Player Matchup

Sun Wukong
Sun Wukong
CountCrackulaa
Sun Wukong
Level 109
God Stats
3W - 4L
1,228 SR
Queue Stats
329W - 312L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
KFALL-I
Ne Zha
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
340W - 347L
1,461 Elo+
Party 1
Athena
Athena
SilentSiNZxx
Athena
Level 99
God Stats
1W - 3L
1,368 SR
Queue Stats
42W - 60L
1,426 Elo+
Party 1
Vulcan
Vulcan
dragonrider3793
Vulcan
Level 122
God Stats
1W - 1L
1,758 SR
Queue Stats
48W - 77L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
megaraddude
Heimdallr
Level 29
God Stats
8W - 11L
1,642 SR
Queue Stats
100W - 93L
1,468 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,474 Elo+

VS

Team Averages
Level 95
1,522 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Billybob9842
Cernunnos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Captaincrunchrs
Chaac
Level 119
God Stats
4W - 2L
1,551 SR
Queue Stats
254W - 242L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Nelxve
Baron Samedi
Level 46
God Stats
6W - 5L
1,312 SR
Queue Stats
90W - 106L
1,438 Elo+
Solo
Fenrir
Fenrir
OneKidneyBoy
Fenrir
Level 149
God Stats
7W - 4L
1,749 SR
Queue Stats
133W - 137L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CountCrackulaa
Sun Wukong
12
2 / 0 / 1
6,831
621
7,236
6,615
2,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
KFALL-I
Ne Zha
8
0 / 5 / 2
5,284
480
623
11,000
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
0 / 3 / 1
4,904
446
4,044
9,652
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 1
5,520
502
4,426
7,590
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
megaraddude
Heimdallr
8
1 / 2 / 0
4,858
442
4,358
6,402
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
5,921
538
3,239
4,947
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Billybob9842
Cernunnos
10
2 / 0 / 3
5,771
525
4,735
6,993
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
5,886
535
5,816
8,346
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Nelxve
Baron Samedi
9
3 / 1 / 4
6,234
567
4,212
6,898
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
3 / 2 / 4
5,967
542
7,666
8,319
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
W
Cernunnos
Billybob9842
Cernunnos
2
0
3
3.5
W
1
1
2
2
L
Sun Wukong
CountCrackulaa
Sun Wukong
2
0
1
2.5
L
Ne Zha
KFALL-I
Ne Zha
0
5
2
0.2
W
Baron Samedi
Nelxve
Baron Samedi
3
1
4
5
W
Fenrir
3
2
4
2.5
L
Athena
0
3
1
0.17
L
2
2
1
1.25
L
Heimdallr
megaraddude
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
25,668
41,259
Taken
35,503
15,977
Mitigated
15,751
14,240
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,239
638
0
360
4,947
1,711
676
2,153
2,626
47,362
0
W
Cernunnos
Billybob9842
Cernunnos
4,735
2,364
0
3,381
6,993
2,363
1,080
981
6,012
0
36,787
W
5,816
1,314
0
3,584
8,346
4,883
0
63
8,283
0
43,557
L
Sun Wukong
CountCrackulaa
Sun Wukong
7,236
2,727
0
4,047
6,615
2,304
0
0
6,252
0
50,531
L
Ne Zha
KFALL-I
Ne Zha
623
177
0
3,946
11,000
3,467
0
720
10,280
0
29,762
W
Baron Samedi
Nelxve
Baron Samedi
4,212
926
431
3,660
6,898
3,671
0
3,237
3,593
24,935
0
W
Fenrir
7,666
1,786
0
2,978
8,319
3,123
0
1,712
6,519
0
33,561
L
Athena
4,044
1,617
0
1,946
9,652
4,970
0
2,299
7,291
12,701
0
L
4,426
1,214
0
2,660
7,590
2,941
32
3,050
4,540
30,869
0
L
Heimdallr
megaraddude
Heimdallr
4,358
1,664
0
1,641
6,402
2,295
0
1,382
5,020
0
22,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
29,779
281
Minions Killed
306
0
Camps Cleared
0
1,065,748
Distance Traveled
1,021,945
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,921
538
77
7
0
186,412
2
W
Cernunnos
5,771
525
69
6
0
205,119
1
W
Chaac
5,886
535
85
8
0
210,394
5
L
Sun Wukong
6,831
621
108
10
0
237,477
4
L
Ne Zha
5,284
480
61
6
0
195,474
0
W
Baron Samedi
6,234
567
16
1
0
175,373
1
W
Fenrir
5,967
542
59
5
0
244,647
3
L
Athena
4,904
446
18
2
0
234,952
2
L
Vulcan
5,520
502
65
6
0
200,161
0
L
Heimdallr
4,858
442
29
3
0
197,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role