Player Matchup

Arachne
Arachne
Abrice1994
Arachne
Level 34
God Stats
2W - 3L
1,467 SR
Queue Stats
86W - 106L
1,395 Elo+
Party 2
Neith
Neith
DualGhost4557
Neith
Level 78
God Stats
1W - 1L
1,514 SR
Queue Stats
24W - 28L
1,464 Elo+
Solo
Sobek
Sobek
Heilung666
Sobek
Level 52
God Stats
4W - 2L
1,718 SR
Queue Stats
94W - 110L
1,432 Elo+
Solo
Sylvanus
Sylvanus
damoneymaker2134
Sylvanus
Level 87
God Stats
3W - 1L
1,282 SR
Queue Stats
177W - 200L
1,464 Elo+
Solo
Thoth
Thoth
muffinslayer49
Thoth
Level 103
God Stats
2W - 3L
1,556 SR
Queue Stats
281W - 312L
1,415 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,434 Elo+

VS

Team Averages
Level 124
1,490 SR
1,465 Elo+
Nemesis
Nemesis
ByrneBlood
Nemesis
Level 127
God Stats
1W - 0L
1,664 SR
Queue Stats
34W - 38L
1,426 Elo+
Party 1
Sol
Sol
Danielomar22
Sol
Level 143
God Stats
3W - 3L
1,470 SR
Queue Stats
192W - 209L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
M_iNRiZz--
Amaterasu
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 1
Thor
Thor
XboxFUMBLES
Thor
Level 89
God Stats
7W - 7L
1,315 SR
Queue Stats
298W - 328L
1,460 Elo+
Solo
Terra
Terra
xRaiimoonx
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abrice1994
Arachne
16
7 / 6 / 10
10,392
742
12,821
22,090
13,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 10
9,753
697
19,883
15,613
9,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
16
3 / 6 / 7
9,496
678
11,576
28,715
34,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 10
9,846
703
11,570
25,721
33,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 13
10,718
766
18,894
12,465
6,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByrneBlood
Nemesis
14
1 / 7 / 14
10,227
731
15,833
22,099
15,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 16
11,201
800
27,464
14,978
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
M_iNRiZz--
Amaterasu
18
4 / 6 / 13
11,545
825
12,990
23,187
22,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 5 / 12
11,761
840
16,089
12,987
6,699
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
18
3 / 3 / 10
10,966
783
12,153
20,874
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
87
22
Kills
22
23
Deaths
23
50
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
Abrice1994
Arachne
7
6
10
2
W
Nemesis
ByrneBlood
Nemesis
1
7
14
1.14
W
5
2
16
6.5
L
4
3
10
3
L
Sobek
3
6
7
1.08
W
Amaterasu
M_iNRiZz--
Amaterasu
4
6
13
1.75
W
9
5
12
3
L
4
5
10
1.8
L
4
3
13
3.5
W
Terra
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,744
Damage
84,529
104,604
Taken
94,125
98,864
Mitigated
74,310
35,213
Healing
42,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Abrice1994
Arachne
12,821
6,181
1,530
4,634
22,090
13,981
166
9,601
12,489
0
16,826
W
Nemesis
ByrneBlood
Nemesis
15,833
7,058
3,298
4,037
22,099
15,349
0
10,730
11,369
0
22,548
W
27,464
12,760
500
6,346
14,978
8,154
3,588
7,341
7,637
50,856
6,432
L
19,883
7,787
812
3,052
15,613
9,753
742
5,296
10,317
0
34,469
L
Sobek
11,576
921
1,649
6,014
28,715
34,973
142
10,060
18,655
20,343
0
W
Amaterasu
M_iNRiZz--
Amaterasu
12,990
7,057
2,988
6,254
23,187
22,714
911
8,860
14,327
0
24,421
W
16,089
3,774
1,676
758
12,987
6,699
2,109
6,092
6,895
0
23,950
L
11,570
4,129
6,491
6,350
25,721
33,779
729
7,686
18,035
18,330
0
L
18,894
2,170
2,552
2,129
12,465
6,378
609
3,464
9,001
39,995
0
W
Terra
12,153
476
7,993
8,427
20,874
21,394
756
9,017
11,857
28,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
55,700
123
Minions Killed
165
0
Camps Cleared
0
1,119,765
Distance Traveled
1,202,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,392
742
7
1
0
228,293
3
W
Nemesis
10,227
731
15
1
0
252,888
3
W
Sol
11,201
800
60
4
0
228,366
0
L
Neith
9,753
697
31
2
0
215,783
1
L
Sobek
9,496
678
17
1
0
229,898
0
W
Amaterasu
11,545
825
32
2
0
210,982
0
W
Thor
11,761
840
18
1
0
246,221
0
L
Sylvanus
9,846
703
14
1
0
207,534
0
L
Thoth
10,718
766
54
4
0
238,257
1
W
Terra
10,966
783
40
3
0
263,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role