Player Matchup

Poseidon
Poseidon
BEDMITE
Poseidon
Level 29
God Stats
1W - 0L
1,847 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 1
Tyr
Tyr
InertiaSenpai
Tyr
Level 152
God Stats
2W - 0L
1,339 SR
Queue Stats
13W - 11L
1,389 Elo+
Party 1
Nemesis
Nemesis
wisdomorwar
Nemesis
Level 158
God Stats
1W - 0L
1,659 SR
Queue Stats
22W - 19L
1,530 Elo+
Party 1
Team Averages
Level 113
1,615 SR
1,483 Elo+

VS

Team Averages
Level 69
1,504 SR
1,279 Elo+
Zeus
Zeus
Charizard4
Zeus
Level 33
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 16L
1,165 Elo+
Party 2
Erlang Shen
Erlang Shen
HallowedJoker56
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,165 Elo+
Party 2
Medusa
Medusa
S4INTICARUS
Medusa
Level 105
God Stats
5W - 2L
1,753 SR
Queue Stats
43W - 51L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BEDMITE
Poseidon
14
13 / 1 / 5
9,355
936
15,574
6,372
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 16
8,709
871
6,423
6,385
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
wisdomorwar
Nemesis
12
4 / 0 / 14
8,881
888
6,912
10,303
10,958
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,379
638
3,792
10,165
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
HallowedJoker56
Erlang Shen
9
0 / 4 / 0
5,648
565
2,443
8,691
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
9
0 / 9 / 0
5,503
550
5,518
12,797
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
21
Kills
1
1
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BEDMITE
Poseidon
13
1
5
15.5
L
1
8
0
0.13
L
Erlang Shen
HallowedJoker56
Erlang Shen
0
4
0
0
W
4
0
16
12
L
Medusa
0
9
0
0
W
Nemesis
wisdomorwar
Nemesis
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
11,753
23,060
Taken
31,653
18,881
Mitigated
13,714
7,624
Healing
1,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BEDMITE
Poseidon
15,574
2,195
0
561
6,372
2,477
1,105
1,555
4,817
48,613
0
L
3,792
902
0
228
10,165
3,816
0
5,812
4,353
8,451
0
L
Erlang Shen
HallowedJoker56
Erlang Shen
2,443
691
0
416
8,691
4,013
0
4,282
4,409
0
10,518
W
6,423
800
0
2,813
6,385
5,446
124
430
5,955
0
15,428
L
Medusa
5,518
2,294
0
522
12,797
5,885
0
5,643
7,154
0
15,565
W
Nemesis
wisdomorwar
Nemesis
6,912
2,993
113
4,137
10,303
10,958
821
2,040
8,263
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
17,530
105
Minions Killed
54
8
Camps Cleared
1
644,681
Distance Traveled
425,128
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,355
936
71
7
5
202,623
1
L
Zeus
6,379
638
15
2
0
131,178
0
L
Erlang Shen
5,648
565
17
2
0
160,437
0
W
Tyr
8,709
871
21
2
3
230,491
3
L
Medusa
5,503
550
22
2
1
133,513
5
W
Nemesis
8,881
888
13
1
0
211,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role