Player Matchup

Erlang Shen
Erlang Shen
AveranGaming
Erlang Shen
Level 96
God Stats
12W - 7L
1,674 SR
Queue Stats
43W - 31L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
Jonah0529
Nu Wa
Level 141
God Stats
5W - 2L
1,686 SR
Queue Stats
190W - 191L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
Maelthael24
Cabrakan
Level 146
God Stats
84W - 60L
1,607 SR
Queue Stats
131W - 116L
1,556 Elo+
Party 3
Lancelot
Lancelot
PARKER15BALL
Lancelot
Level 110
God Stats
4W - 1L
1,920 SR
Queue Stats
252W - 249L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
Redburner321
Danzaburou
Level 147
God Stats
4W - 5L
1,305 SR
Queue Stats
92W - 95L
1,535 Elo+
Party 3
Team Averages
Level 128
1,638 SR
1,599 Elo+

VS

Team Averages
Level 110
1,524 SR
1,564 Elo+
Cthulhu
Cthulhu
BigDaddyShlem
Cthulhu
Level 106
God Stats
12W - 8L
1,666 SR
Queue Stats
95W - 63L
1,663 Elo+
Party 2
Nike
Nike
Helquin
Nike
Level 158
God Stats
2W - 3L
1,459 SR
Queue Stats
253W - 270L
1,539 Elo+
Solo
Agni
Agni
OhNoSpaghetiBro
Agni
Level 65
God Stats
5W - 5L
1,491 SR
Queue Stats
59W - 67L
1,437 Elo+
Solo
Thanatos
Thanatos
OpTicSlimShady
Thanatos
Level 98
God Stats
65W - 43L
1,643 SR
Queue Stats
108W - 72L
1,640 Elo+
Party 2
Neith
Neith
SxyFaceV8
Neith
Level 121
God Stats
3W - 6L
1,363 SR
Queue Stats
244W - 260L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AveranGaming
Erlang Shen
13
1 / 0 / 4
7,153
715
2,496
8,430
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Jonah0529
Nu Wa
15
2 / 0 / 2
8,035
804
7,546
3,922
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Maelthael24
Cabrakan
14
2 / 1 / 4
7,312
731
4,620
5,653
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
PARKER15BALL
Lancelot
13
1 / 0 / 3
6,973
697
7,221
6,551
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Redburner321
Danzaburou
14
4 / 0 / 2
7,895
790
5,248
5,652
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 1
6,328
633
1,741
4,736
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Helquin
Nike
12
0 / 1 / 0
6,605
661
3,508
9,454
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 0
6,817
682
7,105
6,431
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
0 / 2 / 1
6,641
664
3,076
6,239
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SxyFaceV8
Neith
14
1 / 3 / 0
7,227
723
5,419
6,365
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AveranGaming
Erlang Shen
1
0
4
3
L
Cthulhu
0
1
1
0.5
L
Nike
Helquin
Nike
0
1
0
0
W
Nu Wa
Jonah0529
Nu Wa
2
0
2
3
W
Cabrakan
Maelthael24
Cabrakan
2
1
4
4
L
0
3
0
0
L
Thanatos
0
2
1
0.25
W
Lancelot
PARKER15BALL
Lancelot
1
0
3
2.5
W
Danzaburou
Redburner321
Danzaburou
4
0
2
5
L
Neith
SxyFaceV8
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,131
Damage
20,849
30,208
Taken
33,225
16,870
Mitigated
18,324
4,318
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AveranGaming
Erlang Shen
2,496
1,063
0
1,587
8,430
6,141
507
1,800
6,545
0
13,124
L
Cthulhu
1,741
193
0
422
4,736
2,622
0
2,095
2,467
7,299
0
L
Nike
Helquin
Nike
3,508
50
0
3,527
9,454
6,962
0
1,976
7,170
0
21,549
W
Nu Wa
Jonah0529
Nu Wa
7,546
1,580
0
581
3,922
1,477
312
360
3,417
32,254
0
W
Cabrakan
Maelthael24
Cabrakan
4,620
555
0
376
5,653
3,679
0
2,873
2,668
18,670
0
L
7,105
381
0
534
6,431
2,588
86
2,382
3,873
28,558
0
L
Thanatos
3,076
302
0
3,588
6,239
2,762
59
2,838
3,129
0
15,356
W
Lancelot
PARKER15BALL
Lancelot
7,221
1,235
0
828
6,551
3,053
255
1,652
4,645
0
20,146
W
Danzaburou
Redburner321
Danzaburou
5,248
1,642
0
946
5,652
2,520
276
1,940
3,647
0
27,143
L
Neith
SxyFaceV8
Neith
5,419
2,112
0
1,064
6,365
3,390
0
1,793
4,420
0
26,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
33,618
236
Minions Killed
197
0
Camps Cleared
0
1,064,666
Distance Traveled
985,499
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,153
715
37
4
0
224,550
0
L
Cthulhu
6,328
633
21
2
0
150,937
2
L
Nike
6,605
661
41
4
0
210,726
1
W
Nu Wa
8,035
804
73
7
0
193,783
0
W
Cabrakan
7,312
731
38
4
0
194,700
0
L
Agni
6,817
682
49
5
0
204,199
0
L
Thanatos
6,641
664
34
3
0
236,410
3
W
Lancelot
6,973
697
31
3
0
245,490
0
W
Danzaburou
7,895
790
57
6
0
206,143
1
L
Neith
7,227
723
52
5
0
183,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role