Player Matchup

Ah Puch
Ah Puch
D3ZTRO
Ah Puch
Level 69
God Stats
6W - 4L
1,637 SR
Queue Stats
311W - 332L
1,515 Elo+
Solo
Nemesis
Nemesis
Goreflesh
Nemesis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 16L
1,492 Elo+
Solo
Lancelot
Lancelot
KKarotte
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Verseau1994
Fafnir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 81L
1,498 Elo+
Solo
Merlin
Merlin
subzero1122
Merlin
Level 159
God Stats
2W - 1L
1,461 SR
Queue Stats
45W - 53L
1,431 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,487 Elo+

VS

Team Averages
Level 122
1,561 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GB HENMAN
Janus
Level 154
God Stats
9W - 19L
1,273 SR
Queue Stats
665W - 697L
1,476 Elo+
Solo
Eset
Eset
LordOfHobo
Eset
Level 144
God Stats
6W - 4L
1,644 SR
Queue Stats
462W - 496L
1,522 Elo+
Party 1
King Arthur
King Arthur
Rhadoh
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 172L
1,629 Elo+
Solo
Izanami
Izanami
Zeyyrox
Izanami
Level 37
God Stats
2W - 2L
1,887 SR
Queue Stats
84W - 101L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D3ZTRO
Ah Puch
15
0 / 2 / 8
8,329
757
10,994
12,358
7,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Goreflesh
Nemesis
15
2 / 0 / 8
8,316
756
4,683
10,148
5,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
KKarotte
Lancelot
16
9 / 2 / 5
9,475
861
9,374
9,422
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
15
0 / 2 / 15
8,526
775
4,144
15,429
20,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
16
4 / 3 / 6
9,363
851
17,263
12,053
6,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 5 / 4
7,294
663
7,854
9,962
4,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
GB HENMAN
Janus
16
0 / 2 / 5
8,117
738
19,414
10,549
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 4
7,838
713
5,143
8,324
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Rhadoh
King Arthur
14
4 / 2 / 3
8,529
775
3,776
8,853
10,008
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zeyyrox
Izanami
15
1 / 3 / 7
7,929
721
7,606
11,681
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
15
Kills
8
9
Deaths
15
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
4
0.4
W
Ah Puch
D3ZTRO
Ah Puch
0
2
8
2
L
Janus
GB HENMAN
Janus
0
2
5
1.25
W
Nemesis
Goreflesh
Nemesis
2
0
8
6
W
Lancelot
KKarotte
Lancelot
9
2
5
5.75
L
3
3
4
1.67
L
King Arthur
Rhadoh
King Arthur
4
2
3
2.75
W
Fafnir
0
2
15
3.75
L
Izanami
Zeyyrox
Izanami
1
3
7
1.5
W
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
43,793
59,410
Taken
49,369
46,366
Mitigated
28,452
20,061
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,854
2,872
288
615
9,962
4,579
306
6,910
3,052
0
20,096
W
Ah Puch
D3ZTRO
Ah Puch
10,994
450
940
4,373
12,358
7,263
225
6,293
6,065
32,846
0
L
Janus
GB HENMAN
Janus
19,414
264
1,030
3,114
10,549
4,529
0
6,333
4,216
40,202
0
W
Nemesis
Goreflesh
Nemesis
4,683
306
2,191
3,937
10,148
5,546
904
5,188
4,960
0
12,980
W
Lancelot
KKarotte
Lancelot
9,374
490
53
756
9,422
6,084
0
2,340
7,082
0
13,197
L
5,143
0
2,361
2,293
8,324
3,836
0
4,401
3,923
14,011
0
L
King Arthur
Rhadoh
King Arthur
3,776
441
332
1,033
8,853
10,008
0
6,251
2,602
0
4,744
W
Fafnir
4,144
710
1,134
3,686
15,429
20,659
56
5,931
9,498
6,602
0
L
Izanami
Zeyyrox
Izanami
7,606
3,453
756
2,795
11,681
5,500
10
8,506
3,175
0
14,607
W
Merlin
17,263
947
1,083
1,908
12,053
6,814
139
4,805
7,248
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
39,707
118
Minions Killed
146
0
Camps Cleared
0
1,176,439
Distance Traveled
894,752
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,294
663
34
3
0
167,660
0
W
Ah Puch
8,329
757
53
5
0
218,687
2
L
Janus
8,117
738
59
5
0
230,256
3
W
Nemesis
8,316
756
16
1
0
261,454
0
W
Lancelot
9,475
861
12
1
0
240,596
2
L
Eset
7,838
713
21
2
0
193,801
4
L
King Arthur
8,529
775
5
0
0
109,833
0
W
Fafnir
8,526
775
6
1
0
237,162
2
L
Izanami
7,929
721
27
2
0
193,202
0
W
Merlin
9,363
851
31
3
0
218,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role