Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Carii5xx
Serqet
Level 117
God Stats
12W - 8L
1,489 SR
Queue Stats
263W - 262L
1,302 Elo+
Solo
Atlas
Atlas
DarkenedCreed
Atlas
Level 40
God Stats
10W - 8L
1,310 SR
Queue Stats
158W - 187L
1,156 Elo+
Party 1
Anubis
Anubis
Eggi010712
Anubis
Level 47
God Stats
42W - 30L
1,468 SR
Queue Stats
117W - 132L
1,267 Elo+
Solo
Pele
Pele
ForSpliced
Pele
Level 45
God Stats
13W - 12L
1,301 SR
Queue Stats
142W - 150L
1,163 Elo+
Party 1
Team Averages
Level 73
1,413 SR
1,278 Elo+

VS

Team Averages
Level 49
1,378 SR
1,067 Elo+
Susano
Susano
FallCarnagemm
Susano
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,012 Elo+
Party 2
Bacchus
Bacchus
ForwardLemur951
Bacchus
Level 87
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 6L
1,012 Elo+
Party 2
Achilles
Achilles
Gabs1600
Achilles
Level 22
God Stats
0W - 3L
1,371 SR
Queue Stats
0W - 6L
1,012 Elo+
Party 2
Anhur
Anhur
sfefano19
Anhur
Level 16
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 6L
1,012 Elo+
Party 2
Neith
Neith
xGODxSONx777
Neith
Level 109
God Stats
4W - 8L
1,484 SR
Queue Stats
180W - 186L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 0 / 1
8,892
635
7,040
6,965
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Carii5xx
Serqet
14
1 / 0 / 9
8,455
604
3,395
10,418
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
7,267
519
6,549
10,811
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Eggi010712
Anubis
13
4 / 0 / 1
8,243
589
8,413
6,969
3,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 0 / 0
9,447
675
8,060
8,088
3,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,992
428
2,445
11,330
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
5,550
396
3,549
11,733
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Gabs1600
Achilles
8
0 / 4 / 0
5,069
362
3,483
11,447
6,259
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
sfefano19
Anhur
8
0 / 7 / 0
5,279
377
3,666
10,230
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,792
414
4,964
9,502
2,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
20
Kills
1
1
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
1
5.5
W
Serqet
Carii5xx
Serqet
1
0
9
5.5
W
1
1
3
2.5
W
Anubis
Eggi010712
Anubis
4
0
1
4.5
L
1
2
0
0.5
W
9
0
0
9
L
0
2
1
0.25
L
Achilles
Gabs1600
Achilles
0
4
0
0
L
Anhur
sfefano19
Anhur
0
7
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
18,107
43,251
Taken
54,242
23,571
Mitigated
26,510
18,560
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,040
4,700
0
1,956
6,965
2,793
1,180
585
6,380
0
85,974
W
Serqet
Carii5xx
Serqet
3,395
1,092
0
3,272
10,418
4,355
23
0
10,418
0
51,935
W
6,549
2,390
0
3,320
10,811
9,686
900
1,455
9,356
20,790
0
W
Anubis
Eggi010712
Anubis
8,413
724
0
4,178
6,969
3,706
1,437
549
6,420
58,754
0
L
2,445
644
0
2,884
11,330
3,716
0
1,399
9,931
0
40,184
W
8,060
2,348
0
5,834
8,088
3,031
3,100
960
7,128
0
60,395
L
3,549
691
0
1,003
11,733
11,702
0
3,487
8,246
18,455
0
L
Achilles
Gabs1600
Achilles
3,483
1,013
0
1,916
11,447
6,259
0
2,335
9,112
0
24,299
L
Anhur
sfefano19
Anhur
3,666
1,499
0
652
10,230
2,508
0
4,962
5,268
0
23,014
L
4,964
2,333
0
2,634
9,502
2,325
0
2,779
6,584
0
30,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
27,682
452
Minions Killed
203
0
Camps Cleared
0
1,324,541
Distance Traveled
1,308,669
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,892
635
144
10
0
258,928
2
W
Serqet
8,455
604
97
7
0
308,143
0
W
Atlas
7,267
519
18
1
0
255,456
3
W
Anubis
8,243
589
96
7
0
213,476
4
L
Susano
5,992
428
65
5
0
305,057
0
W
Pele
9,447
675
97
7
0
288,538
3
L
Bacchus
5,550
396
24
2
0
264,015
1
L
Achilles
5,069
362
29
2
0
250,615
0
L
Anhur
5,279
377
32
2
0
248,007
0
L
Neith
5,792
414
53
4
0
240,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role