Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
GrimReaper860__
Khepri
Level 28
God Stats
0W - 2L
1,428 SR
Queue Stats
7W - 21L
994 Elo+
Party 3
Nemesis
Nemesis
Koiphlsh
Nemesis
Level 156
God Stats
9W - 5L
1,462 SR
Queue Stats
396W - 445L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
XxXGodlyXxX1450
Danzaburou
Level 62
God Stats
6W - 3L
1,635 SR
Queue Stats
68W - 58L
1,541 Elo+
Solo
Hera
Hera
xD3PR3553Dx
Hera
Level 88
God Stats
7W - 15L
1,392 SR
Queue Stats
477W - 499L
1,350 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,346 Elo+

VS

Team Averages
Level 98
1,574 SR
1,564 Elo+
King Arthur
King Arthur
DarkD0vaW0lf
King Arthur
Level 127
God Stats
22W - 17L
1,639 SR
Queue Stats
195W - 177L
1,533 Elo+
Party 2
Scylla
Scylla
JAVIER0214
Scylla
Level 33
God Stats
3W - 1L
1,719 SR
Queue Stats
66W - 53L
1,555 Elo+
Party 2
Olorun
Olorun
PlungedOrc37132
Olorun
Level 126
God Stats
2W - 2L
1,305 SR
Queue Stats
299W - 267L
1,521 Elo+
Party 2
Set
Set
UrticantDisc29
Set
Level 109
God Stats
2W - 2L
1,709 SR
Queue Stats
134W - 109L
1,583 Elo+
Party 2
Chernobog
Chernobog
snakeraam
Chernobog
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,871
487
3,172
6,242
2,811
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,479
448
2,087
6,435
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Koiphlsh
Nemesis
8
1 / 1 / 0
4,945
495
3,411
7,678
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
XxXGodlyXxX1450
Danzaburou
6
0 / 3 / 1
4,255
426
5,107
6,671
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,581
558
3,060
4,551
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkD0vaW0lf
King Arthur
10
0 / 0 / 1
5,837
584
4,552
7,326
4,423
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JAVIER0214
Scylla
10
1 / 0 / 2
5,996
600
2,679
3,976
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 3
6,082
608
4,532
8,046
4,677
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
5 / 0 / 0
6,540
654
3,364
7,125
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
snakeraam
Chernobog
9
1 / 0 / 6
5,536
554
5,666
6,107
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
King Arthur
DarkD0vaW0lf
King Arthur
0
0
1
0.5
L
0
2
1
0.25
W
Scylla
JAVIER0214
Scylla
1
0
2
2
L
Nemesis
Koiphlsh
Nemesis
1
1
0
1
W
3
1
3
4.5
W
5
0
0
5
L
Danzaburou
XxXGodlyXxX1450
Danzaburou
0
3
1
0.17
W
Chernobog
snakeraam
Chernobog
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
20,793
31,577
Taken
32,580
13,827
Mitigated
15,645
5,622
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,172
1,081
0
1,279
6,242
2,811
0
0
6,242
0
30,335
W
King Arthur
DarkD0vaW0lf
King Arthur
4,552
728
0
1,532
7,326
4,423
312
155
7,171
0
38,141
L
2,087
122
0
1,456
6,435
4,186
0
2,083
4,352
13,247
0
W
Scylla
JAVIER0214
Scylla
2,679
525
0
303
3,976
1,564
0
2,051
1,925
29,448
0
L
Nemesis
Koiphlsh
Nemesis
3,411
2,188
0
953
7,678
2,598
0
847
6,763
0
28,871
W
4,532
1,972
1,082
3,308
8,046
4,677
174
1,193
6,853
23,455
0
W
3,364
1,528
0
2,053
7,125
3,100
0
1,009
6,116
0
49,153
L
Danzaburou
XxXGodlyXxX1450
Danzaburou
5,107
2,295
0
1,384
6,671
2,271
0
2,121
4,510
0
21,285
W
Chernobog
snakeraam
Chernobog
5,666
2,980
0
2,505
6,107
1,881
792
739
5,368
0
31,561
L
3,060
1,041
0
550
4,551
1,961
0
1,818
2,499
44,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
29,991
221
Minions Killed
334
0
Camps Cleared
0
913,096
Distance Traveled
936,261
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,871
487
40
4
0
190,260
2
W
King Arthur
5,837
584
79
8
0
201,593
2
L
Khepri
4,479
448
15
2
0
176,594
0
W
Scylla
5,996
600
62
6
0
184,140
0
L
Nemesis
4,945
495
53
5
0
226,374
0
W
Olorun
6,082
608
40
4
0
157,998
4
W
Set
6,540
654
89
9
0
226,181
0
L
Danzaburou
4,255
426
27
3
0
157,817
0
W
Chernobog
5,536
554
64
6
0
166,349
4
L
Hera
5,581
558
86
9
0
162,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role