Player Matchup

Sol
Sol
KumOnMyCake
Sol
Level 31
God Stats
2W - 1L
1,598 SR
Queue Stats
68W - 55L
1,507 Elo+
Solo
Hades
Hades
MtDabSmore
Hades
Level 144
God Stats
2W - 4L
1,653 SR
Queue Stats
301W - 311L
1,573 Elo+
Solo
Izanami
Izanami
O2theMalley
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
SlayerGangster
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Neith
Neith
ThatOtherJ
Neith
Level 115
God Stats
1W - 2L
1,570 SR
Queue Stats
179W - 167L
1,561 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,521 Elo+

VS

Team Averages
Level 132
1,452 SR
1,539 Elo+
Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
D4rk Sal3m
Ah Puch
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 184L
1,516 Elo+
Solo
Jormungandr
Jormungandr
NightKiller2798
Jormungandr
Level 147
God Stats
4W - 3L
1,324 SR
Queue Stats
209W - 193L
1,538 Elo+
Solo
Fenrir
Fenrir
Ouray
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,601 Elo+
Solo
Kumbhakarna
Kumbhakarna
WingDingW0ng
Kumbhakarna
Level 120
God Stats
18W - 21L
1,435 SR
Queue Stats
477W - 493L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
10,463
805
16,467
14,101
10,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
17
4 / 6 / 7
9,973
767
11,040
14,938
15,981
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
O2theMalley
Izanami
13
2 / 8 / 1
8,215
632
5,028
13,901
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SlayerGangster
Zhong Kui
7
0 / 3 / 2
6,919
532
1,651
3,965
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
4 / 5 / 8
9,932
764
14,023
12,324
6,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
13 / 3 / 10
12,429
956
18,466
13,160
7,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
D4rk Sal3m
Ah Puch
17
5 / 4 / 13
10,639
818
12,094
12,971
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
NightKiller2798
Jormungandr
18
5 / 5 / 15
11,112
855
10,287
18,581
22,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Ouray
Fenrir
16
3 / 3 / 11
10,247
788
6,378
13,383
14,701
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
WingDingW0ng
Kumbhakarna
15
0 / 4 / 17
9,811
755
3,774
19,269
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
17
Kills
26
27
Deaths
19
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
3
10
6
W
Ah Puch
D4rk Sal3m
Ah Puch
5
4
13
2.88
L
7
5
7
2.1
L
Hades
4
6
7
1.25
W
Jormungandr
NightKiller2798
Jormungandr
5
5
15
2.5
L
Izanami
O2theMalley
Izanami
2
8
1
0.31
W
Fenrir
Ouray
Fenrir
3
3
11
2.83
L
Zhong Kui
SlayerGangster
Zhong Kui
0
3
2
0.33
L
Neith
4
5
8
1.6
W
Kumbhakarna
WingDingW0ng
Kumbhakarna
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,209
Damage
50,999
59,229
Taken
77,364
41,363
Mitigated
74,428
11,347
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,466
12,160
3,067
3,565
13,160
7,744
4,816
4,923
8,237
0
40,923
W
Ah Puch
D4rk Sal3m
Ah Puch
12,094
586
1,938
4,446
12,971
6,847
2,105
7,059
5,912
29,876
0
L
16,467
3,540
175
2,675
14,101
10,315
455
5,314
8,787
30,786
0
L
Hades
11,040
601
320
2,798
14,938
15,981
0
6,403
8,535
20,010
0
W
Jormungandr
NightKiller2798
Jormungandr
10,287
1,715
0
818
18,581
22,627
606
6,218
12,363
30,754
0
L
Izanami
O2theMalley
Izanami
5,028
3,252
637
1,562
13,901
6,205
819
7,554
6,347
0
11,112
W
Fenrir
Ouray
Fenrir
6,378
1,191
1,358
3,774
13,383
14,701
705
5,289
7,734
0
9,827
L
Zhong Kui
SlayerGangster
Zhong Kui
1,651
318
0
240
3,965
2,076
0
1,220
2,745
3,662
0
L
Neith
14,023
4,278
693
2,247
12,324
6,786
644
5,664
6,660
0
32,243
W
Kumbhakarna
WingDingW0ng
Kumbhakarna
3,774
204
1,603
4,973
19,269
22,509
243
5,669
12,923
6,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
54,238
117
Minions Killed
137
0
Camps Cleared
0
873,931
Distance Traveled
1,178,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,429
956
57
4
0
217,490
2
W
Ah Puch
10,639
818
23
2
0
223,406
0
L
Sol
10,463
805
26
2
0
212,369
0
L
Hades
9,973
767
23
2
0
174,118
0
W
Jormungandr
11,112
855
47
4
0
231,751
1
L
Izanami
8,215
632
22
2
0
202,226
2
W
Fenrir
10,247
788
6
0
0
276,078
0
L
Zhong Kui
6,919
532
4
0
0
66,674
0
L
Neith
9,932
764
42
3
0
218,544
0
W
Kumbhakarna
9,811
755
4
0
0
230,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role