Player Matchup

Medusa
Medusa
AnOldGod
Medusa
Level 59
God Stats
2W - 4L
1,376 SR
Queue Stats
39W - 41L
1,485 Elo+
Party 1
Ares
Ares
Marthusive556
Ares
Level 28
God Stats
8W - 5L
1,739 SR
Queue Stats
53W - 75L
1,443 Elo+
Party 2
Mulan
Mulan
ReRedacted
Mulan
Level 29
God Stats
8W - 7L
1,878 SR
Queue Stats
30W - 25L
1,585 Elo+
Party 1
Tiamat
Tiamat
Wheati3s
Tiamat
Level 99
God Stats
3W - 3L
1,391 SR
Queue Stats
75W - 80L
1,567 Elo+
Party 1
Ra
Ra
anthonyart13
Ra
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
45W - 59L
1,440 Elo+
Party 2
Team Averages
Level 49
1,624 SR
1,504 Elo+

VS

Team Averages
Level 55
1,536 SR
1,514 Elo+
Arachne
Arachne
INDORAPTOR35
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,422 Elo+
Solo
Poseidon
Poseidon
caboose28
Poseidon
Level 63
God Stats
2W - 4L
1,455 SR
Queue Stats
186W - 189L
1,563 Elo+
Party 3
Lancelot
Lancelot
jrob8298
Lancelot
Level 83
God Stats
14W - 11L
1,702 SR
Queue Stats
168W - 154L
1,592 Elo+
Party 3
Horus
Horus
klocke96
Horus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 147L
1,490 Elo+
Party 3
Mulan
Mulan
teme002
Mulan
Level 49
God Stats
13W - 12L
1,524 SR
Queue Stats
89W - 95L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnOldGod
Medusa
20
5 / 10 / 7
18,538
713
17,527
34,746
24,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 3 / 16
20,063
772
22,477
40,372
74,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
20
0 / 14 / 13
16,397
631
27,644
46,100
55,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Wheati3s
Tiamat
20
11 / 6 / 11
21,164
814
52,355
30,822
28,687
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 15 / 8
19,104
735
19,591
30,913
20,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
INDORAPTOR35
Arachne
20
1 / 11 / 21
16,813
647
22,194
37,366
23,688
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
caboose28
Poseidon
20
10 / 4 / 18
19,390
746
35,696
27,882
13,878
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
jrob8298
Lancelot
20
18 / 6 / 15
20,431
786
49,801
36,247
25,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
klocke96
Horus
20
4 / 4 / 28
18,005
693
15,134
36,385
58,723
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
teme002
Mulan
20
15 / 7 / 21
20,393
784
33,371
32,731
21,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
151
32
Kills
48
48
Deaths
32
55
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnOldGod
Medusa
5
10
7
0.85
L
Arachne
INDORAPTOR35
Arachne
1
11
21
1.05
W
6
3
16
4.67
W
Mulan
0
14
13
0.46
W
Tiamat
Wheati3s
Tiamat
11
6
11
2.75
W
10
15
8
0.93
L
Poseidon
caboose28
Poseidon
10
4
18
4.75
L
Lancelot
jrob8298
Lancelot
18
6
15
4.25
L
Horus
klocke96
Horus
4
4
28
4.5
L
Mulan
teme002
Mulan
15
7
21
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,594
Damage
156,196
182,953
Taken
170,611
204,562
Mitigated
143,307
32,384
Healing
45,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnOldGod
Medusa
17,527
12,280
0
8,011
34,746
24,850
8,236
6,004
28,398
0
95,766
L
Arachne
INDORAPTOR35
Arachne
22,194
16,431
0
7,852
37,366
23,688
0
19,136
18,054
0
50,376
W
22,477
1,722
959
5,303
40,372
74,689
537
8,119
31,696
38,299
0
W
Mulan
27,644
1,691
0
7,999
46,100
55,982
332
9,378
35,786
0
51,857
W
Tiamat
Wheati3s
Tiamat
52,355
2,156
0
4,338
30,822
28,687
411
4,911
25,713
126,473
0
W
19,591
1,041
2,596
3,178
30,913
20,354
1,505
5,643
24,950
75,584
0
L
Poseidon
caboose28
Poseidon
35,696
5,297
0
5,294
27,882
13,878
1,106
15,134
12,622
122,604
0
L
Lancelot
jrob8298
Lancelot
49,801
3,037
0
11,030
36,247
25,081
748
17,166
18,649
0
102,981
L
Horus
klocke96
Horus
15,134
5,597
6,386
9,131
36,385
58,723
256
20,771
14,908
0
33,548
L
Mulan
teme002
Mulan
33,371
5,005
0
5,745
32,731
21,937
428
21,097
11,310
0
67,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,266
Gold Earned
95,032
473
Minions Killed
390
0
Camps Cleared
0
2,325,060
Distance Traveled
2,578,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,538
713
139
5
0
414,145
0
L
Arachne
16,813
647
59
2
0
460,454
0
W
Ares
20,063
772
34
1
0
526,008
0
W
Mulan
16,397
631
46
2
0
449,455
1
W
Tiamat
21,164
814
130
5
0
535,264
2
W
Ra
19,104
735
124
5
0
400,188
0
L
Poseidon
19,390
746
128
5
0
558,567
3
L
Lancelot
20,431
786
109
4
0
570,628
0
L
Horus
18,005
693
31
1
0
477,332
0
L
Mulan
20,393
784
63
2
0
511,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role