Player Matchup

Lancelot
Lancelot
PepeMagnus
Lancelot
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 45L
1,008 Elo+
Party 2
Baron Samedi
Baron Samedi
YaBoiSpida
Baron Samedi
Level 37
God Stats
3W - 6L
1,230 SR
Queue Stats
40W - 76L
1,157 Elo+
Party 2
Yemoja
Yemoja
Zedrakz
Yemoja
Level 75
God Stats
3W - 4L
1,437 SR
Queue Stats
55W - 87L
1,373 Elo+
Solo
Team Averages
Level 43
1,389 SR
1,180 Elo+

VS

Team Averages
Level 35
1,500 SR
1,235 Elo+
Cu Chulainn
Cu Chulainn
JaricoRiax
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
Sephraq
Kukulkan
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 1
Izanami
Izanami
xSuicidalSheepx
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PepeMagnus
Lancelot
17
8 / 6 / 9
12,893
716
14,915
25,755
14,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
YaBoiSpida
Baron Samedi
20
11 / 5 / 11
14,148
786
31,402
23,022
15,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Zedrakz
Yemoja
19
7 / 0 / 17
14,627
813
14,504
14,655
20,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaricoRiax
Cu Chulainn
14
2 / 10 / 6
10,637
591
11,330
29,349
21,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Sephraq
Kukulkan
16
4 / 6 / 7
11,727
652
21,700
17,868
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 10 / 6
11,649
647
12,588
20,519
9,513
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
26
Kills
10
11
Deaths
26
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JaricoRiax
Cu Chulainn
2
10
6
0.5
W
Lancelot
PepeMagnus
Lancelot
8
6
9
2.08
L
Kukulkan
Sephraq
Kukulkan
4
6
7
1.25
W
Baron Samedi
YaBoiSpida
Baron Samedi
11
5
11
3.3
W
Yemoja
Zedrakz
Yemoja
7
0
17
15.5
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
45,618
63,432
Taken
67,736
51,107
Mitigated
39,641
26,237
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JaricoRiax
Cu Chulainn
11,330
3,654
0
1,388
29,349
21,610
405
21,070
8,279
802
22,678
W
Lancelot
PepeMagnus
Lancelot
14,915
3,225
0
5,046
25,755
14,730
530
9,070
16,685
161
38,124
L
Kukulkan
Sephraq
Kukulkan
21,700
2,386
0
250
17,868
8,518
48
11,169
6,699
61,049
0
W
Baron Samedi
YaBoiSpida
Baron Samedi
31,402
4,681
3,587
9,680
23,022
15,845
1,515
8,542
14,480
81,660
0
W
Yemoja
Zedrakz
Yemoja
14,504
3,299
3,211
4,713
14,655
20,532
606
5,151
9,504
43,652
0
L
12,588
11,241
0
659
20,519
9,513
490
13,921
6,598
0
28,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
34,013
188
Minions Killed
140
7
Camps Cleared
2
942,361
Distance Traveled
753,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,637
591
26
1
0
242,210
0
W
Lancelot
12,893
716
53
3
1
358,405
0
L
Kukulkan
11,727
652
83
5
1
288,924
3
W
Baron Samedi
14,148
786
86
5
6
284,291
4
W
Yemoja
14,627
813
49
3
0
299,665
1
L
Izanami
11,649
647
31
2
1
222,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role