Player Matchup

Tiamat
Tiamat
Garfield9599
Tiamat
Level 36
God Stats
1W - 2L
1,276 SR
Queue Stats
30W - 43L
1,344 Elo+
Solo
Xing Tian
Xing Tian
Its Ikky
Xing Tian
Level 133
God Stats
4W - 2L
1,835 SR
Queue Stats
185W - 210L
1,438 Elo+
Party 1
Merlin
Merlin
MESS FETT
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Raye Da Virgo
Xbalanque
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 210L
1,434 Elo+
Party 1
Eset
Eset
senordankbudz
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,308 Elo+
Solo
Team Averages
Level 81
1,522 SR
1,398 Elo+

VS

Team Averages
Level 76
1,521 SR
1,335 Elo+
Serqet
Serqet
Greggrules
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
Kattareina
Ratatoskr
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 289L
1,210 Elo+
Party 2
Jing Wei
Jing Wei
Lek Doido
Jing Wei
Level 155
God Stats
15W - 8L
1,696 SR
Queue Stats
604W - 672L
1,379 Elo+
Solo
Bacchus
Bacchus
SuperMango85417
Bacchus
Level 95
God Stats
0W - 1L
1,550 SR
Queue Stats
61W - 71L
1,375 Elo+
Solo
Poseidon
Poseidon
drewicles
Poseidon
Level 66
God Stats
5W - 9L
1,357 SR
Queue Stats
192W - 368L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 2 / 18
10,608
663
10,767
13,477
14,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Its Ikky
Xing Tian
20
6 / 2 / 20
11,644
728
10,520
16,588
18,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
MESS FETT
Merlin
20
8 / 2 / 15
12,168
761
14,420
13,587
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Raye Da Virgo
Xbalanque
20
9 / 2 / 15
11,878
742
14,592
13,606
6,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
3 / 6 / 12
10,720
670
7,586
13,346
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Greggrules
Serqet
16
1 / 6 / 2
8,919
557
6,690
14,332
9,278
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Kattareina
Ratatoskr
15
0 / 9 / 5
9,137
571
3,897
15,904
15,377
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Lek Doido
Jing Wei
16
3 / 3 / 3
9,948
622
13,563
11,726
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
5 / 4 / 5
11,292
706
16,950
18,940
22,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
drewicles
Poseidon
19
3 / 7 / 5
10,885
680
15,012
13,156
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
28
Kills
12
14
Deaths
29
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
2
18
5.5
L
Serqet
Greggrules
Serqet
1
6
2
0.33
W
Xing Tian
Its Ikky
Xing Tian
6
2
20
8
L
Ratatoskr
Kattareina
Ratatoskr
0
9
5
0.28
L
Jing Wei
Lek Doido
Jing Wei
3
3
3
1.5
W
Merlin
MESS FETT
Merlin
8
2
15
7.75
W
Xbalanque
Raye Da Virgo
Xbalanque
9
2
15
8.25
L
5
4
5
1.88
L
Poseidon
drewicles
Poseidon
3
7
5
0.79
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
56,112
70,604
Taken
74,058
52,142
Mitigated
59,151
19,999
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,767
208
3,347
4,301
13,477
14,386
81
4,867
7,907
21,392
0
L
Serqet
Greggrules
Serqet
6,690
679
0
986
14,332
9,278
0
8,818
5,514
0
9,492
W
Xing Tian
Its Ikky
Xing Tian
10,520
276
674
1,141
16,588
18,481
396
6,564
8,995
14,640
0
L
Ratatoskr
Kattareina
Ratatoskr
3,897
298
8
1,406
15,904
15,377
26
7,000
8,904
0
11,073
L
Jing Wei
Lek Doido
Jing Wei
13,563
8,133
1,007
3,027
11,726
5,423
308
7,767
3,959
0
29,855
W
Merlin
MESS FETT
Merlin
14,420
539
1,570
2,001
13,587
6,575
968
6,431
6,506
46,561
0
W
Xbalanque
Raye Da Virgo
Xbalanque
14,592
9,420
1,819
2,458
13,606
6,263
2,945
6,576
6,255
0
31,461
L
16,950
963
2,448
5,748
18,940
22,649
0
10,132
8,808
32,383
0
L
Poseidon
drewicles
Poseidon
15,012
1,098
190
820
13,156
6,424
80
9,576
3,580
38,326
0
W
7,586
239
2,188
500
13,346
6,437
512
7,524
5,406
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
50,181
164
Minions Killed
150
0
Camps Cleared
0
1,447,239
Distance Traveled
1,351,712
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,608
663
19
1
0
298,295
0
L
Serqet
8,919
557
13
1
0
262,929
5
W
Xing Tian
11,644
728
8
1
0
325,609
0
L
Ratatoskr
9,137
571
8
1
0
239,553
0
L
Jing Wei
9,948
622
33
2
0
243,503
1
W
Merlin
12,168
761
66
4
0
292,785
0
W
Xbalanque
11,878
742
34
2
0
279,008
0
L
Bacchus
11,292
706
48
3
0
351,595
0
L
Poseidon
10,885
680
48
3
0
254,132
0
W
Eset
10,720
670
37
2
0
251,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role