Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hypesteria
Achilles
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Khrysez
Tsukuyomi
Level 143
God Stats
15W - 9L
1,567 SR
Queue Stats
506W - 520L
1,587 Elo+
Solo
Raijin
Raijin
Sαulo
Raijin
Level 160
God Stats
3W - 1L
1,617 SR
Queue Stats
101W - 64L
1,685 Elo+
Party 1
Hachiman
Hachiman
WarchiFollower
Hachiman
Level 160
God Stats
3W - 0L
1,733 SR
Queue Stats
93W - 48L
1,693 Elo+
Party 1
Team Averages
Level 153
1,583 SR
1,592 Elo+

VS

Team Averages
Level 149
1,539 SR
1,562 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
I Shoot Golds
Sobek
Level 160
God Stats
5W - 6L
1,643 SR
Queue Stats
346W - 303L
1,629 Elo+
Solo
Cliodhna
Cliodhna
Victari
Cliodhna
Level 118
God Stats
4W - 8L
1,551 SR
Queue Stats
353W - 323L
1,657 Elo+
Solo
Cernunnos
Cernunnos
dahouse132
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 8
8,261
688
5,999
15,759
18,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Hypesteria
Achilles
16
4 / 6 / 12
9,625
802
10,212
18,053
19,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Khrysez
Tsukuyomi
17
5 / 4 / 13
10,104
842
16,354
13,167
6,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Sαulo
Raijin
17
4 / 4 / 14
10,137
845
16,498
10,510
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
17
8 / 3 / 11
9,901
825
21,376
11,027
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 4 / 8
9,653
804
13,449
14,850
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
15
2 / 6 / 14
8,714
726
8,288
18,110
23,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 5 / 17
9,739
812
7,376
20,345
29,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Victari
Cliodhna
17
5 / 4 / 14
10,083
840
16,126
16,174
9,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
dahouse132
Cernunnos
15
3 / 3 / 12
8,756
730
12,784
10,115
5,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
86
22
Kills
21
22
Deaths
22
58
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
5
8
1
L
Hou Yi
 
Hou Yi
8
4
8
3
L
Bacchus
 
Bacchus
2
6
14
1.5
W
Achilles
Hypesteria
Achilles
4
6
12
1.67
L
3
5
17
2.3
W
Tsukuyomi
Khrysez
Tsukuyomi
5
4
13
2.88
W
Raijin
Sαulo
Raijin
4
4
14
2.75
L
Cliodhna
Victari
Cliodhna
5
4
14
3
W
Hachiman
8
3
11
4.5
L
Cernunnos
dahouse132
Cernunnos
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,439
Damage
58,023
68,516
Taken
79,594
55,236
Mitigated
76,349
14,172
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,999
243
393
881
15,759
18,035
407
3,110
12,331
9,767
0
L
Hou Yi
 
Hou Yi
13,449
6,647
833
3,221
14,850
8,057
1,172
4,904
9,946
0
28,375
L
Bacchus
 
Bacchus
8,288
706
926
2,615
18,110
23,336
39
4,218
13,892
8,436
0
W
Achilles
Hypesteria
Achilles
10,212
1,007
502
2,558
18,053
19,914
338
4,057
13,642
2,130
10,660
L
7,376
339
479
3,819
20,345
29,863
0
6,785
13,560
18,221
0
W
Tsukuyomi
Khrysez
Tsukuyomi
16,354
2,464
972
2,673
13,167
6,948
1,132
2,787
10,164
0
30,111
W
Raijin
Sαulo
Raijin
16,498
1,162
971
1,764
10,510
5,369
826
1,893
8,597
35,534
0
L
Cliodhna
Victari
Cliodhna
16,126
1,927
2,697
5,060
16,174
9,250
313
4,363
11,811
0
24,615
W
Hachiman
21,376
9,419
284
3,174
11,027
4,970
2,546
2,798
8,118
0
33,236
L
Cernunnos
dahouse132
Cernunnos
12,784
4,970
1,155
1,975
10,115
5,843
671
3,152
6,963
0
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
46,945
120
Minions Killed
113
0
Camps Cleared
0
1,041,569
Distance Traveled
942,312
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,261
688
4
0
0
197,564
0
L
Hou Yi
9,653
804
42
4
0
180,988
1
L
Bacchus
8,714
726
4
0
0
199,963
0
W
Achilles
9,625
802
9
1
0
208,583
0
L
Sobek
9,739
812
15
1
0
196,853
0
W
Tsukuyomi
10,104
842
24
2
0
245,183
0
W
Raijin
10,137
845
50
4
0
193,601
3
L
Cliodhna
10,083
840
24
2
0
228,397
0
W
Hachiman
9,901
825
33
3
0
196,638
0
L
Cernunnos
8,756
730
28
2
0
136,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role