Player Matchup

Morgan Le Fay
Morgan Le Fay
LordFerdinandTW
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,365 Elo+
Party 3
Neith
Neith
M16soul
Neith
Level 29
God Stats
3W - 7L
1,252 SR
Queue Stats
63W - 75L
1,372 Elo+
Party 1
Ravana
Ravana
NBN Toxic
Ravana
Level 101
God Stats
7W - 6L
1,730 SR
Queue Stats
86W - 79L
1,414 Elo+
Party 1
Ares
Ares
besthosni
Ares
Level 40
God Stats
4W - 1L
1,743 SR
Queue Stats
37W - 47L
1,333 Elo+
Party 3
Geb
Geb
jsph115
Geb
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 35L
1,365 Elo+
Party 3
Team Averages
Level 51
1,545 SR
1,370 Elo+

VS

Team Averages
Level 52
1,497 SR
1,260 Elo+
Gilgamesh
Gilgamesh
DarthTanner100
Gilgamesh
Level 49
God Stats
4W - 6L
1,487 SR
Queue Stats
64W - 92L
1,328 Elo+
Party 2
Geb
Geb
GebGesus
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 4
Artemis
Artemis
RAGEWITHMANY_918
Artemis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,176 Elo+
Party 4
Thor
Thor
SHADOWGARDINE
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 4
Ra
Ra
Sweettea14
Ra
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 65L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordFerdinandTW
Morgan Le Fay
12
4 / 0 / 8
7,181
598
7,404
6,129
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
M16soul
Neith
11
4 / 0 / 3
6,648
554
4,567
3,819
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
NBN Toxic
Ravana
11
4 / 1 / 7
6,868
572
7,349
6,859
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
0 / 2 / 6
6,234
520
6,741
11,173
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
11
2 / 1 / 2
6,894
575
5,443
7,838
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthTanner100
Gilgamesh
12
2 / 1 / 0
6,913
576
4,948
9,700
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 2
5,835
486
4,089
13,087
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,341
445
4,608
8,315
2,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 1
5,352
446
3,393
10,531
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
5,546
462
4,248
7,288
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarthTanner100
Gilgamesh
2
1
0
2
L
1
3
2
0.67
W
Morgan Le Fay
LordFerdinandTW
Morgan Le Fay
4
0
8
8
W
Neith
M16soul
Neith
4
0
3
5.5
W
Ravana
NBN Toxic
Ravana
4
1
7
7.5
L
0
2
1
0.25
L
1
4
1
0.38
L
0
5
2
0.2
W
Ares
0
2
6
1.5
W
Geb
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
21,286
35,818
Taken
48,921
21,108
Mitigated
21,973
10,924
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarthTanner100
Gilgamesh
4,948
1,693
0
3,692
9,700
4,278
0
5,012
4,266
0
41,226
L
4,089
1,353
1,978
2,673
13,087
8,133
100
5,258
7,454
16,994
0
W
Morgan Le Fay
LordFerdinandTW
Morgan Le Fay
7,404
534
0
1,821
6,129
2,559
205
1,501
4,628
45,476
0
W
Neith
M16soul
Neith
4,567
2,037
0
916
3,819
1,823
0
877
2,942
0
34,422
W
Ravana
NBN Toxic
Ravana
7,349
2,390
0
3,252
6,859
3,257
0
2,118
4,741
0
40,380
L
4,608
2,224
339
2,953
8,315
2,740
114
1,984
6,225
0
33,515
L
3,393
1,171
0
3,335
10,531
3,795
0
1,672
8,771
0
25,880
L
4,248
1,046
410
927
7,288
3,027
0
4,651
2,617
25,636
0
W
Ares
6,741
426
0
2,421
11,173
8,430
77
3,699
7,474
27,387
0
W
Geb
5,443
1,184
0
2,514
7,838
5,039
0
142
7,696
34,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
28,987
307
Minions Killed
242
0
Camps Cleared
0
1,202,240
Distance Traveled
1,136,452
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,913
576
79
7
0
242,447
2
L
Geb
5,835
486
19
2
0
281,531
3
W
Morgan Le Fay
7,181
598
67
6
0
250,300
3
W
Neith
6,648
554
72
6
0
235,767
2
W
Ravana
6,868
572
68
6
0
258,460
5
L
Artemis
5,341
445
47
4
0
161,048
0
L
Thor
5,352
446
45
4
0
229,997
3
L
Ra
5,546
462
52
4
0
221,429
3
W
Ares
6,234
520
30
3
0
215,004
1
W
Geb
6,894
575
70
6
0
242,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role