
fadedJEARbear
Cerberus
12,422
448
1,388
4,018
19,408
21,289
981
5,701
13,707
22,244
0
W
Vulcan
jiggity090
Vulcan
17,156
5,561
1,105
1,291
6,737
4,775
3,365
4,454
2,283
54,800
0
W
Khepri
rey2345
Khepri
4,686
628
1,482
3,670
18,715
26,250
296
7,528
11,187
19,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
53,862
179
Minions Killed
175
0
Camps Cleared
0
1,323,118
Distance Traveled
1,496,263
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,248
617
14
1
0
288,546
0
W
Sylvanus
10,355
690
12
1
0
279,077
3
W
Hercules
10,641
709
17
1
0
299,635
0
L
Discordia
9,648
643
55
4
0
307,587
5
L
He Bo
10,391
693
35
2
0
265,488
0
L
Terra
9,738
649
24
2
0
302,101
1
L
Izanami
8,474
565
51
3
0
159,396
1
W
Cerberus
10,434
696
35
2
0
293,342
0
W
Vulcan
11,558
771
84
6
0
321,276
5
W
Khepri
10,874
725
27
2
0
302,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role