Player Matchup

Odin
Odin
PrototypeX5200
Odin
Level 108
God Stats
8W - 7L
1,485 SR
Queue Stats
438W - 396L
1,478 Elo+
Solo
Thoth
Thoth
RickyDD22
Thoth
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 227L
1,444 Elo+
Solo
Cabrakan
Cabrakan
SnayderHerrera
Cabrakan
Level 125
God Stats
3W - 3L
1,520 SR
Queue Stats
82W - 56L
1,607 Elo+
Solo
Ymir
Ymir
Spyros_Wrath
Ymir
Level 125
God Stats
0W - 3L
1,262 SR
Queue Stats
248W - 239L
1,557 Elo+
Solo
Neith
Neith
TOP-10-BOBOTES
Neith
Level 80
God Stats
30W - 38L
1,304 SR
Queue Stats
573W - 708L
1,378 Elo+
Solo
Team Averages
Level 111
1,414 SR
1,493 Elo+

VS

Team Averages
Level 90
1,621 SR
1,490 Elo+
Nu Wa
Nu Wa
DeathCoree_
Nu Wa
Level 111
God Stats
8W - 14L
1,482 SR
Queue Stats
246W - 276L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Dunn-om
Cabrakan
Level 86
God Stats
19W - 12L
1,681 SR
Queue Stats
150W - 145L
1,490 Elo+
Solo
Ymir
Ymir
JETSsince2009
Ymir
Level 71
God Stats
9W - 5L
1,748 SR
Queue Stats
48W - 41L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Jackoydude_
Erlang Shen
Level 120
God Stats
12W - 5L
1,771 SR
Queue Stats
333W - 320L
1,528 Elo+
Solo
Freya
Freya
Velincityz
Freya
Level 62
God Stats
2W - 2L
1,425 SR
Queue Stats
74W - 62L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,825
517
9,339
14,980
13,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
RickyDD22
Thoth
14
1 / 5 / 1
8,368
440
2,574
14,155
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
12
1 / 8 / 3
7,903
416
10,015
19,734
12,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
7,159
377
5,329
22,141
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
7,639
402
9,434
11,455
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
12,017
632
15,125
6,794
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Dunn-om
Cabrakan
15
8 / 3 / 6
9,840
518
11,433
12,800
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 8
9,722
512
8,219
13,177
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Jackoydude_
Erlang Shen
18
2 / 3 / 5
11,331
596
12,364
16,942
13,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
16
5 / 0 / 2
10,257
540
9,945
13,095
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
24
24
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Cabrakan
Dunn-om
Cabrakan
8
3
6
3.67
W
2
0
8
6
W
Erlang Shen
Jackoydude_
Erlang Shen
2
3
5
1.5
L
4
3
0
1.33
L
Thoth
RickyDD22
Thoth
1
5
1
0.3
L
Cabrakan
1
8
3
0.31
L
0
5
2
0.2
L
0
3
0
0
W
Freya
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
57,086
82,465
Taken
62,808
52,550
Mitigated
47,981
17,709
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,125
3,976
0
1,522
6,794
3,412
24
3,556
3,238
118,968
0
W
Cabrakan
Dunn-om
Cabrakan
11,433
1,164
0
4,094
12,800
9,944
22
6,219
6,581
59,337
0
W
8,219
1,325
0
1,987
13,177
15,231
0
4,177
9,000
43,377
0
W
Erlang Shen
Jackoydude_
Erlang Shen
12,364
7,024
0
8,335
16,942
13,512
1,077
1,536
15,406
0
92,486
L
9,339
3,602
0
4,119
14,980
13,774
543
2,012
12,968
0
77,113
L
Thoth
RickyDD22
Thoth
2,574
174
0
1,575
14,155
5,265
0
10,378
3,777
58,053
0
L
Cabrakan
10,015
1,648
0
3,344
19,734
12,487
0
10,639
9,095
54,851
0
L
5,329
1,449
311
2,705
22,141
16,427
0
13,996
7,745
25,611
0
L
9,434
3,974
684
4,971
11,455
4,597
98
6,959
4,158
0
69,349
W
Freya
9,945
2,985
0
9,812
13,095
5,882
409
2,915
10,180
87,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
53,167
468
Minions Killed
661
0
Camps Cleared
0
1,559,670
Distance Traveled
1,717,725
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,017
632
186
10
0
342,450
2
W
Cabrakan
9,840
518
82
4
0
333,576
4
W
Ymir
9,722
512
68
4
0
323,305
2
W
Erlang Shen
11,331
596
178
9
0
361,551
4
L
Odin
9,825
517
135
7
0
298,603
5
L
Thoth
8,368
440
103
5
0
337,510
2
L
Cabrakan
7,903
416
76
4
0
328,442
2
L
Ymir
7,159
377
45
2
0
289,349
1
L
Neith
7,639
402
109
6
0
305,766
3
W
Freya
10,257
540
147
8
0
356,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role