Player Matchup

Chaac
Chaac
JD_Brasher
Chaac
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,343 Elo+
Party 1
Anubis
Anubis
TragicFurball45
Anubis
Level 34
God Stats
4W - 4L
1,316 SR
Queue Stats
94W - 97L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
VlllXXlll
Ne Zha
Level 148
God Stats
11W - 2L
1,628 SR
Queue Stats
372W - 232L
1,580 Elo+
Party 2
Apollo
Apollo
YaGirlJuliB
Apollo
Level 35
God Stats
1W - 1L
1,292 SR
Queue Stats
25W - 10L
1,683 Elo+
Party 2
Hel
Hel
vGimme
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 124L
1,601 Elo+
Party 2
Team Averages
Level 76
1,447 SR
1,510 Elo+

VS

Team Averages
Level 78
1,634 SR
1,580 Elo+
Lancelot
Lancelot
ASilverTiger
Lancelot
Level 122
God Stats
2W - 3L
1,540 SR
Queue Stats
23W - 18L
1,641 Elo+
Party 3
Ne Zha
Ne Zha
Exotic Gandhi
Ne Zha
Level 38
God Stats
2W - 1L
1,643 SR
Queue Stats
7W - 13L
1,371 Elo+
Solo
Xbalanque
Xbalanque
JuiceBoxKnight
Xbalanque
Level 46
God Stats
0W - 4L
1,739 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Poseidon
Poseidon
TheFramed55
Poseidon
Level 98
God Stats
0W - 3L
1,385 SR
Queue Stats
120W - 110L
1,646 Elo+
Party 3
Cthulhu
Cthulhu
bapo885479
Cthulhu
Level 84
God Stats
1W - 3L
1,862 SR
Queue Stats
31W - 25L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 2 / 3
15,925
569
15,137
25,683
18,324
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
5 / 3 / 8
14,169
506
11,820
15,579
9,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
VlllXXlll
Ne Zha
19
4 / 1 / 9
13,628
487
19,950
27,832
33,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
6 / 2 / 3
16,470
588
16,606
18,478
9,765
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
vGimme
Hel
20
12 / 0 / 2
17,593
628
20,032
22,611
20,765
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ASilverTiger
Lancelot
18
3 / 3 / 3
11,847
423
14,376
23,710
11,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 12 / 0
9,408
336
6,106
20,373
9,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
JuiceBoxKnight
Xbalanque
15
0 / 3 / 1
9,495
339
4,192
14,062
7,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
TheFramed55
Poseidon
17
2 / 11 / 1
11,209
400
11,889
19,994
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bapo885479
Cthulhu
15
1 / 4 / 5
10,891
389
12,809
25,865
27,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
33
Kills
8
8
Deaths
33
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ASilverTiger
Lancelot
3
3
3
1.5
L
2
12
0
0.17
W
Chaac
6
2
3
3.75
L
Xbalanque
JuiceBoxKnight
Xbalanque
0
3
1
0.17
L
Poseidon
TheFramed55
Poseidon
2
11
1
0.23
W
5
3
8
3
W
Ne Zha
VlllXXlll
Ne Zha
4
1
9
8.5
W
Apollo
6
2
3
3.75
L
Cthulhu
bapo885479
Cthulhu
1
4
5
0.88
W
Hel
vGimme
Hel
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,545
Damage
49,372
110,183
Taken
104,004
91,710
Mitigated
64,824
66,954
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ASilverTiger
Lancelot
14,376
3,768
0
5,569
23,710
11,485
0
5,303
18,027
0
106,402
L
6,106
1,750
0
1,297
20,373
9,636
0
10,236
9,654
0
35,262
W
Chaac
15,137
2,579
0
15,526
25,683
18,324
2,623
6,507
19,176
76
167,493
L
Xbalanque
JuiceBoxKnight
Xbalanque
4,192
1,632
0
303
14,062
7,940
0
2,830
11,126
0
47,131
L
Poseidon
TheFramed55
Poseidon
11,889
1,358
0
1,607
19,994
8,083
0
7,780
12,080
78,293
0
W
11,820
515
0
8,704
15,579
9,612
2,355
6,068
9,511
110,944
0
W
Ne Zha
VlllXXlll
Ne Zha
19,950
3,021
0
11,823
27,832
33,244
176
7,157
20,675
0
85,539
W
Apollo
16,606
13,080
0
11,206
18,478
9,765
8,841
3,931
14,547
0
184,543
L
Cthulhu
bapo885479
Cthulhu
12,809
893
876
4,176
25,865
27,680
0
5,222
20,023
56,734
0
W
Hel
vGimme
Hel
20,032
1,436
4,655
15,040
22,611
20,765
2,961
3,908
18,703
152,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,785
Gold Earned
52,850
911
Minions Killed
479
0
Camps Cleared
0
2,637,147
Distance Traveled
2,485,859
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,847
423
129
5
0
654,820
5
L
Ne Zha
9,408
336
56
2
0
339,439
3
W
Chaac
15,925
569
207
7
0
569,673
1
L
Xbalanque
9,495
339
73
3
0
451,640
0
L
Poseidon
11,209
400
154
6
0
502,530
8
W
Anubis
14,169
506
139
5
0
455,808
0
W
Ne Zha
13,628
487
81
3
0
553,251
0
W
Apollo
16,470
588
250
9
0
532,378
7
L
Cthulhu
10,891
389
67
2
0
537,430
2
W
Hel
17,593
628
234
8
0
526,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role