Player Matchup

Baron Samedi
Baron Samedi
gandywarrior5
Baron Samedi
Level 48
God Stats
40W - 42L
1,537 SR
Queue Stats
105W - 140L
1,462 Elo+
Party 2
Hercules
Hercules
sprintAtwomen
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 57L
1,374 Elo+
Party 2
Thoth
Thoth
sweetdaddyusef
Thoth
Level 129
God Stats
55W - 18L
1,680 SR
Queue Stats
695W - 535L
1,728 Elo+
Solo
Team Averages
Level 68
1,572 SR
1,521 Elo+

VS

Team Averages
Level 66
1,532 SR
1,581 Elo+
Medusa
Medusa
BigJuicyRoach
Medusa
Level 109
God Stats
10W - 11L
1,597 SR
Queue Stats
1,263W - 1,039L
1,738 Elo+
Solo
Sun Wukong
Sun Wukong
NeckroJoker
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 94L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
matroxv
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
gandywarrior5
Baron Samedi
17
4 / 4 / 5
12,532
627
18,394
17,759
12,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sprintAtwomen
Hercules
17
1 / 7 / 7
12,402
620
13,971
23,679
23,360
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 2 / 4
14,794
740
34,708
13,655
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
14,359
718
18,774
21,376
9,470
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
NeckroJoker
Sun Wukong
14
0 / 5 / 12
11,050
553
9,654
23,313
16,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
matroxv
Ao Kuang
17
6 / 3 / 6
13,209
660
18,451
30,488
23,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
13
13
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
L
Sun Wukong
NeckroJoker
Sun Wukong
0
5
12
1.2
W
Baron Samedi
gandywarrior5
Baron Samedi
4
4
5
1.63
L
Ao Kuang
matroxv
Ao Kuang
6
3
6
3
W
Hercules
sprintAtwomen
Hercules
1
7
7
0.64
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
46,879
55,093
Taken
75,177
45,176
Mitigated
48,763
14,815
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,774
9,073
0
6,639
21,376
9,470
980
15,872
5,007
0
96,005
L
Sun Wukong
NeckroJoker
Sun Wukong
9,654
1,507
0
2,992
23,313
16,039
0
17,716
4,701
0
21,436
W
Baron Samedi
gandywarrior5
Baron Samedi
18,394
680
2,121
5,429
17,759
12,004
591
4,380
13,379
48,005
0
L
Ao Kuang
matroxv
Ao Kuang
18,451
4,833
258
11,691
30,488
23,254
170
18,711
11,131
41,763
0
W
Hercules
sprintAtwomen
Hercules
13,971
4,931
0
2,576
23,679
23,360
634
9,902
13,777
0
30,630
W
34,708
1,286
142
4,547
13,655
9,812
1,083
4,587
9,068
97,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
38,618
242
Minions Killed
219
9
Camps Cleared
7
1,108,029
Distance Traveled
1,048,723
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,359
718
131
7
3
387,152
3
L
Sun Wukong
11,050
553
20
1
1
293,662
4
W
Baron Samedi
12,532
627
79
4
1
345,322
5
L
Ao Kuang
13,209
660
68
3
3
367,909
0
W
Hercules
12,402
620
30
2
5
373,702
2
W
Thoth
14,794
740
133
7
3
389,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role