Player Matchup

Kukulkan
Kukulkan
CoachVallowe
Kukulkan
Level 15
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 1
Bellona
Bellona
Destro290
Bellona
Level 25
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 6L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
StarshipGandalf
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,672 Elo+
Party 1
Anubis
Anubis
SureKeyboard959
Anubis
Level 24
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 4L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
scooney11
Jing Wei
Level 120
God Stats
3W - 2L
1,374 SR
Queue Stats
227W - 237L
1,395 Elo+
Solo
Team Averages
Level 41
1,585 SR
1,475 Elo+

VS

Team Averages
Level 61
1,473 SR
1,384 Elo+
Achilles
Achilles
Hysti
Achilles
Level 46
God Stats
4W - 10L
1,579 SR
Queue Stats
7W - 16L
1,266 Elo+
Party 2
Nemesis
Nemesis
Inaudable
Nemesis
Level 67
God Stats
2W - 1L
1,401 SR
Queue Stats
16W - 24L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
MrCurrency
Sylvanus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 102L
1,514 Elo+
Solo
Nu Wa
Nu Wa
andyblue81
Nu Wa
Level 97
God Stats
75W - 67L
1,416 SR
Queue Stats
243W - 275L
1,403 Elo+
Party 3
Neith
Neith
xZxTreyxZx
Neith
Level 69
God Stats
12W - 15L
1,469 SR
Queue Stats
143W - 171L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoachVallowe
Kukulkan
17
0 / 9 / 0
10,622
625
10,756
16,427
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Destro290
Bellona
18
3 / 5 / 1
11,701
688
12,037
21,514
15,104
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 1
10,912
642
12,159
24,162
23,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 9 / 2
11,282
664
15,096
23,466
12,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
scooney11
Jing Wei
18
0 / 5 / 1
11,186
658
6,346
19,500
8,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hysti
Achilles
20
12 / 2 / 9
12,931
761
17,700
23,331
32,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Inaudable
Nemesis
20
7 / 2 / 11
13,722
807
20,155
19,986
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MrCurrency
Sylvanus
20
6 / 0 / 17
13,715
807
10,793
15,288
21,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
19
2 / 0 / 13
12,103
712
18,624
11,312
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
5 / 0 / 15
12,987
764
23,849
14,294
7,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
4
Kills
32
32
Deaths
4
5
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoachVallowe
Kukulkan
0
9
0
0
L
Bellona
Destro290
Bellona
3
5
1
0.7
W
Achilles
Hysti
Achilles
12
2
9
8.25
W
Nemesis
Inaudable
Nemesis
7
2
11
6.25
W
Sylvanus
MrCurrency
Sylvanus
6
0
17
14.5
L
0
4
1
0.13
L
1
9
2
0.22
W
Nu Wa
2
0
13
8.5
L
Jing Wei
scooney11
Jing Wei
0
5
1
0.1
W
Neith
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,394
Damage
91,121
105,069
Taken
84,211
67,288
Mitigated
80,103
19,562
Healing
29,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoachVallowe
Kukulkan
10,756
2,344
201
782
16,427
7,156
1,162
4,693
11,170
56,235
0
L
Bellona
Destro290
Bellona
12,037
3,222
0
713
21,514
15,104
0
6,212
14,471
0
26,825
W
Achilles
Hysti
Achilles
17,700
4,264
0
3,025
23,331
32,705
793
9,273
14,058
0
29,019
W
Nemesis
Inaudable
Nemesis
20,155
10,517
0
4,202
19,986
13,234
1,031
7,829
12,157
0
63,598
W
Sylvanus
MrCurrency
Sylvanus
10,793
2,933
9,308
8,275
15,288
21,342
589
8,434
6,854
24,738
0
L
12,159
562
2,159
2,487
24,162
23,988
54
7,188
16,079
38,428
0
L
15,096
1,321
0
7,316
23,466
12,994
0
6,034
16,614
40,241
0
W
Nu Wa
18,624
7,358
0
0
11,312
5,129
4,431
4,640
6,672
56,249
0
L
Jing Wei
scooney11
Jing Wei
6,346
4,770
0
5,904
19,500
8,046
0
3,732
15,232
0
53,817
W
Neith
23,849
11,699
357
4,445
14,294
7,693
3,267
7,835
6,459
0
65,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
65,458
318
Minions Killed
288
0
Camps Cleared
0
1,438,193
Distance Traveled
1,613,230
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,622
625
112
7
0
268,207
3
L
Bellona
11,701
688
22
1
0
332,001
0
W
Achilles
12,931
761
10
1
0
354,996
2
W
Nemesis
13,722
807
93
5
0
348,486
1
W
Sylvanus
13,715
807
27
2
0
308,931
0
L
Cthulhu
10,912
642
43
3
0
332,978
0
L
Anubis
11,282
664
54
3
0
254,075
0
W
Nu Wa
12,103
712
79
5
0
308,596
0
L
Jing Wei
11,186
658
87
5
0
250,932
5
W
Neith
12,987
764
79
5
0
292,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role