Player Matchup

Set
Set
 
Set
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BEASTMODEDJE
Merlin
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
76W - 59L
1,576 Elo+
Party 3
Yemoja
Yemoja
LTM_Kolin
Yemoja
Level 29
God Stats
2W - 1L
1,860 SR
Queue Stats
56W - 75L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
dFuZe_Rayshun
Gilgamesh
Level 85
God Stats
7W - 11L
1,590 SR
Queue Stats
179W - 157L
1,535 Elo+
Party 3
Team Averages
Level 86
1,637 SR
1,518 Elo+

VS

Team Averages
Level 47
1,632 SR
1,536 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Craxxus3
Hel
Level 37
God Stats
7W - 1L
1,622 SR
Queue Stats
71W - 62L
1,550 Elo+
Party 1
Bellona
Bellona
SINISTERATWAR
Bellona
Level 38
God Stats
4W - 2L
1,577 SR
Queue Stats
169W - 93L
1,679 Elo+
Solo
Thanatos
Thanatos
SaintSylph
Thanatos
Level 44
God Stats
5W - 0L
1,722 SR
Queue Stats
90W - 74L
1,532 Elo+
Party 1
Skadi
Skadi
theblingking531
Skadi
Level 15
God Stats
7W - 1L
1,739 SR
Queue Stats
12W - 10L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 0 / 0
5,893
589
3,194
6,402
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
 
Danzaburou
7
0 / 1 / 0
4,518
452
2,233
5,367
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
9
0 / 1 / 2
4,957
496
1,374
3,824
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
LTM_Kolin
Yemoja
8
0 / 1 / 2
5,280
528
1,263
5,913
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
dFuZe_Rayshun
Gilgamesh
9
0 / 1 / 0
5,064
506
3,298
9,996
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 1 / 0
5,962
596
2,336
4,703
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 0
5,713
571
3,073
3,885
1,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
11
0 / 0 / 1
6,601
660
6,617
6,379
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SaintSylph
Thanatos
9
2 / 0 / 0
5,751
575
2,168
7,280
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 2
5,400
540
6,266
3,543
1,472
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
4
4
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
0
0
2
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Khepri
 
Khepri
2
1
0
2
L
Merlin
0
1
2
1
W
0
0
0
0
L
Yemoja
LTM_Kolin
Yemoja
0
1
2
1
W
Bellona
0
0
1
0.5
W
Thanatos
SaintSylph
Thanatos
2
0
0
2
L
Gilgamesh
dFuZe_Rayshun
Gilgamesh
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
20,460
31,502
Taken
25,790
14,878
Mitigated
14,762
9,502
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,194
1,251
0
788
6,402
2,432
0
621
5,781
0
47,463
L
Danzaburou
 
Danzaburou
2,233
857
0
1,460
5,367
1,324
0
1,104
4,263
0
23,792
W
Khepri
 
Khepri
2,336
176
65
1,232
4,703
2,926
168
546
4,157
12,603
0
L
Merlin
1,374
186
0
500
3,824
1,385
0
2,070
1,754
30,582
0
W
3,073
294
289
3,183
3,885
1,435
613
951
2,934
44,233
0
L
Yemoja
LTM_Kolin
Yemoja
1,263
163
1,761
1,595
5,913
2,759
0
1,350
4,563
15,092
0
W
Bellona
6,617
3,492
0
4,003
6,379
6,322
744
0
6,379
0
54,563
W
Thanatos
SaintSylph
Thanatos
2,168
212
0
7,498
7,280
2,607
0
436
6,844
0
30,937
L
Gilgamesh
dFuZe_Rayshun
Gilgamesh
3,298
1,148
0
3,398
9,996
6,978
0
264
9,732
0
32,014
W
6,266
3,080
383
1,236
3,543
1,472
1,003
704
2,839
0
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
29,427
281
Minions Killed
333
0
Camps Cleared
0
999,131
Distance Traveled
1,048,865
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,893
589
83
8
0
237,543
2
L
Danzaburou
4,518
452
48
5
0
172,395
2
W
Khepri
5,962
596
11
1
0
190,061
1
L
Merlin
4,957
496
54
5
0
195,708
0
W
Hel
5,713
571
65
7
0
207,759
3
L
Yemoja
5,280
528
30
3
0
182,340
0
W
Bellona
6,601
660
113
11
0
232,292
0
W
Thanatos
5,751
575
61
6
0
237,133
3
L
Gilgamesh
5,064
506
66
7
0
211,145
2
W
Skadi
5,400
540
83
8
0
181,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role