Player Matchup

Susano
Susano
 
Susano
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
D3ZTRO
Hercules
Level 68
God Stats
2W - 4L
1,516 SR
Queue Stats
311W - 332L
1,495 Elo+
Solo
Awilix
Awilix
SorryBroImPro
Awilix
Level 109
God Stats
1W - 2L
1,279 SR
Queue Stats
19W - 15L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBaldViking7
Cu Chulainn
Level 120
God Stats
1W - 3L
1,104 SR
Queue Stats
155W - 153L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
Zamkamec
Ah Puch
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 18L
1,601 Elo+
Party 1
Team Averages
Level 105
1,337 SR
1,534 Elo+

VS

Team Averages
Level 90
1,439 SR
1,433 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Emaraty
Charybdis
Level 148
God Stats
2W - 5L
1,167 SR
Queue Stats
386W - 404L
1,471 Elo+
Solo
Thanatos
Thanatos
KaneMCD
Thanatos
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 281L
1,273 Elo+
Solo
Artio
Artio
MARKONGA
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,455 Elo+
Solo
Tiamat
Tiamat
metro1234
Tiamat
Level 109
God Stats
14W - 12L
1,527 SR
Queue Stats
549W - 555L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 2 / 18
10,904
682
7,304
14,877
8,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
D3ZTRO
Hercules
19
4 / 2 / 23
12,694
793
11,328
26,947
37,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
21 / 5 / 10
14,173
886
29,284
21,554
13,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TheBaldViking7
Cu Chulainn
20
5 / 3 / 23
12,279
767
18,369
34,338
31,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Zamkamec
Ah Puch
17
3 / 3 / 16
10,832
677
24,885
14,820
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 5 / 4
11,954
747
14,633
25,294
30,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Emaraty
Charybdis
18
3 / 5 / 7
10,673
667
20,623
16,567
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KaneMCD
Thanatos
12
0 / 11 / 5
8,372
523
1,941
16,884
7,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
MARKONGA
Artio
15
2 / 6 / 4
9,263
579
8,470
20,283
29,800
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
metro1234
Tiamat
18
2 / 9 / 7
11,129
696
24,029
19,263
27,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
36
Kills
14
15
Deaths
36
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
18
6
L
Erlang Shen
 
Erlang Shen
7
5
4
1.8
W
Hercules
D3ZTRO
Hercules
4
2
23
7.75
L
Charybdis
Emaraty
Charybdis
3
5
7
1.3
L
Thanatos
KaneMCD
Thanatos
0
11
5
0.23
L
Artio
MARKONGA
Artio
2
6
4
0.67
W
21
5
10
5.2
W
Cu Chulainn
TheBaldViking7
Cu Chulainn
5
3
23
5.5
W
Ah Puch
Zamkamec
Ah Puch
3
3
16
3.67
L
Tiamat
metro1234
Tiamat
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,170
Damage
69,696
112,536
Taken
98,291
98,943
Mitigated
105,228
41,652
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,304
1,334
880
2,047
14,877
8,090
1,825
4,497
10,380
0
20,083
L
Erlang Shen
 
Erlang Shen
14,633
7,603
667
8,287
25,294
30,840
232
6,988
18,306
0
23,999
W
Hercules
D3ZTRO
Hercules
11,328
2,423
3,566
12,287
26,947
37,337
785
5,470
21,477
3,405
20,220
L
Charybdis
Emaraty
Charybdis
20,623
9,922
1,188
4,150
16,567
9,453
870
3,544
13,023
0
45,598
L
Thanatos
KaneMCD
Thanatos
1,941
434
0
1,227
16,884
7,957
368
4,778
12,106
0
3,732
L
Artio
MARKONGA
Artio
8,470
0
1,063
4,997
20,283
29,800
0
5,189
15,094
13,392
0
W
29,284
13,566
2,574
4,561
21,554
13,950
2,762
6,646
14,908
0
39,567
W
Cu Chulainn
TheBaldViking7
Cu Chulainn
18,369
3,068
119
10,115
34,338
31,226
1,230
9,691
24,647
0
45,941
W
Ah Puch
Zamkamec
Ah Puch
24,885
2,453
2,024
3,479
14,820
8,340
1,055
6,195
8,625
42,470
0
L
Tiamat
metro1234
Tiamat
24,029
1,513
832
3,873
19,263
27,178
39
5,397
13,866
40,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,882
Gold Earned
51,391
189
Minions Killed
144
0
Camps Cleared
0
1,562,593
Distance Traveled
1,231,176
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,904
682
27
2
0
330,387
1
L
Erlang Shen
11,954
747
11
1
0
219,596
0
W
Hercules
12,694
793
28
2
0
318,225
4
L
Charybdis
10,673
667
80
5
0
229,913
0
L
Thanatos
8,372
523
3
0
0
253,903
0
L
Artio
9,263
579
14
1
0
245,220
1
W
Awilix
14,173
886
37
2
0
316,787
2
W
Cu Chulainn
12,279
767
66
4
0
316,587
0
W
Ah Puch
10,832
677
31
2
0
280,607
0
L
Tiamat
11,129
696
36
2
0
282,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role