Player Matchup

Janus
Janus
DjonesDaGod
Janus
Level 144
God Stats
9W - 8L
1,485 SR
Queue Stats
362W - 373L
1,478 Elo+
Solo
Fenrir
Fenrir
Jmoe
Fenrir
Level 96
God Stats
2W - 0L
1,756 SR
Queue Stats
59W - 73L
1,515 Elo+
Solo
Skadi
Skadi
MrTinMan33
Skadi
Level 101
God Stats
2W - 1L
1,552 SR
Queue Stats
26W - 28L
1,497 Elo+
Party 1
Anubis
Anubis
avenater999888
Anubis
Level 122
God Stats
2W - 2L
1,160 SR
Queue Stats
101W - 96L
1,542 Elo+
Party 1
Medusa
Medusa
dre_108
Medusa
Level 144
God Stats
1W - 0L
1,313 SR
Queue Stats
18W - 26L
1,476 Elo+
Party 1
Team Averages
Level 121
1,453 SR
1,502 Elo+

VS

Team Averages
Level 112
1,492 SR
1,375 Elo+
Hercules
Hercules
GeneralGoose251
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
GrimCoronet7527
Sun Wukong
Level 66
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 2
Thoth
Thoth
Rulo4428
Thoth
Level 110
God Stats
0W - 1L
1,724 SR
Queue Stats
7W - 13L
1,381 Elo+
Party 2
Janus
Janus
Swiftly
Janus
Level 102
God Stats
0W - 4L
1,285 SR
Queue Stats
276W - 271L
1,493 Elo+
Solo
Ganesha
Ganesha
Vawen2282
Ganesha
Level 125
God Stats
1W - 2L
1,319 SR
Queue Stats
6W - 16L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
13,767
765
23,312
11,946
6,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Jmoe
Fenrir
20
11 / 5 / 21
14,309
795
17,624
22,913
15,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
20
6 / 6 / 21
13,148
730
23,378
18,480
7,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 5 / 17
15,060
837
20,578
23,594
13,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
dre_108
Medusa
20
8 / 8 / 18
13,441
747
28,013
20,081
9,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
12 / 6 / 12
14,292
794
14,240
37,735
51,633
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
GrimCoronet7527
Sun Wukong
19
7 / 9 / 7
12,227
679
20,042
29,546
23,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Rulo4428
Thoth
19
5 / 12 / 8
12,472
693
9,835
19,538
8,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Swiftly
Janus
20
4 / 7 / 9
12,779
710
21,209
17,741
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Vawen2282
Ganesha
19
0 / 7 / 18
11,056
614
14,957
22,455
11,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
82
41
Kills
28
28
Deaths
41
92
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
L
Hercules
12
6
12
3
L
Sun Wukong
GrimCoronet7527
Sun Wukong
7
9
7
1.17
W
Fenrir
Jmoe
Fenrir
11
5
21
4.3
W
Skadi
6
6
21
2.75
L
Thoth
Rulo4428
Thoth
5
12
8
0.75
L
Janus
Swiftly
Janus
4
7
9
1.21
L
Ganesha
Vawen2282
Ganesha
0
7
18
1.29
W
9
5
17
3.5
W
Medusa
dre_108
Medusa
8
8
18
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,905
Damage
80,283
97,014
Taken
127,015
52,721
Mitigated
102,506
33,984
Healing
40,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,312
947
1,481
1,460
11,946
6,304
874
5,865
5,911
42,764
0
L
Hercules
14,240
2,551
1,736
17,829
37,735
51,633
238
11,567
26,168
0
24,845
L
Sun Wukong
GrimCoronet7527
Sun Wukong
20,042
3,534
1,168
8,534
29,546
23,624
660
7,675
21,871
0
33,483
W
Fenrir
Jmoe
Fenrir
17,624
3,629
1,985
7,695
22,913
15,892
384
6,749
15,938
0
25,474
W
Skadi
23,378
10,966
1,976
3,551
18,480
7,341
3,937
9,769
8,565
0
37,180
L
Thoth
Rulo4428
Thoth
9,835
574
454
1,200
19,538
8,043
1,027
6,663
12,875
22,654
0
L
Janus
Swiftly
Janus
21,209
364
743
3,581
17,741
7,341
80
6,735
11,006
43,012
0
L
Ganesha
Vawen2282
Ganesha
14,957
428
1,936
2,986
22,455
11,865
0
11,250
11,205
36,728
0
W
20,578
261
1,574
11,240
23,594
13,834
1,386
13,942
9,461
51,289
0
W
Medusa
dre_108
Medusa
28,013
11,137
713
2,309
20,081
9,350
1,414
8,584
11,138
0
54,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,725
Gold Earned
62,826
202
Minions Killed
181
0
Camps Cleared
0
1,638,449
Distance Traveled
1,503,563
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,767
765
51
3
0
335,997
0
L
Hercules
14,292
794
40
2
0
322,297
0
L
Sun Wukong
12,227
679
41
2
0
302,940
1
W
Fenrir
14,309
795
12
1
0
348,990
0
W
Skadi
13,148
730
27
2
0
323,953
0
L
Thoth
12,472
693
35
2
0
266,389
0
L
Janus
12,779
710
63
4
0
300,954
3
L
Ganesha
11,056
614
2
0
0
310,983
0
W
Anubis
15,060
837
78
4
0
321,232
0
W
Medusa
13,441
747
34
2
0
308,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role