Player Matchup

Neith
Neith
Aydrixn
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,490 Elo+
Party 2
Fenrir
Fenrir
Bald Husk
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,582 Elo+
Party 2
Persephone
Persephone
DishyBreadz
Persephone
Level 28
God Stats
0W - 3L
1,534 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 2
Bellona
Bellona
ManWithoutFears
Bellona
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 57L
1,500 Elo+
Solo
Terra
Terra
Pikabutt
Terra
Level 24
God Stats
4W - 3L
1,464 SR
Queue Stats
38W - 48L
1,418 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,489 Elo+

VS

Team Averages
Level 86
1,457 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Forsaken_King21
Sobek
Level 65
God Stats
8W - 6L
1,384 SR
Queue Stats
325W - 270L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
VITRI0I
Sun Wukong
Level 46
God Stats
4W - 3L
1,487 SR
Queue Stats
252W - 236L
1,419 Elo+
Party 1
Bakasura
Bakasura
ovvii
Bakasura
Level 149
God Stats
3W - 4L
1,415 SR
Queue Stats
341W - 339L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aydrixn
Neith
14
0 / 1 / 1
8,277
436
4,320
7,757
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Bald Husk
Fenrir
15
5 / 5 / 0
9,826
517
12,082
25,230
10,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
DishyBreadz
Persephone
14
1 / 3 / 3
9,354
492
8,056
11,975
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
7,953
419
10,813
14,745
10,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Terra
Pikabutt
Terra
12
0 / 5 / 3
8,316
438
3,027
20,672
16,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 0 / 2
10,707
564
5,837
8,655
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
 
Zeus
16
3 / 4 / 1
9,733
512
17,272
12,919
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 4
8,938
470
3,923
11,835
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
VITRI0I
Sun Wukong
16
3 / 0 / 5
10,010
527
13,594
18,865
14,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ovvii
Bakasura
18
9 / 1 / 2
11,271
593
15,361
18,671
9,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
18
18
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Zeus
 
Zeus
3
4
1
0.88
L
Neith
Aydrixn
Neith
0
1
1
0.5
L
Fenrir
Bald Husk
Fenrir
5
5
0
1
L
Persephone
DishyBreadz
Persephone
1
3
3
0.83
W
1
1
4
3
L
0
4
0
0
L
Terra
Pikabutt
Terra
0
5
3
0.3
W
Sun Wukong
VITRI0I
Sun Wukong
3
0
5
5.5
W
Bakasura
ovvii
Bakasura
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
55,987
80,379
Taken
70,945
46,080
Mitigated
46,788
23,053
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,837
3,935
0
3,927
8,655
3,324
1,875
185
8,470
0
106,420
W
Zeus
 
Zeus
17,272
4,324
0
2,376
12,919
5,099
0
4,427
8,492
79,593
0
L
Neith
Aydrixn
Neith
4,320
1,361
0
2,916
7,757
3,415
488
1,025
6,382
0
69,203
L
Fenrir
Bald Husk
Fenrir
12,082
2,933
0
7,255
25,230
10,360
0
6,918
17,052
0
65,329
L
Persephone
DishyBreadz
Persephone
8,056
899
0
3,549
11,975
4,977
336
9,539
2,433
66,651
0
W
3,923
412
0
3,125
11,835
15,024
0
1,728
10,107
14,532
0
L
10,813
4,817
0
2,673
14,745
10,455
563
342
13,343
0
57,473
L
Terra
Pikabutt
Terra
3,027
872
2,732
3,928
20,672
16,873
1,012
3,514
16,208
25,437
0
W
Sun Wukong
VITRI0I
Sun Wukong
13,594
3,664
0
7,339
18,865
14,310
933
2,755
16,110
0
71,638
W
Bakasura
ovvii
Bakasura
15,361
11,233
0
5,050
18,671
9,031
0
1,988
16,683
0
100,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
50,659
430
Minions Killed
623
0
Camps Cleared
0
1,745,906
Distance Traveled
1,819,979
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,707
564
192
10
0
328,949
0
W
Zeus
9,733
512
123
6
0
323,723
4
L
Neith
8,277
436
108
6
0
374,148
3
L
Fenrir
9,826
517
83
4
0
358,272
4
L
Persephone
9,354
492
122
6
0
342,125
4
W
Sobek
8,938
470
18
1
0
398,288
9
L
Bellona
7,953
419
79
4
0
305,059
7
L
Terra
8,316
438
38
2
0
366,302
0
W
Sun Wukong
10,010
527
117
6
0
374,129
0
W
Bakasura
11,271
593
173
9
0
394,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role