Player Matchup

Bakasura
Bakasura
Jetcatblack
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 99L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
buket
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Pele
Pele
lilbari123
Pele
Level 68
God Stats
2W - 2L
1,501 SR
Queue Stats
82W - 115L
1,383 Elo+
Party 1
Hera
Hera
lildego
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,365 Elo+
Party 1
Ullr
Ullr
rantecursor
Ullr
Level 127
God Stats
271W - 314L
1,424 SR
Queue Stats
322W - 377L
1,361 Elo+
Solo
Team Averages
Level 61
1,485 SR
1,400 Elo+

VS

Team Averages
Level 69
1,416 SR
1,436 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Audrickrex
Achilles
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
52W - 59L
1,455 Elo+
Party 2
Neith
Neith
Lamp8773
Neith
Level 16
God Stats
18W - 12L
1,440 SR
Queue Stats
21W - 23L
1,322 Elo+
Party 3
Ares
Ares
Tonallydeos
Ares
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 42L
1,500 Elo+
Party 2
Thoth
Thoth
supafie2002
Thoth
Level 45
God Stats
4W - 7L
1,140 SR
Queue Stats
71W - 74L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jetcatblack
Bakasura
10
1 / 2 / 2
5,928
593
5,267
7,669
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
buket
Cthulhu
7
0 / 5 / 2
4,391
439
2,391
6,819
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 1
5,448
545
3,259
8,311
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
lildego
Hera
8
1 / 4 / 1
5,006
501
2,092
4,969
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
4,998
500
2,917
6,594
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 2 / 1
5,358
536
2,064
7,092
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Audrickrex
Achilles
10
1 / 2 / 1
5,565
557
3,526
8,526
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lamp8773
Neith
10
6 / 0 / 2
6,047
605
5,191
3,513
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 7
6,582
658
5,155
9,355
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 4
5,597
560
2,586
3,444
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
1
1.75
W
Achilles
Audrickrex
Achilles
1
2
1
0.75
L
Bakasura
Jetcatblack
Bakasura
1
2
2
1
W
Neith
Lamp8773
Neith
6
0
2
7
W
4
2
7
3.75
L
Cthulhu
buket
Cthulhu
0
5
2
0.2
L
3
3
1
1.17
L
Hera
lildego
Hera
1
4
1
0.38
L
1
2
0
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
18,522
34,362
Taken
31,930
12,390
Mitigated
20,037
7,286
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,064
314
0
0
7,092
4,346
0
817
6,117
230
28,066
W
Achilles
Audrickrex
Achilles
3,526
1,291
0
2,089
8,526
6,203
148
0
8,098
0
32,860
L
Bakasura
Jetcatblack
Bakasura
5,267
4,060
0
2,420
7,669
2,975
0
734
6,573
0
26,452
W
Neith
Lamp8773
Neith
5,191
2,352
0
1,509
3,513
1,377
1,394
258
3,193
0
29,138
W
5,155
505
106
1,919
9,355
7,082
306
1,635
6,990
20,649
0
L
Cthulhu
buket
Cthulhu
2,391
555
0
0
6,819
2,534
0
1,945
4,874
9,631
0
L
3,259
778
0
3,408
8,311
3,155
0
2,419
5,857
0
33,389
L
Hera
lildego
Hera
2,092
125
0
750
4,969
1,610
87
1,232
3,737
25,603
0
L
2,917
1,206
0
708
6,594
2,116
189
1,521
5,073
0
28,367
W
2,586
0
0
727
3,444
1,029
0
1,089
2,201
36,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
29,149
252
Minions Killed
239
0
Camps Cleared
0
896,269
Distance Traveled
925,327
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,358
536
42
4
0
173,478
3
W
Achilles
5,565
557
54
5
0
165,564
0
L
Bakasura
5,928
593
74
7
0
199,218
1
W
Neith
6,047
605
66
7
0
193,844
0
W
Ares
6,582
658
26
3
0
193,630
0
L
Cthulhu
4,391
439
18
2
0
172,764
0
L
Pele
5,448
545
53
5
0
202,605
0
L
Hera
5,006
501
54
5
0
172,989
0
L
Ullr
4,998
500
53
5
0
148,693
2
W
Thoth
5,597
560
51
5
0
198,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role