Player Matchup

Gilgamesh
Gilgamesh
AKAxBOURNE
Gilgamesh
Level 67
God Stats
2W - 1L
1,917 SR
Queue Stats
18W - 15L
1,440 Elo+
Party 2
Vulcan
Vulcan
BrokeFollower26
Vulcan
Level 101
God Stats
18W - 6L
1,669 SR
Queue Stats
62W - 40L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
InertSix3
Cernunnos
Level 129
God Stats
0W - 1L
1,885 SR
Queue Stats
59W - 57L
1,525 Elo+
Party 2
Team Averages
Level 99
1,824 SR
1,512 Elo+

VS

Team Averages
Level 114
1,505 SR
1,462 Elo+
Shiva
Shiva
Fortnitesuperfan
Shiva
Level 140
God Stats
1W - 2L
1,433 SR
Queue Stats
90W - 92L
1,477 Elo+
Party 1
Lancelot
Lancelot
Omega Harambe
Lancelot
Level 80
God Stats
4W - 1L
1,735 SR
Queue Stats
21W - 19L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
TheWinterSage
Zhong Kui
Level 121
God Stats
1W - 0L
1,346 SR
Queue Stats
33W - 46L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKAxBOURNE
Gilgamesh
15
2 / 8 / 8
11,194
658
14,265
22,725
15,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 4
12,185
717
31,703
10,972
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
InertSix3
Cernunnos
15
3 / 6 / 5
10,774
634
16,090
19,869
8,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
12,024
707
16,002
32,384
27,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
Omega Harambe
Lancelot
17
8 / 6 / 7
12,449
732
19,706
24,632
12,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
TheWinterSage
Zhong Kui
16
4 / 4 / 6
11,251
662
12,994
20,120
15,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
10
Kills
17
17
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AKAxBOURNE
Gilgamesh
2
8
8
0.75
L
5
3
4
2.33
W
5
1
7
8.5
L
Cernunnos
InertSix3
Cernunnos
3
6
5
0.92
W
Lancelot
Omega Harambe
Lancelot
8
6
7
1.92
W
Zhong Kui
TheWinterSage
Zhong Kui
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,058
Damage
48,702
53,566
Taken
77,136
29,337
Mitigated
56,060
7,403
Healing
29,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AKAxBOURNE
Gilgamesh
14,265
4,358
103
1,382
22,725
15,864
0
6,653
15,539
0
31,365
L
31,703
13,721
362
1,560
10,972
4,747
0
1,550
9,136
70,398
0
W
16,002
1,154
2,828
13,090
32,384
27,932
181
14,519
17,865
0
41,614
L
Cernunnos
InertSix3
Cernunnos
16,090
9,511
0
3,996
19,869
8,726
196
5,011
14,464
0
36,763
W
Lancelot
Omega Harambe
Lancelot
19,706
2,298
1,238
5,582
24,632
12,140
162
10,110
14,522
0
54,111
W
Zhong Kui
TheWinterSage
Zhong Kui
12,994
716
713
5,950
20,120
15,988
973
7,608
12,512
50,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
35,724
180
Minions Killed
187
4
Camps Cleared
9
935,905
Distance Traveled
1,016,841
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,194
658
33
2
0
308,114
6
L
Vulcan
12,185
717
89
5
4
368,261
3
W
Shiva
12,024
707
46
3
2
350,264
1
L
Cernunnos
10,774
634
58
3
0
259,530
0
W
Lancelot
12,449
732
54
3
4
363,764
0
W
Zhong Kui
11,251
662
87
5
3
302,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role