Player Matchup

Nike
Nike
EsT Breeze
Nike
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 9L
1,222 Elo+
Party 2
Neith
Neith
MattedColt4
Neith
Level 48
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 23L
1,242 Elo+
Party 2
Kukulkan
Kukulkan
RSG DEATH XI
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 2
Ares
Ares
TheCavemanLogic
Ares
Level 23
God Stats
3W - 4L
1,461 SR
Queue Stats
62W - 76L
1,325 Elo+
Party 1
Fenrir
Fenrir
smp_bigbird
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 286L
1,366 Elo+
Party 1
Team Averages
Level 35
1,456 SR
1,289 Elo+

VS

Team Averages
Level 65
1,515 SR
1,422 Elo+
Rama
Rama
Brrickfrog
Rama
Level 33
God Stats
22W - 16L
1,493 SR
Queue Stats
28W - 27L
1,422 Elo+
Party 3
Bastet
Bastet
DarthMaulllyWop
Bastet
Level 79
God Stats
125W - 126L
1,482 SR
Queue Stats
161W - 192L
1,401 Elo+
Party 3
Bellona
Bellona
MrMeseeks13
Bellona
Level 123
God Stats
6W - 7L
1,411 SR
Queue Stats
171W - 200L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
Tacoboi144820
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 135L
1,376 Elo+
Solo
Merlin
Merlin
brazyalan
Merlin
Level 48
God Stats
2W - 0L
1,687 SR
Queue Stats
57W - 53L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
11,456
1,041
8,165
28,719
24,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 5 / 3
12,216
1,111
11,547
16,113
7,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
RSG DEATH XI
Kukulkan
16
0 / 1 / 4
10,601
964
14,076
9,749
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 2
10,468
952
2,112
21,127
30,293
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
16
0 / 11 / 5
10,668
970
11,187
27,260
19,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

84

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 16
12,124
1,102
12,111
7,609
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 15
11,649
1,059
9,450
5,403
2,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MrMeseeks13
Bellona
18
4 / 1 / 19
12,154
1,105
12,928
14,269
20,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Tacoboi144820
Danzaburou
18
6 / 3 / 15
12,451
1,132
20,505
12,762
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
brazyalan
Merlin
19
7 / 2 / 18
13,109
1,192
42,846
10,661
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
7
Kills
28
28
Deaths
7
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
W
5
1
15
12.5
L
3
3
3
1.5
L
3
5
3
0.9
W
Bellona
MrMeseeks13
Bellona
4
1
19
13.5
L
Kukulkan
RSG DEATH XI
Kukulkan
0
1
4
2
W
Danzaburou
Tacoboi144820
Danzaburou
6
3
15
4.5
L
1
8
2
0.25
W
Merlin
brazyalan
Merlin
7
2
18
8
L
Fenrir
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
97,840
102,968
Taken
50,704
85,981
Mitigated
40,782
5,974
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,111
10,554
605
1,262
7,609
4,119
0
3,416
4,150
0
29,947
W
9,450
2,816
0
785
5,403
2,760
0
1,839
3,564
0
16,938
L
8,165
1,351
0
500
28,719
24,557
0
14,977
13,742
0
21,501
L
11,547
1,985
797
1,825
16,113
7,297
0
7,949
8,164
0
44,416
W
Bellona
MrMeseeks13
Bellona
12,928
3,805
0
511
14,269
20,738
0
4,040
10,083
0
27,581
L
Kukulkan
RSG DEATH XI
Kukulkan
14,076
2,557
0
312
9,749
4,146
0
5,049
4,700
33,058
0
W
Danzaburou
Tacoboi144820
Danzaburou
20,505
9,919
0
2,818
12,762
7,285
0
2,985
9,480
0
39,524
L
2,112
115
0
0
21,127
30,293
0
8,619
12,508
10,843
0
W
Merlin
brazyalan
Merlin
42,846
2,463
0
250
10,661
5,880
0
3,908
6,439
68,127
0
L
Fenrir
11,187
1,908
446
2,094
27,260
19,688
0
6,252
21,008
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,409
Gold Earned
61,487
212
Minions Killed
205
7
Camps Cleared
5
922,284
Distance Traveled
1,058,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,124
1,102
53
5
0
198,967
1
W
Bastet
11,649
1,059
15
1
2
232,154
0
L
Nike
11,456
1,041
46
4
1
175,524
0
L
Neith
12,216
1,111
74
7
5
204,269
1
W
Bellona
12,154
1,105
29
3
0
223,129
0
L
Kukulkan
10,601
964
52
5
0
198,411
0
W
Danzaburou
12,451
1,132
47
4
1
200,871
0
L
Ares
10,468
952
15
1
0
156,743
0
W
Merlin
13,109
1,192
61
6
2
202,967
0
L
Fenrir
10,668
970
25
2
1
187,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role