Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cleopatricka
Ah Muzen Cab
Level 41
God Stats
8W - 6L
1,697 SR
Queue Stats
196W - 217L
1,485 Elo+
Party 3
Discordia
Discordia
MajesticOranges
Discordia
Level 42
God Stats
21W - 14L
1,518 SR
Queue Stats
173W - 152L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
SSJMontblanc
Kukulkan
Level 20
God Stats
78W - 73L
1,567 SR
Queue Stats
110W - 111L
1,494 Elo+
Party 3
King Arthur
King Arthur
Snipernicus
King Arthur
Level 46
God Stats
13W - 25L
1,414 SR
Queue Stats
221W - 238L
1,495 Elo+
Party 3
Lancelot
Lancelot
TorMentoz
Lancelot
Level 113
God Stats
14W - 14L
1,636 SR
Queue Stats
195W - 162L
1,532 Elo+
Party 2
Team Averages
Level 52
1,566 SR
1,496 Elo+

VS

Team Averages
Level 59
1,684 SR
1,539 Elo+
Baron Samedi
Baron Samedi
FatTreeLord
Baron Samedi
Level 119
God Stats
14W - 8L
1,738 SR
Queue Stats
125W - 115L
1,581 Elo+
Party 1
Hercules
Hercules
PrinceOfAlbania
Hercules
Level 67
God Stats
11W - 8L
1,644 SR
Queue Stats
68W - 46L
1,597 Elo+
Party 1
King Arthur
King Arthur
StopDoingBlues
King Arthur
Level 62
God Stats
2W - 1L
1,720 SR
Queue Stats
61W - 66L
1,544 Elo+
Party 1
Anubis
Anubis
YoureBadGGEZ
Anubis
Level 8
God Stats
12W - 4L
1,760 SR
Queue Stats
17W - 7L
1,630 Elo+
Party 1
Artemis
Artemis
seab2349
Artemis
Level 40
God Stats
39W - 38L
1,560 SR
Queue Stats
100W - 190L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cleopatricka
Ah Muzen Cab
20
6 / 7 / 17
17,010
1,063
26,444
28,175
13,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MajesticOranges
Discordia
20
3 / 9 / 18
16,209
1,013
24,537
17,519
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SSJMontblanc
Kukulkan
20
6 / 2 / 20
17,287
1,080
37,051
21,473
9,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Snipernicus
King Arthur
20
3 / 13 / 22
16,194
1,012
28,983
39,985
61,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
TorMentoz
Lancelot
20
13 / 6 / 10
19,231
1,202
44,008
31,540
18,862
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatTreeLord
Baron Samedi
20
11 / 4 / 17
18,105
1,132
35,161
20,093
12,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
20
12 / 4 / 18
17,837
1,115
34,595
48,780
54,918
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
StopDoingBlues
King Arthur
20
4 / 11 / 22
16,428
1,027
16,216
49,264
56,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
8 / 7 / 16
17,144
1,072
26,294
24,756
15,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
seab2349
Artemis
20
2 / 5 / 19
15,760
985
20,186
25,938
11,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
129
31
Kills
37
37
Deaths
31
87
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cleopatricka
Ah Muzen Cab
6
7
17
2.07
W
Baron Samedi
FatTreeLord
Baron Samedi
11
4
17
4.88
L
Discordia
MajesticOranges
Discordia
3
9
18
1.33
W
Hercules
12
4
18
5.25
L
Kukulkan
SSJMontblanc
Kukulkan
6
2
20
8
L
King Arthur
Snipernicus
King Arthur
3
13
22
1.08
W
King Arthur
StopDoingBlues
King Arthur
4
11
22
1.36
L
Lancelot
TorMentoz
Lancelot
13
6
10
3
W
Anubis
8
7
16
2.29
W
Artemis
seab2349
Artemis
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,023
Damage
132,452
138,692
Taken
168,831
110,976
Mitigated
150,945
4,783
Healing
39,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cleopatricka
Ah Muzen Cab
26,444
5,610
0
4,565
28,175
13,098
0
14,853
13,322
0
65,224
W
Baron Samedi
FatTreeLord
Baron Samedi
35,161
2,652
5,259
5,419
20,093
12,080
0
6,419
13,674
66,852
0
L
Discordia
MajesticOranges
Discordia
24,537
2,542
0
0
17,519
8,081
0
7,327
10,192
36,157
0
W
Hercules
34,595
7,437
0
20,715
48,780
54,918
0
19,328
29,452
0
43,024
L
Kukulkan
SSJMontblanc
Kukulkan
37,051
3,601
0
218
21,473
9,506
0
12,891
8,582
59,380
0
L
King Arthur
Snipernicus
King Arthur
28,983
2,760
0
0
39,985
61,429
0
16,731
23,254
6,888
32,412
W
King Arthur
StopDoingBlues
King Arthur
16,216
2,324
0
194
49,264
56,755
0
20,805
28,459
0
34,727
L
Lancelot
TorMentoz
Lancelot
44,008
6,126
0
0
31,540
18,862
0
9,653
21,887
0
104,368
W
Anubis
26,294
780
0
5,032
24,756
15,376
0
8,965
15,791
68,984
0
W
Artemis
seab2349
Artemis
20,186
8,529
0
3,141
25,938
11,816
0
10,128
15,810
0
46,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,931
Gold Earned
85,274
330
Minions Killed
346
10
Camps Cleared
7
1,625,573
Distance Traveled
1,514,691
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,010
1,063
75
5
2
330,830
1
W
Baron Samedi
18,105
1,132
88
6
4
285,260
1
L
Discordia
16,209
1,013
21
1
0
290,214
1
W
Hercules
17,837
1,115
23
1
1
351,246
0
L
Kukulkan
17,287
1,080
64
4
2
319,972
0
L
King Arthur
16,194
1,012
17
1
1
307,342
0
W
King Arthur
16,428
1,027
36
2
2
302,968
0
L
Lancelot
19,231
1,202
153
10
5
377,215
3
W
Anubis
17,144
1,072
117
7
0
295,150
2
W
Artemis
15,760
985
82
5
0
280,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role