Player Matchup

Hades
Hades
BLITZKREG7468
Hades
Level 68
God Stats
76W - 55L
1,568 SR
Queue Stats
219W - 225L
1,424 Elo+
Party 1
Ratatoskr
Ratatoskr
NobodyZFanboyZ
Ratatoskr
Level 108
God Stats
5W - 2L
1,211 SR
Queue Stats
63W - 47L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Nurrfy
Sun Wukong
Level 146
God Stats
22W - 14L
1,516 SR
Queue Stats
252W - 244L
1,543 Elo+
Solo
Tiamat
Tiamat
RiskierBag59
Tiamat
Level 96
God Stats
2W - 1L
1,589 SR
Queue Stats
89W - 85L
1,501 Elo+
Solo
Freya
Freya
Storm Dazz
Freya
Level 113
God Stats
10W - 11L
1,522 SR
Queue Stats
67W - 68L
1,469 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,492 Elo+

VS

Team Averages
Level 130
1,541 SR
1,419 Elo+
Zeus
Zeus
H3IIraiser47
Zeus
Level 123
God Stats
52W - 37L
1,620 SR
Queue Stats
307W - 308L
1,516 Elo+
Solo
Olorun
Olorun
IVFisher
Olorun
Level 160
God Stats
0W - 1L
1,765 SR
Queue Stats
333W - 354L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
Rads2626
Hun Batz
Level 127
God Stats
6W - 4L
1,750 SR
Queue Stats
640W - 595L
1,538 Elo+
Solo
Horus
Horus
RhamCody
Horus
Level 155
God Stats
4W - 8L
1,271 SR
Queue Stats
377W - 376L
1,479 Elo+
Party 2
Mulan
Mulan
splitx24
Mulan
Level 85
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 11L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 15
14,502
604
17,897
19,551
14,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
NobodyZFanboyZ
Ratatoskr
20
16 / 3 / 8
15,250
635
27,726
29,040
13,397
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Nurrfy
Sun Wukong
18
4 / 2 / 15
12,067
503
14,234
34,585
27,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
4 / 2 / 12
13,940
581
14,917
14,089
11,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
18
2 / 5 / 8
12,806
534
10,682
20,317
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,115
463
24,109
17,095
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
IVFisher
Olorun
17
3 / 7 / 4
10,932
456
9,887
21,656
10,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Rads2626
Hun Batz
16
3 / 8 / 6
10,322
430
14,110
23,796
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
RhamCody
Horus
14
2 / 5 / 7
9,276
387
5,544
25,727
28,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
splitx24
Mulan
16
0 / 6 / 2
9,643
402
6,903
20,197
17,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
32
Kills
12
12
Deaths
33
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
4
7
4
0.86
L
Olorun
IVFisher
Olorun
3
7
4
0.71
W
Ratatoskr
NobodyZFanboyZ
Ratatoskr
16
3
8
6.67
W
Sun Wukong
Nurrfy
Sun Wukong
4
2
15
5.75
L
Hun Batz
Rads2626
Hun Batz
3
8
6
0.75
L
Horus
RhamCody
Horus
2
5
7
1.1
W
Tiamat
4
2
12
5
W
Freya
2
5
8
1.2
L
Mulan
splitx24
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,456
Damage
60,553
117,582
Taken
108,471
75,867
Mitigated
74,681
60,337
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,897
871
1,394
15,296
19,551
14,247
1,916
6,097
13,434
111,594
0
L
24,109
2,779
0
1,270
17,095
7,337
1,079
6,075
10,594
86,145
0
L
Olorun
IVFisher
Olorun
9,887
5,622
1,507
7,178
21,656
10,272
228
8,320
12,972
77,724
0
W
Ratatoskr
NobodyZFanboyZ
Ratatoskr
27,726
12,512
0
10,776
29,040
13,397
3,287
8,857
20,137
0
164,586
W
Sun Wukong
Nurrfy
Sun Wukong
14,234
1,872
0
15,805
34,585
27,786
1,832
13,447
20,726
0
61,632
L
Hun Batz
Rads2626
Hun Batz
14,110
3,497
0
4,720
23,796
10,601
0
6,769
16,827
0
84,548
L
Horus
RhamCody
Horus
5,544
1,677
1,816
6,304
25,727
28,690
0
11,837
13,148
0
18,693
W
Tiamat
14,917
477
248
5,300
14,089
11,281
874
6,304
7,745
86,339
0
W
Freya
10,682
2,637
0
11,518
20,317
9,156
3,878
4,757
15,416
93,645
0
L
Mulan
splitx24
Mulan
6,903
522
0
2,541
20,197
17,781
0
8,609
11,434
634
71,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
51,288
730
Minions Killed
519
0
Camps Cleared
0
2,269,502
Distance Traveled
2,018,411
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,502
604
203
8
0
443,867
1
L
Zeus
11,115
463
132
6
0
351,127
6
L
Olorun
10,932
456
141
6
0
377,341
5
W
Ratatoskr
15,250
635
159
7
0
460,970
5
W
Sun Wukong
12,067
503
65
3
0
496,422
12
L
Hun Batz
10,322
430
101
4
0
436,791
2
L
Horus
9,276
387
13
1
0
435,243
6
W
Tiamat
13,940
581
149
6
0
460,115
8
W
Freya
12,806
534
154
6
0
408,128
3
L
Mulan
9,643
402
132
6
0
417,909
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role