Player Matchup

Ganesha
Ganesha
Danny72
Ganesha
Level 144
God Stats
20W - 17L
1,698 SR
Queue Stats
345W - 315L
1,543 Elo+
Solo
Nemesis
Nemesis
DrillT00TH
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
HippieWizard1
Baron Samedi
Level 127
God Stats
1W - 0L
1,299 SR
Queue Stats
29W - 24L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Justlncredible5
Gilgamesh
Level 159
God Stats
5W - 2L
1,744 SR
Queue Stats
136W - 111L
1,587 Elo+
Party 2
Izanami
Izanami
Mooken Tooken
Izanami
Level 159
God Stats
8W - 3L
1,608 SR
Queue Stats
150W - 131L
1,585 Elo+
Party 2
Team Averages
Level 143
1,570 SR
1,563 Elo+

VS

Team Averages
Level 141
1,450 SR
1,531 Elo+
Chaac
Chaac
FlamingH3ll
Chaac
Level 146
God Stats
3W - 4L
1,642 SR
Queue Stats
209W - 201L
1,542 Elo+
Solo
Neith
Neith
I3_U_T_C_H_3_IR
Neith
Level 159
God Stats
1W - 8L
1,329 SR
Queue Stats
704W - 738L
1,492 Elo+
Solo
Vulcan
Vulcan
InfamouzFingers
Vulcan
Level 105
God Stats
1W - 5L
1,368 SR
Queue Stats
94W - 89L
1,559 Elo+
Solo
Ah Puch
Ah Puch
guyyyyyyyyy
Ah Puch
Level 155
God Stats
2W - 3L
1,539 SR
Queue Stats
16W - 14L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
illydotcom
Kuzenbo
Level 138
God Stats
8W - 17L
1,374 SR
Queue Stats
121W - 133L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danny72
Ganesha
14
0 / 0 / 10
7,804
780
5,447
11,578
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
DrillT00TH
Nemesis
14
2 / 1 / 10
7,826
783
8,224
9,880
4,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HippieWizard1
Baron Samedi
15
6 / 2 / 4
7,986
799
9,850
9,598
5,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Justlncredible5
Gilgamesh
14
6 / 1 / 7
7,891
789
8,779
14,502
14,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
15
2 / 1 / 7
7,725
773
7,250
7,774
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,257
726
8,692
9,767
5,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,122
712
6,195
8,542
3,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 2
7,251
725
13,322
8,916
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
guyyyyyyyyy
Ah Puch
13
0 / 2 / 3
6,782
678
9,597
7,905
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
illydotcom
Kuzenbo
12
1 / 3 / 2
6,732
673
5,759
12,242
13,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
16
Kills
5
5
Deaths
16
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Danny72
Ganesha
0
0
10
5
W
Nemesis
DrillT00TH
Nemesis
2
1
10
7
L
0
2
4
1
W
Baron Samedi
HippieWizard1
Baron Samedi
6
2
4
4
L
2
4
1
0.63
L
2
5
2
0.6
W
Gilgamesh
Justlncredible5
Gilgamesh
6
1
7
9.5
W
Izanami
2
1
7
5.5
L
Ah Puch
guyyyyyyyyy
Ah Puch
0
2
3
0.75
L
Kuzenbo
illydotcom
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
43,565
53,332
Taken
47,372
39,362
Mitigated
31,950
13,821
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Danny72
Ganesha
5,447
103
0
3,330
11,578
10,964
0
6,130
5,298
20,817
0
W
Nemesis
DrillT00TH
Nemesis
8,224
3,160
0
3,036
9,880
4,743
89
3,990
5,758
0
21,717
L
8,692
689
0
4,224
9,767
5,751
0
1,898
7,869
0
32,468
W
Baron Samedi
HippieWizard1
Baron Samedi
9,850
693
1,914
2,781
9,598
5,755
0
6,266
3,194
19,373
0
L
6,195
2,747
0
1,040
8,542
3,845
0
2,918
5,624
0
23,059
L
13,322
4,704
0
900
8,916
4,052
0
2,388
6,528
26,794
0
W
Gilgamesh
Justlncredible5
Gilgamesh
8,779
1,961
0
2,051
14,502
14,286
0
7,018
7,282
0
18,412
W
Izanami
7,250
5,910
0
709
7,774
3,614
1,535
4,521
3,122
0
36,691
L
Ah Puch
guyyyyyyyyy
Ah Puch
9,597
510
0
2,902
7,905
5,091
0
3,240
4,665
25,892
0
L
Kuzenbo
illydotcom
Kuzenbo
5,759
2,976
0
942
12,242
13,211
0
4,853
7,389
8,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
35,144
212
Minions Killed
183
0
Camps Cleared
0
1,058,926
Distance Traveled
1,017,822
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,804
780
7
1
0
213,001
6
W
Nemesis
7,826
783
38
4
0
243,612
1
L
Chaac
7,257
726
71
7
0
233,725
5
W
Baron Samedi
7,986
799
39
4
0
199,857
0
L
Neith
7,122
712
36
4
0
173,921
4
L
Vulcan
7,251
725
34
3
0
207,283
0
W
Gilgamesh
7,891
789
19
2
0
218,991
1
W
Izanami
7,725
773
109
11
0
183,465
3
L
Ah Puch
6,782
678
34
3
0
186,264
2
L
Kuzenbo
6,732
673
8
1
0
216,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role