Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Adiminished7th
Kukulkan
Level 123
God Stats
3W - 2L
1,549 SR
Queue Stats
41W - 39L
1,560 Elo+
Solo
Sobek
Sobek
tu0BezG
Sobek
Level 64
God Stats
8W - 12L
1,426 SR
Queue Stats
26W - 34L
1,475 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,512 Elo+

VS

Team Averages
Level 87
1,331 SR
1,448 Elo+
Anubis
Anubis
Cractorius_7
Anubis
Level 48
God Stats
6W - 11L
1,385 SR
Queue Stats
7W - 15L
1,419 Elo+
Solo
Hercules
Hercules
Tomac3
Hercules
Level 147
God Stats
94W - 72L
1,570 SR
Queue Stats
452W - 279L
1,660 Elo+
Solo
Yemoja
Yemoja
brendankinky
Yemoja
Level 66
God Stats
12W - 13L
1,038 SR
Queue Stats
22W - 21L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 6
10,238
683
13,223
9,097
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
16
4 / 2 / 3
10,422
695
17,384
5,986
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
tu0BezG
Sobek
15
3 / 1 / 6
11,519
768
7,251
16,075
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 7 / 0
8,734
582
6,153
11,765
5,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Tomac3
Hercules
15
3 / 1 / 1
9,944
663
10,203
21,591
23,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
14
0 / 1 / 2
9,981
665
6,348
14,379
16,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
4
4
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
W
Kukulkan
4
2
3
2.75
L
Anubis
1
7
0
0.14
L
Hercules
Tomac3
Hercules
3
1
1
3.5
L
Yemoja
0
1
2
1
W
Sobek
tu0BezG
Sobek
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
22,704
31,158
Taken
47,735
27,202
Mitigated
46,005
9,055
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,223
4,014
0
2,403
9,097
4,004
2,011
3,530
5,567
0
36,763
W
Kukulkan
17,384
2,114
0
434
5,986
3,022
537
2,078
3,908
58,703
0
L
Anubis
6,153
492
0
1,113
11,765
5,937
140
5,849
5,916
36,346
0
L
Hercules
Tomac3
Hercules
10,203
3,366
400
6,778
21,591
23,315
0
9,293
12,298
0
29,961
L
Yemoja
6,348
1,710
2,233
4,789
14,379
16,753
189
9,812
4,567
25,525
0
W
Sobek
tu0BezG
Sobek
7,251
817
0
6,218
16,075
20,176
116
7,092
8,983
16,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
28,659
177
Minions Killed
149
8
Camps Cleared
6
851,317
Distance Traveled
833,925
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,238
683
54
4
5
291,909
2
W
Kukulkan
10,422
695
110
7
3
268,336
7
L
Anubis
8,734
582
59
4
4
248,314
0
L
Hercules
9,944
663
48
3
1
301,274
0
L
Yemoja
9,981
665
42
3
1
284,337
1
W
Sobek
11,519
768
13
1
0
291,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role