Player Matchup

Ymir
Ymir
CallMeChrisE
Ymir
Level 16
God Stats
1W - 4L
1,204 SR
Queue Stats
6W - 17L
1,173 Elo+
Party 3
Aphrodite
Aphrodite
CherryCat 4
Aphrodite
Level 38
God Stats
1W - 2L
1,400 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 1
Scylla
Scylla
HunnyBuntee
Scylla
Level 68
God Stats
0W - 1L
1,564 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Chaac
Chaac
McSavage
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,063 Elo+
Party 3
Heimdallr
Heimdallr
cornnilious
Heimdallr
Level 62
God Stats
2W - 3L
1,459 SR
Queue Stats
14W - 25L
1,392 Elo+
Party 3
Team Averages
Level 45
1,425 SR
1,274 Elo+

VS

Team Averages
Level 72
1,564 SR
1,319 Elo+
Izanami
Izanami
Brennan-Chills
Izanami
Level 7
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Baron Samedi
Baron Samedi
LaP1MPIN
Baron Samedi
Level 81
God Stats
2W - 0L
1,722 SR
Queue Stats
90W - 88L
1,516 Elo+
Solo
Serqet
Serqet
NationalGridd
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,423 Elo+
Party 2
Hera
Hera
XxgetsomehelpxX
Hera
Level 16
God Stats
1W - 0L
1,771 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Horus
Horus
teddy6799
Horus
Level 149
God Stats
1W - 0L
1,532 SR
Queue Stats
13W - 14L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,090
606
2,923
11,225
7,535
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
CherryCat 4
Aphrodite
16
0 / 5 / 2
9,944
663
3,072
15,372
10,620
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
20
7 / 5 / 1
12,098
807
16,996
14,080
6,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
McSavage
Chaac
17
1 / 2 / 5
10,480
699
7,510
15,661
16,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
cornnilious
Heimdallr
19
3 / 3 / 6
11,487
766
16,852
15,483
7,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,185
679
5,551
10,067
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
LaP1MPIN
Baron Samedi
19
8 / 3 / 4
12,185
812
17,529
17,283
18,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 9
10,589
706
8,345
14,387
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 5
10,674
712
10,815
7,248
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
teddy6799
Horus
18
4 / 3 / 12
11,219
748
9,596
19,720
22,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
16
17
Deaths
11
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
2
2
0.5
L
Aphrodite
CherryCat 4
Aphrodite
0
5
2
0.2
L
Scylla
7
5
1
1.5
W
Baron Samedi
LaP1MPIN
Baron Samedi
8
3
4
3.33
L
Chaac
McSavage
Chaac
1
2
5
1.75
W
1
3
9
1.83
W
2
1
5
4.5
L
Heimdallr
cornnilious
Heimdallr
3
3
6
2
W
Horus
teddy6799
Horus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
51,836
71,821
Taken
68,705
48,158
Mitigated
59,511
15,075
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,551
5,446
0
1,336
10,067
5,077
2,545
2,701
7,366
0
25,399
L
2,923
414
0
1,075
11,225
7,535
0
3,821
7,252
10,764
0
L
Aphrodite
CherryCat 4
Aphrodite
3,072
521
3,605
4,565
15,372
10,620
1,770
6,612
7,859
20,383
0
L
Scylla
16,996
1,123
101
1,786
14,080
6,300
1,964
5,934
7,974
57,392
0
W
Baron Samedi
LaP1MPIN
Baron Samedi
17,529
2,317
3,721
6,183
17,283
18,927
495
7,046
10,237
45,055
0
L
Chaac
McSavage
Chaac
7,510
588
0
2,204
15,661
16,223
869
5,843
9,422
0
24,125
W
8,345
1,519
0
1,628
14,387
9,173
1,269
2,939
11,448
0
38,444
W
10,815
2,197
106
289
7,248
3,522
1,948
3,939
3,309
33,269
0
L
Heimdallr
cornnilious
Heimdallr
16,852
7,521
0
1,739
15,483
7,480
2,244
6,134
8,757
0
56,619
W
Horus
teddy6799
Horus
9,596
4,641
4,419
8,106
19,720
22,812
846
6,366
13,354
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,099
Gold Earned
54,852
246
Minions Killed
243
0
Camps Cleared
0
1,223,491
Distance Traveled
1,532,291
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,185
679
47
3
0
308,113
0
L
Ymir
9,090
606
14
1
0
157,660
1
L
Aphrodite
9,944
663
38
3
0
245,511
0
L
Scylla
12,098
807
74
5
0
261,426
0
W
Baron Samedi
12,185
812
52
3
0
277,186
1
L
Chaac
10,480
699
41
3
0
282,305
0
W
Serqet
10,589
706
52
3
0
322,494
1
W
Hera
10,674
712
53
4
0
298,634
0
L
Heimdallr
11,487
766
79
5
0
276,589
3
W
Horus
11,219
748
39
3
0
325,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role