Player Matchup

Set
Set
Asir Nyxx
Set
Level 63
God Stats
3W - 4L
1,747 SR
Queue Stats
181W - 194L
1,407 Elo+
Solo
Ymir
Ymir
BossAssassin569
Ymir
Level 127
God Stats
0W - 2L
1,232 SR
Queue Stats
22W - 20L
1,361 Elo+
Party 1
Khepri
Khepri
MacedonianAngel
Khepri
Level 126
God Stats
4W - 6L
1,510 SR
Queue Stats
34W - 44L
1,292 Elo+
Party 1
Skadi
Skadi
Slender20077
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,428 Elo+
Party 1
Olorun
Olorun
XF22RAPT0R
Olorun
Level 123
God Stats
2W - 3L
1,726 SR
Queue Stats
59W - 62L
1,427 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,383 Elo+

VS

Team Averages
Level 89
1,568 SR
1,396 Elo+
He Bo
He Bo
Gabmister07
He Bo
Level 85
God Stats
3W - 1L
1,830 SR
Queue Stats
136W - 140L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Tigre_Famozo
Sylvanus
Level 106
God Stats
3W - 4L
1,426 SR
Queue Stats
197W - 237L
1,421 Elo+
Party 2
Apollo
Apollo
majocorrali
Apollo
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 2
Ravana
Ravana
martincv456
Ravana
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 222L
1,437 Elo+
Party 2
Chronos
Chronos
shejaskills
Chronos
Level 88
God Stats
1W - 4L
1,582 SR
Queue Stats
81W - 116L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,939
594
4,096
6,696
4,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 0 / 1
5,066
507
3,362
7,780
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 0
5,178
518
2,852
6,018
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,102
510
3,532
4,596
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
XF22RAPT0R
Olorun
8
0 / 3 / 0
5,199
520
3,362
6,414
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,673
567
6,317
7,141
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Tigre_Famozo
Sylvanus
9
1 / 0 / 2
5,083
508
3,762
6,218
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
8
0 / 1 / 1
5,005
501
3,914
4,129
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
3 / 2 / 1
5,999
600
4,653
7,753
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
shejaskills
Chronos
11
1 / 1 / 0
6,403
640
3,352
6,367
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
0
1
0.5
W
1
0
2
2
L
0
0
0
0
L
1
1
0
1
W
Sylvanus
Tigre_Famozo
Sylvanus
1
0
2
2
L
Olorun
XF22RAPT0R
Olorun
0
3
0
0
W
Apollo
0
1
1
0.5
W
Ravana
3
2
1
1.75
W
Chronos
shejaskills
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
21,998
31,504
Taken
31,608
18,381
Mitigated
13,354
8,890
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,096
1,166
0
1,214
6,696
4,632
0
3,152
3,544
0
38,516
L
3,362
1,416
0
3,741
7,780
5,145
0
2,180
5,600
27,784
0
W
6,317
535
183
3,207
7,141
2,715
0
3,612
3,529
29,664
0
L
2,852
110
0
1,878
6,018
4,476
0
2,411
3,607
12,410
0
L
3,532
1,987
0
500
4,596
1,463
0
592
4,004
0
30,352
W
Sylvanus
Tigre_Famozo
Sylvanus
3,762
1,291
937
1,481
6,218
3,476
60
2,599
3,619
19,703
6,465
L
Olorun
XF22RAPT0R
Olorun
3,362
2,128
249
1,308
6,414
2,665
1,374
4,481
1,933
30,479
0
W
Apollo
3,914
1,883
0
1,128
4,129
1,297
208
906
3,223
0
30,264
W
Ravana
4,653
1,446
0
3,153
7,753
3,108
48
2,211
5,542
0
28,466
W
Chronos
shejaskills
Chronos
3,352
1,048
0
1,422
6,367
2,758
1,044
248
6,119
45,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
28,163
260
Minions Killed
283
0
Camps Cleared
0
913,231
Distance Traveled
914,448
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,939
594
85
9
0
177,869
1
L
Ymir
5,066
507
47
5
0
211,420
0
W
He Bo
5,673
567
49
5
0
181,429
0
L
Khepri
5,178
518
18
2
0
193,419
0
L
Skadi
5,102
510
56
6
0
155,185
0
W
Sylvanus
5,083
508
42
4
0
173,012
5
L
Olorun
5,199
520
54
5
0
175,338
1
W
Apollo
5,005
501
45
5
0
180,595
0
W
Ravana
5,999
600
58
6
0
199,075
2
W
Chronos
6,403
640
89
9
0
180,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role