Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Malshun69
Chiron
Level 42
God Stats
2W - 2L
1,810 SR
Queue Stats
155W - 172L
1,408 Elo+
Solo
Ra
Ra
MrMangKano
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,403 Elo+
Solo
Agni
Agni
PlasmaSD
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 214L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrippieRaven
Tsukuyomi
Level 46
God Stats
1W - 1L
1,599 SR
Queue Stats
169W - 169L
1,472 Elo+
Solo
Team Averages
Level 64
1,582 SR
1,462 Elo+

VS

Team Averages
Level 100
1,548 SR
1,454 Elo+
Kukulkan
Kukulkan
GXETIA
Kukulkan
Level 125
God Stats
1W - 2L
1,549 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 1
Loki
Loki
IvanLp11
Loki
Level 100
God Stats
9W - 4L
1,361 SR
Queue Stats
177W - 180L
1,417 Elo+
Party 2
Atlas
Atlas
Tumbellweed
Atlas
Level 127
God Stats
4W - 2L
1,729 SR
Queue Stats
74W - 72L
1,511 Elo+
Party 1
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 129
God Stats
134W - 118L
1,460 SR
Queue Stats
209W - 217L
1,403 Elo+
Party 2
Medusa
Medusa
callousphallus
Medusa
Level 21
God Stats
5W - 3L
1,638 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 3 / 0
8,922
496
7,714
15,222
12,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
Malshun69
Chiron
15
3 / 2 / 1
8,880
493
10,748
15,765
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 4
7,294
405
6,166
12,990
10,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
13
0 / 6 / 3
7,933
441
4,003
10,427
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TrippieRaven
Tsukuyomi
14
2 / 3 / 5
8,737
485
12,121
15,803
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GXETIA
Kukulkan
15
3 / 1 / 4
9,504
528
10,662
10,983
5,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
16
3 / 2 / 3
9,803
545
6,090
13,879
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
9,690
538
8,035
16,927
17,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
XNEZUKO_X
Chang'e
16
6 / 3 / 2
10,092
561
12,802
11,985
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 3
8,724
485
11,354
9,216
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
17
17
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Kukulkan
GXETIA
Kukulkan
3
1
4
5
W
Loki
3
2
3
2.25
L
Chiron
Malshun69
Chiron
3
2
1
1.75
L
0
3
4
0.67
L
Agni
0
6
3
0.25
L
Tsukuyomi
TrippieRaven
Tsukuyomi
2
3
5
1.5
W
4
2
4
3
W
Chang'e
XNEZUKO_X
Chang'e
6
3
2
2.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
48,943
70,207
Taken
62,990
44,050
Mitigated
38,109
25,509
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,714
347
0
5,703
15,222
12,881
0
6,753
8,469
64,888
0
W
Kukulkan
GXETIA
Kukulkan
10,662
2,504
325
5,633
10,983
5,659
1,269
5,680
5,303
71,530
0
W
Loki
6,090
1,675
0
7,408
13,879
5,889
0
2,074
11,776
0
77,994
L
Chiron
Malshun69
Chiron
10,748
5,483
492
7,696
15,765
6,746
0
4,666
10,909
0
75,536
L
6,166
967
1,516
3,027
12,990
10,367
48
4,819
8,145
24,356
0
L
Agni
4,003
656
0
1,829
10,427
4,784
0
6,518
3,305
57,910
0
L
Tsukuyomi
TrippieRaven
Tsukuyomi
12,121
2,740
0
5,246
15,803
9,272
0
7,727
7,880
0
70,014
W
8,035
3,283
3,181
2,915
16,927
17,635
235
4,168
12,759
36,517
0
W
Chang'e
XNEZUKO_X
Chang'e
12,802
248
838
5,248
11,985
4,960
474
4,014
7,741
68,271
0
W
11,354
5,908
0
2,966
9,216
3,966
1,966
1,688
7,528
0
69,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
47,813
477
Minions Killed
552
0
Camps Cleared
0
1,603,706
Distance Traveled
1,726,676
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,922
496
117
7
0
299,620
2
W
Kukulkan
9,504
528
134
7
0
333,084
3
W
Loki
9,803
545
133
7
0
420,001
2
L
Chiron
8,880
493
116
6
0
312,172
5
L
Ra
7,294
405
37
2
0
314,541
8
L
Agni
7,933
441
94
5
0
277,151
0
L
Tsukuyomi
8,737
485
113
6
0
400,222
3
W
Atlas
9,690
538
32
2
0
332,170
1
W
Chang'e
10,092
561
109
6
0
302,993
1
W
Medusa
8,724
485
144
8
0
338,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role