Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Arrowen
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,470 Elo+
Solo
Hachiman
Hachiman
JacKManPoO
Hachiman
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Prettyjoey72298
Jing Wei
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 138L
1,432 Elo+
Party 1
Fenrir
Fenrir
xXWomeXxTryH
Fenrir
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
16W - 16L
1,489 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,478 Elo+

VS

Team Averages
Level 110
1,607 SR
1,544 Elo+
Bellona
Bellona
ElLocoRabbit
Bellona
Level 149
God Stats
6W - 8L
1,527 SR
Queue Stats
505W - 549L
1,421 Elo+
Solo
Medusa
Medusa
Goders95
Medusa
Level 146
God Stats
4W - 1L
1,702 SR
Queue Stats
177W - 134L
1,537 Elo+
Party 2
Chiron
Chiron
Lt Monroes
Chiron
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 57L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
MoverDot
Baron Samedi
Level 126
God Stats
7W - 1L
1,711 SR
Queue Stats
228W - 193L
1,536 Elo+
Party 2
Sol
Sol
ii NATH lo
Sol
Level 66
God Stats
4W - 3L
1,595 SR
Queue Stats
223W - 175L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 3 / 6
12,052
753
20,271
16,327
8,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Arrowen
Shiva
15
0 / 9 / 9
9,172
573
14,278
24,723
28,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
JacKManPoO
Hachiman
16
2 / 8 / 11
10,559
660
11,980
17,830
7,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
19
5 / 8 / 7
11,527
720
19,386
18,632
8,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
4 / 9 / 9
10,267
642
6,907
17,735
11,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElLocoRabbit
Bellona
15
1 / 7 / 17
10,279
642
7,092
22,822
16,209
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Goders95
Medusa
20
14 / 4 / 12
13,543
846
25,947
18,097
13,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Lt Monroes
Chiron
18
5 / 4 / 20
11,908
744
13,562
14,564
6,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MoverDot
Baron Samedi
20
7 / 2 / 22
12,597
787
22,454
15,455
18,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 18
12,818
801
16,818
18,133
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
125
21
Kills
36
37
Deaths
22
42
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
10
3
6
4.33
L
Shiva
Arrowen
Shiva
0
9
9
0.5
W
Bellona
ElLocoRabbit
Bellona
1
7
17
1.36
W
Medusa
Goders95
Medusa
14
4
12
5
L
Hachiman
JacKManPoO
Hachiman
2
8
11
0.94
W
Chiron
Lt Monroes
Chiron
5
4
20
3.75
W
Baron Samedi
MoverDot
Baron Samedi
7
2
22
9
L
Jing Wei
5
8
7
1.06
W
9
5
18
3.6
L
Fenrir
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
85,873
95,247
Taken
89,071
65,110
Mitigated
62,812
21,466
Healing
36,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,271
7,400
1,661
7,613
16,327
8,370
1,446
8,250
8,077
0
44,383
L
Shiva
Arrowen
Shiva
14,278
1,432
1,542
2,001
24,723
28,371
138
8,378
16,345
0
20,354
W
Bellona
ElLocoRabbit
Bellona
7,092
2,082
1,694
2,393
22,822
16,209
159
0
22,822
0
15,710
W
Medusa
Goders95
Medusa
25,947
9,612
3,611
3,368
18,097
13,759
2,058
0
18,097
0
47,747
L
Hachiman
JacKManPoO
Hachiman
11,980
4,346
915
2,870
17,830
7,655
0
7,500
10,330
0
26,047
W
Chiron
Lt Monroes
Chiron
13,562
3,215
1,702
2,636
14,564
6,570
2,098
0
14,564
0
23,968
W
Baron Samedi
MoverDot
Baron Samedi
22,454
806
6,446
6,299
15,455
18,244
592
0
15,455
40,674
0
L
Jing Wei
19,386
12,226
211
844
18,632
8,886
138
8,944
9,688
0
38,147
W
16,818
5,737
1,928
5,986
18,133
8,030
2,435
0
18,133
42,746
0
L
Fenrir
6,907
670
1,487
2,322
17,735
11,828
240
6,200
11,535
0
9,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
61,145
143
Minions Killed
169
0
Camps Cleared
0
1,340,587
Distance Traveled
1,428,699
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,052
753
56
4
0
291,217
1
L
Shiva
9,172
573
8
1
0
253,846
0
W
Bellona
10,279
642
15
1
0
286,861
0
W
Medusa
13,543
846
51
3
0
313,218
0
L
Hachiman
10,559
660
31
2
0
260,925
0
W
Chiron
11,908
744
19
1
0
280,525
1
W
Baron Samedi
12,597
787
38
2
0
295,374
2
L
Jing Wei
11,527
720
44
3
0
254,799
0
W
Sol
12,818
801
46
3
0
252,721
3
L
Fenrir
10,267
642
4
0
0
279,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role