Player Matchup

Chang'e
Chang'e
AdanSismondi
Chang'e
Level 26
God Stats
7W - 11L
1,277 SR
Queue Stats
74W - 88L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Game Playa JZ
Gilgamesh
Level 109
God Stats
12W - 5L
1,615 SR
Queue Stats
129W - 115L
1,544 Elo+
Party 1
Anhur
Anhur
Im Cobo
Anhur
Level 129
God Stats
2W - 1L
1,286 SR
Queue Stats
126W - 117L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
NosamTim
Ratatoskr
Level 119
God Stats
13W - 8L
1,687 SR
Queue Stats
105W - 85L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
Yonandos
Jormungandr
Level 45
God Stats
27W - 26L
1,546 SR
Queue Stats
202W - 205L
1,555 Elo+
Party 1
Team Averages
Level 86
1,482 SR
1,535 Elo+

VS

Team Averages
Level 65
1,570 SR
1,457 Elo+
Zhong Kui
Zhong Kui
DragonNoot
Zhong Kui
Level 149
God Stats
1W - 2L
1,554 SR
Queue Stats
29W - 27L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
OtOPariah
Hun Batz
Level 26
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Lancelot
Lancelot
RollingStone99
Lancelot
Level 18
God Stats
3W - 1L
2,071 SR
Queue Stats
11W - 11L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
TheRareJoker
Nu Wa
Level 118
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 17L
1,533 Elo+
Party 2
Hachiman
Hachiman
azorsgateway
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdanSismondi
Chang'e
20
5 / 3 / 11
13,454
747
13,376
29,537
18,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Game Playa JZ
Gilgamesh
19
4 / 2 / 12
13,649
758
11,832
24,937
25,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Im Cobo
Anhur
20
4 / 2 / 8
14,253
792
16,201
23,486
11,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
NosamTim
Ratatoskr
20
12 / 2 / 7
14,639
813
19,061
23,109
21,928
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Yonandos
Jormungandr
20
3 / 1 / 13
14,368
798
18,314
29,290
44,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DragonNoot
Zhong Kui
19
2 / 6 / 6
12,353
686
26,048
26,270
19,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
OtOPariah
Hun Batz
17
1 / 7 / 4
11,231
624
11,116
16,867
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
17
0 / 4 / 5
10,822
601
6,962
15,828
9,799
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 9 / 2
14,222
790
31,167
16,714
7,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
azorsgateway
Hachiman
20
0 / 2 / 4
12,346
686
25,350
18,379
8,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
28
Kills
10
10
Deaths
28
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdanSismondi
Chang'e
5
3
11
3.5
L
Zhong Kui
DragonNoot
Zhong Kui
2
6
6
0.83
W
Gilgamesh
Game Playa JZ
Gilgamesh
4
2
12
5
W
Anhur
Im Cobo
Anhur
4
2
8
4
W
Ratatoskr
NosamTim
Ratatoskr
12
2
7
7.75
L
Hun Batz
OtOPariah
Hun Batz
1
7
4
0.43
L
Lancelot
0
4
5
0.63
L
7
9
2
0.89
W
Jormungandr
Yonandos
Jormungandr
3
1
13
9.5
L
Hachiman
azorsgateway
Hachiman
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,784
Damage
100,643
130,359
Taken
94,058
122,320
Mitigated
53,284
47,343
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdanSismondi
Chang'e
13,376
631
5,092
12,115
29,537
18,591
1,000
12,523
17,014
59,512
0
L
Zhong Kui
DragonNoot
Zhong Kui
26,048
3,141
0
6,381
26,270
19,401
80
8,956
17,008
71,564
0
W
Gilgamesh
Game Playa JZ
Gilgamesh
11,832
2,339
3,079
6,615
24,937
25,583
610
12,270
12,667
0
24,158
W
Anhur
Im Cobo
Anhur
16,201
10,193
0
7,968
23,486
11,462
3,936
8,484
15,002
0
84,019
W
Ratatoskr
NosamTim
Ratatoskr
19,061
2,273
0
7,500
23,109
21,928
1,399
11,258
11,695
0
62,262
L
Hun Batz
OtOPariah
Hun Batz
11,116
2,056
674
1,303
16,867
8,018
619
5,848
10,850
0
28,496
L
Lancelot
6,962
1,409
0
164
15,828
9,799
564
7,632
8,014
0
15,056
L
31,167
6,508
0
1,534
16,714
7,506
7
4,996
11,534
72,505
0
W
Jormungandr
Yonandos
Jormungandr
18,314
3,946
367
4,607
29,290
44,756
455
12,680
16,610
64,516
0
L
Hachiman
azorsgateway
Hachiman
25,350
17,981
0
4,421
18,379
8,560
671
4,006
14,163
0
82,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,363
Gold Earned
60,974
394
Minions Killed
356
0
Camps Cleared
0
1,958,891
Distance Traveled
1,754,054
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,454
747
75
4
0
379,980
4
L
Zhong Kui
12,353
686
92
5
0
316,193
4
W
Gilgamesh
13,649
758
20
1
0
396,817
0
W
Anhur
14,253
792
122
7
0
352,451
0
W
Ratatoskr
14,639
813
85
5
0
465,539
1
L
Hun Batz
11,231
624
35
2
0
368,068
4
L
Lancelot
10,822
601
20
1
0
399,904
1
L
Nu Wa
14,222
790
94
5
0
314,932
2
W
Jormungandr
14,368
798
92
5
0
364,104
4
L
Hachiman
12,346
686
115
6
0
354,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role