Player Matchup

Aphrodite
Aphrodite
Jabzzyyy
Aphrodite
Level 84
God Stats
5W - 2L
1,632 SR
Queue Stats
460W - 417L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
PHENIXGaming
Cthulhu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 56L
1,614 Elo+
Party 1
Arachne
Arachne
Xobliam
Arachne
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,457 Elo+
Solo
Tiamat
Tiamat
ickywoodz31
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 83L
1,543 Elo+
Solo
Bakasura
Bakasura
shepardr88
Bakasura
Level 109
God Stats
3W - 3L
1,717 SR
Queue Stats
501W - 513L
1,479 Elo+
Solo
Team Averages
Level 86
1,570 SR
1,529 Elo+

VS

Team Averages
Level 89
1,431 SR
1,492 Elo+
Agni
Agni
AidsAdvocate
Agni
Level 136
God Stats
0W - 1L
1,107 SR
Queue Stats
6W - 6L
1,565 Elo+
Solo
Cabrakan
Cabrakan
IronBerserker
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
LachsSalmon
Khepri
Level 107
God Stats
5W - 3L
1,730 SR
Queue Stats
415W - 409L
1,550 Elo+
Solo
Hel
Hel
benada18
Hel
Level 160
God Stats
0W - 6L
1,319 SR
Queue Stats
317W - 369L
1,529 Elo+
Solo
Fafnir
Fafnir
ydyjj
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jabzzyyy
Aphrodite
19
2 / 1 / 12
10,659
711
12,053
13,523
8,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
PHENIXGaming
Cthulhu
19
2 / 3 / 18
11,286
752
26,059
36,917
30,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Xobliam
Arachne
18
9 / 3 / 6
11,262
751
19,819
20,125
10,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
4 / 1 / 11
11,132
742
14,126
11,655
9,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
shepardr88
Bakasura
19
7 / 3 / 12
12,290
819
16,666
19,722
16,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
10,981
732
26,209
13,087
8,126
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IronBerserker
Cabrakan
17
3 / 7 / 6
10,714
714
12,084
24,338
38,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
2 / 3 / 5
10,117
674
12,778
19,014
26,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 5 / 4
8,432
562
11,767
17,143
13,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ydyjj
Fafnir
16
0 / 5 / 7
9,234
616
11,137
23,465
35,889
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
24
Kills
10
11
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Cabrakan
IronBerserker
Cabrakan
3
7
6
0.86
W
Aphrodite
Jabzzyyy
Aphrodite
2
1
12
8
L
Khepri
2
3
5
1.5
W
Cthulhu
PHENIXGaming
Cthulhu
2
3
18
3.67
W
Arachne
Xobliam
Arachne
9
3
6
4
L
1
5
4
0.6
W
Tiamat
4
1
11
9.5
W
Bakasura
shepardr88
Bakasura
7
3
12
4.33
L
Fafnir
ydyjj
Fafnir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,723
Damage
73,975
101,942
Taken
97,047
75,921
Mitigated
123,021
61,789
Healing
28,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,209
1,424
677
2,134
13,087
8,126
0
7,307
4,712
56,698
0
L
Cabrakan
IronBerserker
Cabrakan
12,084
1,682
338
1,503
24,338
38,383
0
12,459
9,357
18,985
0
W
Aphrodite
Jabzzyyy
Aphrodite
12,053
1,125
17,350
8,869
13,523
8,571
963
10,855
2,430
28,072
0
L
Khepri
12,778
1,495
1,436
1,926
19,014
26,656
0
8,985
8,787
27,619
0
W
Cthulhu
PHENIXGaming
Cthulhu
26,059
2,191
4,601
13,343
36,917
30,492
409
25,573
10,814
43,765
0
W
Arachne
Xobliam
Arachne
19,819
9,447
1,065
7,653
20,125
10,723
2,034
15,887
3,956
0
24,422
L
11,767
1,426
8,225
5,946
17,143
13,967
0
9,450
6,042
16,889
0
W
Tiamat
14,126
722
546
2,608
11,655
9,393
1,331
8,784
2,800
29,807
0
W
Bakasura
shepardr88
Bakasura
16,666
7,950
1,533
4,221
19,722
16,742
1,601
11,433
7,967
0
18,998
L
Fafnir
ydyjj
Fafnir
11,137
4,785
2,098
4,148
23,465
35,889
0
11,411
9,715
21,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
49,478
176
Minions Killed
182
0
Camps Cleared
0
1,487,548
Distance Traveled
1,318,307
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,981
732
105
7
0
264,968
0
L
Cabrakan
10,714
714
22
1
0
264,888
0
W
Aphrodite
10,659
711
33
2
0
319,274
0
L
Khepri
10,117
674
24
2
0
283,786
4
W
Cthulhu
11,286
752
48
3
0
291,072
0
W
Arachne
11,262
751
13
1
0
287,609
0
L
Hel
8,432
562
14
1
0
244,870
1
W
Tiamat
11,132
742
44
3
0
296,526
0
W
Bakasura
12,290
819
38
3
0
293,067
2
L
Fafnir
9,234
616
17
1
0
259,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role