Player Matchup

Anhur
Anhur
Gr8whitesharkk
Anhur
Level 129
God Stats
6W - 5L
1,607 SR
Queue Stats
28W - 24L
1,618 Elo+
Solo
Nox
Nox
Herobrice
Nox
Level 128
God Stats
1W - 1L
1,314 SR
Queue Stats
103W - 131L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
ResNullius
Kuzenbo
Level 68
God Stats
3W - 1L
1,445 SR
Queue Stats
72W - 89L
1,455 Elo+
Party 2
Team Averages
Level 108
1,455 SR
1,509 Elo+

VS

Team Averages
Level 51
1,398 SR
1,472 Elo+
Hachiman
Hachiman
JorgeMulo
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,477 Elo+
Party 1
Janus
Janus
Resis235
Janus
Level 38
God Stats
2W - 5L
1,437 SR
Queue Stats
24W - 32L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
vitingo98
Cthulhu
Level 66
God Stats
1W - 2L
1,256 SR
Queue Stats
36W - 54L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 6
8,910
990
15,586
9,144
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 12
8,411
935
8,856
7,235
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
ResNullius
Kuzenbo
12
1 / 0 / 12
7,674
853
4,440
8,988
10,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JorgeMulo
Hachiman
10
0 / 6 / 1
6,019
669
5,517
8,561
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Resis235
Janus
9
0 / 7 / 0
5,710
634
6,169
8,814
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vitingo98
Cthulhu
9
1 / 4 / 0
6,557
729
5,661
15,332
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
5
1
12
11
L
Hachiman
JorgeMulo
Hachiman
0
6
1
0.08
W
Kuzenbo
ResNullius
Kuzenbo
1
0
12
7
L
Janus
Resis235
Janus
0
7
0
0
L
Cthulhu
vitingo98
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
17,347
25,367
Taken
32,707
18,578
Mitigated
18,463
7,651
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,586
8,924
0
3,892
9,144
4,329
1,358
4,596
4,416
0
42,628
W
8,856
661
0
1,248
7,235
3,542
280
2,800
4,322
35,581
0
L
Hachiman
JorgeMulo
Hachiman
5,517
3,055
0
443
8,561
3,611
0
3,182
5,379
0
15,493
W
Kuzenbo
ResNullius
Kuzenbo
4,440
2,324
255
2,256
8,988
10,707
234
4,238
4,486
8,680
0
L
Janus
Resis235
Janus
6,169
392
0
250
8,814
2,616
0
3,461
5,353
20,324
0
L
Cthulhu
vitingo98
Cthulhu
5,661
1,003
268
1,582
15,332
12,236
0
6,785
8,547
14,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
18,286
115
Minions Killed
94
6
Camps Cleared
1
545,944
Distance Traveled
501,984
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,910
990
41
5
3
187,263
4
W
Nox
8,411
935
67
7
3
167,399
0
L
Hachiman
6,019
669
30
3
0
152,969
0
W
Kuzenbo
7,674
853
7
1
0
191,282
1
L
Janus
5,710
634
44
5
1
176,695
3
L
Cthulhu
6,557
729
20
2
0
172,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role