Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BaniShin
Discordia
Level 129
God Stats
2W - 0L
1,678 SR
Queue Stats
56W - 31L
1,625 Elo+
Party 2
Chang'e
Chang'e
RammuSaysHi
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 30L
1,669 Elo+
Party 2
Fenrir
Fenrir
WaveWolf
Fenrir
Level 125
God Stats
2W - 0L
1,442 SR
Queue Stats
65W - 32L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jbob4mi
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,680 SR
Queue Stats
57W - 34L
1,569 Elo+
Party 2
Team Averages
Level 128
1,560 SR
1,599 Elo+

VS

Team Averages
Level 149
1,640 SR
1,579 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Oxiledeon
Xing Tian
Level 160
God Stats
5W - 4L
1,744 SR
Queue Stats
202W - 208L
1,594 Elo+
Party 1
Thanatos
Thanatos
PiercingErmine5
Thanatos
Level 122
God Stats
2W - 1L
1,852 SR
Queue Stats
126W - 119L
1,624 Elo+
Solo
Cthulhu
Cthulhu
UndoneSurvivor
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 155L
1,593 Elo+
Solo
Charybdis
Charybdis
ιѕαвєℓℓα
Charybdis
Level 160
God Stats
0W - 2L
1,602 SR
Queue Stats
215W - 223L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
4 / 4 / 17
11,562
771
10,418
28,898
26,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
BaniShin
Discordia
19
4 / 2 / 10
10,862
724
23,872
10,627
5,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
RammuSaysHi
Chang'e
17
2 / 4 / 17
10,401
693
12,935
16,023
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
WaveWolf
Fenrir
19
7 / 3 / 11
12,028
802
11,550
15,832
13,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
jbob4mi
Morgan Le Fay
19
6 / 5 / 16
11,827
788
24,087
18,346
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 5 / 11
9,520
635
11,550
20,832
24,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Oxiledeon
Xing Tian
17
2 / 3 / 8
10,840
723
13,553
22,408
27,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
18
9 / 6 / 3
11,059
737
15,405
17,468
13,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 8
10,996
733
18,855
21,565
27,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 4 / 11
9,782
652
11,585
14,560
7,467
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
23
Kills
16
18
Deaths
23
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
4
17
3.13
L
Sylvanus
 
Sylvanus
0
5
11
1.1
W
Discordia
BaniShin
Discordia
4
2
10
4.5
L
Xing Tian
Oxiledeon
Xing Tian
2
3
8
2
L
Thanatos
9
6
3
1.75
W
Chang'e
RammuSaysHi
Chang'e
2
4
17
2.63
L
4
5
8
1.6
W
Fenrir
WaveWolf
Fenrir
7
3
11
4.17
W
Morgan Le Fay
jbob4mi
Morgan Le Fay
6
5
16
2.8
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,862
Damage
70,948
89,726
Taken
96,833
61,451
Mitigated
99,945
41,184
Healing
40,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,418
2,220
4,226
10,563
28,898
26,460
709
11,042
17,640
0
14,244
L
Sylvanus
 
Sylvanus
11,550
3,248
11,285
6,783
20,832
24,902
756
14,548
6,284
23,520
0
W
Discordia
BaniShin
Discordia
23,872
1,620
192
1,211
10,627
5,370
2,206
4,903
5,724
52,545
0
L
Xing Tian
Oxiledeon
Xing Tian
13,553
416
736
3,726
22,408
27,071
119
13,756
8,652
21,924
0
L
Thanatos
15,405
3,198
0
7,406
17,468
13,160
841
10,371
7,097
0
26,921
W
Chang'e
RammuSaysHi
Chang'e
12,935
1,634
12,226
5,103
16,023
6,709
2,135
8,503
7,520
26,295
0
L
18,855
290
3,140
3,067
21,565
27,345
290
13,166
8,399
29,330
0
W
Fenrir
WaveWolf
Fenrir
11,550
3,101
1,012
3,196
15,832
13,728
400
8,855
6,761
0
15,155
W
Morgan Le Fay
jbob4mi
Morgan Le Fay
24,087
957
1,450
2,005
18,346
9,184
1,309
10,079
8,123
47,045
0
L
11,585
4,768
1,608
2,520
14,560
7,467
1,342
9,053
5,507
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
52,197
174
Minions Killed
158
0
Camps Cleared
0
1,429,631
Distance Traveled
1,371,775
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,562
771
7
0
0
292,944
0
L
Sylvanus
9,520
635
23
2
0
217,482
0
W
Discordia
10,862
724
71
5
0
252,634
3
L
Xing Tian
10,840
723
11
1
0
319,204
4
L
Thanatos
11,059
737
20
1
0
268,862
0
W
Chang'e
10,401
693
40
3
0
286,027
4
L
Cthulhu
10,996
733
34
2
0
301,476
2
W
Fenrir
12,028
802
5
0
0
315,007
2
W
Morgan Le Fay
11,827
788
51
3
0
283,019
0
L
Charybdis
9,782
652
70
5
0
264,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role