Player Matchup

Ah Puch
Ah Puch
Shebbie1
Ah Puch
Level 123
God Stats
8W - 6L
1,576 SR
Queue Stats
198W - 198L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Three60SoloKO
Cthulhu
Level 64
God Stats
6W - 5L
1,591 SR
Queue Stats
338W - 364L
1,423 Elo+
Party 1
Ravana
Ravana
Wiet-Thins21
Ravana
Level 85
God Stats
116W - 120L
1,492 SR
Queue Stats
425W - 516L
1,401 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,427 Elo+

VS

Team Averages
Level 97
1,500 SR
1,346 Elo+
Chang'e
Chang'e
Dark_Rayen
Chang'e
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,339 Elo+
Party 2
Hachiman
Hachiman
UMTGSArmy00
Hachiman
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
268W - 407L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
th3nitekilla
Gilgamesh
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 56L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Shebbie1
Ah Puch
18
7 / 1 / 8
13,195
733
17,329
12,976
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
1 / 2 / 13
13,308
739
18,284
22,556
32,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
18
9 / 2 / 6
13,426
746
18,540
16,930
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dark_Rayen
Chang'e
16
2 / 6 / 3
11,432
635
11,934
20,589
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
UMTGSArmy00
Hachiman
15
1 / 6 / 3
10,937
608
14,438
20,763
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
th3nitekilla
Gilgamesh
16
2 / 5 / 1
11,392
633
13,172
28,206
24,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dark_Rayen
Chang'e
2
6
3
0.58
W
Ah Puch
Shebbie1
Ah Puch
7
1
8
11
W
Cthulhu
1
2
13
3.75
L
Hachiman
UMTGSArmy00
Hachiman
1
6
3
0.42
W
Ravana
9
2
6
6
L
Gilgamesh
th3nitekilla
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,153
Damage
39,544
52,462
Taken
69,558
49,295
Mitigated
43,200
20,331
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dark_Rayen
Chang'e
11,934
436
6,611
7,748
20,589
8,862
371
12,264
8,325
41,491
0
W
Ah Puch
Shebbie1
Ah Puch
17,329
1,252
0
7,032
12,976
7,007
1,564
3,042
9,934
56,455
0
W
Cthulhu
18,284
723
1,495
5,625
22,556
32,269
303
6,506
16,050
40,839
0
L
Hachiman
UMTGSArmy00
Hachiman
14,438
6,766
0
940
20,763
9,563
0
11,115
9,648
0
40,737
W
Ravana
18,540
5,810
0
6,179
16,930
10,019
647
3,807
13,123
0
65,990
L
Gilgamesh
th3nitekilla
Gilgamesh
13,172
2,994
1,074
2,968
28,206
24,775
0
12,825
15,381
4,000
34,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
33,761
213
Minions Killed
167
7
Camps Cleared
6
983,964
Distance Traveled
877,836
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,432
635
77
4
3
298,108
0
W
Ah Puch
13,195
733
51
3
2
274,157
1
W
Cthulhu
13,308
739
73
4
0
350,248
1
L
Hachiman
10,937
608
44
2
1
245,039
2
W
Ravana
13,426
746
89
5
5
359,559
1
L
Gilgamesh
11,392
633
46
3
2
334,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role