Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
bololo122
Charybdis
Level 114
God Stats
5W - 7L
1,566 SR
Queue Stats
140W - 158L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
elGaboT
Guan Yu
Level 47
God Stats
2W - 6L
1,405 SR
Queue Stats
13W - 25L
1,342 Elo+
Solo
Bacchus
Bacchus
patria-charmosa0
Bacchus
Level 68
God Stats
14W - 18L
1,481 SR
Queue Stats
365W - 395L
1,429 Elo+
Solo
Tiamat
Tiamat
xFells6066
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,357 Elo+
Party 2
Team Averages
Level 84
1,491 SR
1,412 Elo+

VS

Team Averages
Level 47
1,534 SR
1,447 Elo+
Zhong Kui
Zhong Kui
EdwinJuan
Zhong Kui
Level 24
God Stats
7W - 5L
1,546 SR
Queue Stats
17W - 10L
1,477 Elo+
Party 1
Chang'e
Chang'e
Lucasfs283
Chang'e
Level 30
God Stats
7W - 10L
1,525 SR
Queue Stats
19W - 22L
1,408 Elo+
Party 1
Loki
Loki
ShinobuAkira
Loki
Level 66
God Stats
1W - 2L
1,124 SR
Queue Stats
39W - 46L
1,449 Elo+
Party 1
Ganesha
Ganesha
Willker2006
Ganesha
Level 53
God Stats
31W - 19L
1,545 SR
Queue Stats
353W - 372L
1,431 Elo+
Solo
Chiron
Chiron
caiok29
Chiron
Level 60
God Stats
5W - 1L
1,929 SR
Queue Stats
22W - 19L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 3 / 3
8,737
364
3,120
9,106
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
bololo122
Charybdis
20
3 / 4 / 0
11,849
494
17,986
19,360
7,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
elGaboT
Guan Yu
16
2 / 5 / 2
10,055
419
5,183
23,170
27,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 4
8,360
348
4,337
10,627
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
xFells6066
Tiamat
14
1 / 11 / 3
9,023
376
5,727
19,688
9,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EdwinJuan
Zhong Kui
19
5 / 3 / 6
13,685
570
20,862
20,721
17,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Lucasfs283
Chang'e
19
11 / 0 / 9
13,577
566
15,278
20,018
11,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 4
13,822
576
10,246
23,104
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Willker2006
Ganesha
17
0 / 0 / 17
12,729
530
7,538
22,296
31,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
caiok29
Chiron
20
2 / 1 / 6
13,458
561
11,514
13,825
6,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
26
26
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
3
0.83
W
Zhong Kui
EdwinJuan
Zhong Kui
5
3
6
2.67
W
Chang'e
Lucasfs283
Chang'e
11
0
9
15.5
W
8
4
4
2.5
W
Ganesha
Willker2006
Ganesha
0
0
17
8.5
L
Charybdis
bololo122
Charybdis
3
4
0
0.75
W
Chiron
caiok29
Chiron
2
1
6
5
L
Guan Yu
elGaboT
Guan Yu
2
5
2
0.6
L
1
3
4
1
L
Tiamat
xFells6066
Tiamat
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
65,438
81,951
Taken
99,964
59,775
Mitigated
78,384
18,229
Healing
51,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,120
1,446
2,130
2,485
9,106
8,345
0
3,876
5,078
15,189
0
W
Zhong Kui
EdwinJuan
Zhong Kui
20,862
2,978
0
8,967
20,721
17,198
4,331
1,881
18,486
118,721
0
W
Chang'e
Lucasfs283
Chang'e
15,278
2,073
8,485
11,027
20,018
11,010
4,152
4,096
15,881
93,048
0
W
10,246
2,978
0
9,324
23,104
12,118
905
3,199
19,534
0
140,261
W
Ganesha
Willker2006
Ganesha
7,538
657
684
6,180
22,296
31,122
2,348
3,540
18,631
34,235
0
L
Charybdis
bololo122
Charybdis
17,986
7,715
0
4,525
19,360
7,596
726
6,217
13,143
0
121,439
W
Chiron
caiok29
Chiron
11,514
5,530
1,674
5,569
13,825
6,936
8,281
1,043
12,782
0
131,530
L
Guan Yu
elGaboT
Guan Yu
5,183
598
415
3,678
23,170
27,538
0
16,372
6,798
0
50,841
L
4,337
408
0
3,079
10,627
6,332
0
4,531
5,913
33,156
0
L
Tiamat
xFells6066
Tiamat
5,727
1,150
0
1,917
19,688
9,964
0
12,682
6,666
54,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
67,271
462
Minions Killed
741
0
Camps Cleared
0
1,880,320
Distance Traveled
2,295,344
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,737
364
28
1
0
433,534
3
W
Zhong Kui
13,685
570
188
8
0
437,862
1
W
Chang'e
13,577
566
160
7
0
480,602
0
W
Loki
13,822
576
168
7
0
501,246
4
W
Ganesha
12,729
530
0
0
0
470,097
2
L
Charybdis
11,849
494
175
7
0
409,987
7
W
Chiron
13,458
561
225
9
0
405,537
3
L
Guan Yu
10,055
419
101
4
0
439,068
3
L
Bacchus
8,360
348
62
3
0
243,902
2
L
Tiamat
9,023
376
96
4
0
353,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role